Player Matchup

Olorun
Olorun
 
Olorun
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Asathor84
Eset
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,671 Elo+
Solo
Hercules
Hercules
Timelessoul
Hercules
Level 102
God Stats
7W - 4L
1,510 SR
Queue Stats
942W - 928L
1,467 Elo+
Solo
Ullr
Ullr
iKittiGER
Ullr
Level 157
God Stats
1W - 2L
1,274 SR
Queue Stats
109W - 131L
1,421 Elo+
Solo
Team Averages
Level 122
1,457 SR
1,512 Elo+

VS

Team Averages
Level 125
1,475 SR
1,453 Elo+
Nike
Nike
 
Nike
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Drixell69
Ymir
Level 109
God Stats
0W - 3L
1,424 SR
Queue Stats
21W - 34L
1,364 Elo+
Solo
Tyr
Tyr
Goredax
Tyr
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 291L
1,455 Elo+
Solo
Chaac
Chaac
WolfyNours
Chaac
Level 116
God Stats
3W - 5L
1,451 SR
Queue Stats
141W - 158L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 3 / 9
8,748
875
7,744
10,048
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
 
Heimdallr
14
3 / 3 / 8
8,685
869
6,212
8,293
2,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
15
3 / 3 / 9
8,725
873
13,215
7,755
2,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Timelessoul
Hercules
14
2 / 1 / 12
8,380
838
8,730
14,053
15,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
15
7 / 2 / 6
8,830
883
7,736
8,510
3,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
4 / 4 / 7
7,879
788
9,139
8,422
3,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
 
Nemesis
10
0 / 2 / 5
6,542
654
2,381
4,226
1,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
13
2 / 4 / 8
7,381
738
7,333
12,260
10,080
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyr
13
3 / 4 / 6
7,763
776
6,873
10,678
10,086
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
14
2 / 4 / 8
7,839
784
12,780
19,903
12,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
45
18
Kills
11
12
Deaths
18
44
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
9
2.5
W
Heimdallr
 
Heimdallr
3
3
8
2.33
L
Nike
 
Nike
4
4
7
1.88
L
Nemesis
 
Nemesis
0
2
5
1.25
W
Eset
3
3
9
2.5
L
Ymir
2
4
8
1.5
L
Tyr
3
4
6
1.5
W
Hercules
Timelessoul
Hercules
2
1
12
8
L
Chaac
2
4
8
1.5
W
Ullr
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,637
Damage
38,506
48,659
Taken
55,489
28,822
Mitigated
37,854
25,006
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,744
4,043
4,110
4,603
10,048
4,021
2,213
1,062
8,986
22,343
0
W
Heimdallr
 
Heimdallr
6,212
2,404
425
1,712
8,293
2,610
1,223
2,608
5,685
0
19,358
L
Nike
 
Nike
9,139
310
2,107
637
8,422
3,629
0
3,538
4,829
0
21,543
L
Nemesis
 
Nemesis
2,381
316
588
1,345
4,226
1,660
0
1,337
2,859
0
3,618
W
Eset
13,215
870
2,428
1,798
7,755
2,701
327
0
7,755
19,784
0
L
Ymir
7,333
406
1,390
1,756
12,260
10,080
29
5,416
6,634
14,556
0
L
Tyr
6,873
320
1,256
2,138
10,678
10,086
238
3,553
7,032
0
10,109
W
Hercules
Timelessoul
Hercules
8,730
1,736
963
5,278
14,053
15,668
963
2,870
11,183
0
11,806
L
Chaac
12,780
1,077
1,083
8,459
19,903
12,399
337
7,115
12,483
0
26,827
W
Ullr
7,736
4,396
1,981
1,708
8,510
3,822
1,511
793
7,717
0
17,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
37,404
91
Minions Killed
70
0
Camps Cleared
0
860,550
Distance Traveled
827,798
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,748
875
33
3
0
165,106
2
W
Heimdallr
8,685
869
25
3
0
165,762
0
L
Nike
7,879
788
22
2
0
171,000
0
L
Nemesis
6,542
654
8
1
0
87,701
1
W
Eset
8,725
873
10
1
0
173,187
0
L
Ymir
7,381
738
14
1
0
181,980
0
L
Tyr
7,763
776
6
1
0
207,916
3
W
Hercules
8,380
838
8
1
0
183,659
0
L
Chaac
7,839
784
20
2
0
179,201
0
W
Ullr
8,830
883
15
2
0
172,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role