Player Matchup

Hun Batz
Hun Batz
AnxoKoo
Hun Batz
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,386 Elo+
Party 2
Eset
Eset
DCMoledo
Eset
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,466 Elo+
Party 2
Chaac
Chaac
MrSpectro03
Chaac
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
1,390 Elo+
Party 2
Kumbhakarna
Kumbhakarna
oscarorti12
Kumbhakarna
Level 83
God Stats
3W - 4L
1,339 SR
Queue Stats
5W - 8L
1,250 Elo+
Party 2
Medusa
Medusa
skrtalicious
Medusa
Level 75
God Stats
3W - 0L
1,723 SR
Queue Stats
103W - 111L
1,421 Elo+
Solo
Team Averages
Level 64
1,512 SR
1,383 Elo+

VS

Team Averages
Level 94
1,374 SR
1,410 Elo+
Ymir
Ymir
ChrisedChris
Ymir
Level 107
God Stats
13W - 15L
1,479 SR
Queue Stats
531W - 575L
1,383 Elo+
Party 1
Sol
Sol
Razadoum
Sol
Level 103
God Stats
3W - 4L
1,402 SR
Queue Stats
689W - 745L
1,350 Elo+
Party 1
Artemis
Artemis
Vilkatha
Artemis
Level 106
God Stats
1W - 6L
1,064 SR
Queue Stats
500W - 525L
1,391 Elo+
Party 1
Mercury
Mercury
squallito974
Mercury
Level 87
God Stats
11W - 12L
1,623 SR
Queue Stats
700W - 733L
1,462 Elo+
Party 3
Bellona
Bellona
xParadigm-Shiftx
Bellona
Level 69
God Stats
2W - 9L
1,301 SR
Queue Stats
243W - 310L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AnxoKoo
Hun Batz
10
3 / 1 / 1
6,335
528
3,781
7,833
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
11
7 / 1 / 2
7,324
610
7,372
3,944
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 4
7,066
589
6,253
10,271
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
oscarorti12
Kumbhakarna
9
0 / 3 / 8
6,108
509
3,737
10,525
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
12
7 / 1 / 4
7,000
583
7,889
5,951
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,294
441
4,249
10,835
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 2
5,672
473
1,199
6,654
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Vilkatha
Artemis
8
2 / 6 / 2
5,392
449
5,950
7,827
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
squallito974
Mercury
10
4 / 4 / 1
6,216
518
6,223
8,983
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 3 / 1
5,735
478
3,353
7,060
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
19
Kills
9
9
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AnxoKoo
Hun Batz
3
1
1
3.5
L
1
3
1
0.5
W
Eset
7
1
2
8
W
2
3
4
1.33
L
0
3
2
0.33
L
Artemis
Vilkatha
Artemis
2
6
2
0.5
W
Kumbhakarna
oscarorti12
Kumbhakarna
0
3
8
1.33
W
Medusa
7
1
4
9
L
Mercury
squallito974
Mercury
4
4
1
1.13
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
20,974
38,524
Taken
41,359
18,460
Mitigated
15,072
15,838
Healing
7,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AnxoKoo
Hun Batz
3,781
1,463
0
3,634
7,833
2,324
0
703
7,130
0
27,891
L
4,249
1,309
258
2,635
10,835
4,810
0
1,506
9,329
14,855
0
W
Eset
7,372
907
563
1,521
3,944
1,111
1,036
514
3,430
30,934
0
W
6,253
787
0
4,204
10,271
7,240
1,260
452
9,819
0
40,520
L
1,199
210
0
2,449
6,654
1,834
968
3,016
3,428
23,967
0
L
Artemis
Vilkatha
Artemis
5,950
3,209
417
698
7,827
2,187
0
2,796
4,949
0
17,244
W
Kumbhakarna
oscarorti12
Kumbhakarna
3,737
176
111
2,853
10,525
5,839
152
2,556
7,969
12,976
0
W
Medusa
7,889
3,455
0
2,952
5,951
1,946
1,925
1,223
4,728
0
45,211
L
Mercury
squallito974
Mercury
6,223
4,090
0
0
8,983
2,855
0
2,370
6,413
0
28,252
L
3,353
1,632
147
964
7,060
3,386
0
935
5,621
0
13,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,833
Gold Earned
28,309
299
Minions Killed
179
0
Camps Cleared
0
1,095,489
Distance Traveled
974,940
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,335
528
68
6
0
234,090
0
L
Ymir
5,294
441
22
2
0
187,550
3
W
Eset
7,324
610
67
6
0
197,761
2
W
Chaac
7,066
589
82
7
0
241,012
3
L
Sol
5,672
473
53
4
0
156,350
1
L
Artemis
5,392
449
24
2
0
187,233
1
W
Kumbhakarna
6,108
509
22
2
0
221,528
0
W
Medusa
7,000
583
60
5
0
201,098
1
L
Mercury
6,216
518
50
4
0
249,679
0
L
Bellona
5,735
478
30
3
0
194,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role