Player Matchup

Artio
Artio
Anxme n BM
Artio
Level 26
God Stats
18W - 7L
1,653 SR
Queue Stats
71W - 51L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
PetersTheBoi
Kukulkan
Level 24
God Stats
56W - 46L
1,573 SR
Queue Stats
136W - 150L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
STIM n BM
Sun Wukong
Level 12
God Stats
17W - 13L
1,505 SR
Queue Stats
26W - 18L
1,519 Elo+
Party 1
Ymir
Ymir
TnT_ThotPocketz
Ymir
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
130W - 127L
1,351 Elo+
Solo
Ne Zha
Ne Zha
dairon_2002
Ne Zha
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 36L
1,411 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,462 Elo+

VS

Team Averages
Level 14
1,598 SR
1,476 Elo+
Loki
Loki
Aaaandanotherone
Loki
Level 14
God Stats
13W - 5L
1,666 SR
Queue Stats
27W - 11L
1,686 Elo+
Solo
Gilgamesh
Gilgamesh
LSSMG Vegeta
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,360 Elo+
Party 2
Chaac
Chaac
ShowierAmoeba5
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
TuggPOP12
Discordia
Level 23
God Stats
20W - 22L
1,556 SR
Queue Stats
192W - 208L
1,463 Elo+
Party 2
Eset
Eset
sniperfi51
Eset
Level 16
God Stats
1W - 1L
1,768 SR
Queue Stats
25W - 37L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
6 / 1 / 15
16,938
1,059
15,069
24,824
29,394
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
PetersTheBoi
Kukulkan
20
11 / 5 / 9
17,934
1,121
26,863
12,653
4,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
STIM n BM
Sun Wukong
20
8 / 10 / 13
15,397
962
22,003
28,931
25,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 4 / 23
15,318
957
10,416
23,749
27,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
20
3 / 12 / 11
14,790
924
13,280
27,507
9,798
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 5 / 6
20,496
1,281
36,004
24,093
9,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
LSSMG Vegeta
Gilgamesh
20
2 / 9 / 17
14,974
936
15,994
26,909
22,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
0 / 3 / 0
11,792
737
1,058
3,169
1,506
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
TuggPOP12
Discordia
20
3 / 8 / 19
15,840
990
29,237
20,442
7,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 5 / 22
16,055
1,003
24,438
18,811
7,224
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
96
30
Kills
32
32
Deaths
30
71
Assists
64
Player
Kills
Deaths
Assists
KDA
L
23
5
6
5.2
W
Artio
6
1
15
13.5
L
Gilgamesh
LSSMG Vegeta
Gilgamesh
2
9
17
1.17
W
Kukulkan
PetersTheBoi
Kukulkan
11
5
9
3.1
W
Sun Wukong
STIM n BM
Sun Wukong
8
10
13
1.45
L
0
3
0
0
W
2
4
23
3.38
L
Discordia
TuggPOP12
Discordia
3
8
19
1.56
W
Ne Zha
3
12
11
0.71
L
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,631
Damage
106,731
117,664
Taken
93,424
97,165
Mitigated
47,605
22,300
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,004
8,530
0
97
24,093
9,064
0
15,733
8,360
0
84,136
W
Artio
15,069
1,094
4,569
8,445
24,824
29,394
0
12,963
11,861
31,594
0
L
Gilgamesh
LSSMG Vegeta
Gilgamesh
15,994
887
995
1,906
26,909
22,032
0
11,086
15,823
1,553
31,567
W
Kukulkan
PetersTheBoi
Kukulkan
26,863
527
0
761
12,653
4,504
0
6,821
5,832
94,870
0
W
Sun Wukong
STIM n BM
Sun Wukong
22,003
6,019
0
2,289
28,931
25,770
0
13,133
15,798
0
39,829
L
1,058
0
0
322
3,169
1,506
0
1,415
1,754
0
1,332
W
10,416
1,719
0
1,446
23,749
27,699
0
10,144
13,605
28,129
0
L
Discordia
TuggPOP12
Discordia
29,237
1,264
674
2,055
20,442
7,779
0
12,899
7,543
72,632
0
W
Ne Zha
13,280
5,586
0
4,790
27,507
9,798
0
11,734
15,773
0
33,819
L
24,438
1,058
1,836
1,983
18,811
7,224
0
11,215
7,596
42,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,377
Gold Earned
79,157
317
Minions Killed
282
6
Camps Cleared
8
1,547,031
Distance Traveled
1,246,346
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
20,496
1,281
108
7
0
341,946
0
W
Artio
16,938
1,059
28
2
1
326,946
0
L
Gilgamesh
14,974
936
34
2
3
247,857
1
W
Kukulkan
17,934
1,121
174
11
2
325,085
0
W
Sun Wukong
15,397
962
36
2
2
300,752
0
L
Chaac
11,792
737
0
0
0
38,236
2
W
Ymir
15,318
957
35
2
0
302,392
0
L
Discordia
15,840
990
93
6
3
301,753
0
W
Ne Zha
14,790
924
44
3
1
291,856
0
L
Eset
16,055
1,003
47
3
2
316,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role