Player Matchup

Nemesis
Nemesis
AnonymusDuck
Nemesis
Level 62
God Stats
28W - 29L
1,548 SR
Queue Stats
172W - 182L
1,348 Elo+
Solo
Guan Yu
Guan Yu
Archangel_Jofiel
Guan Yu
Level 67
God Stats
2W - 3L
1,316 SR
Queue Stats
261W - 307L
1,325 Elo+
Solo
Kuzenbo
Kuzenbo
CamagareX12
Kuzenbo
Level 81
God Stats
1W - 1L
1,519 SR
Queue Stats
108W - 113L
1,409 Elo+
Solo
Anubis
Anubis
VexedHickory21
Anubis
Level 64
God Stats
12W - 20L
1,298 SR
Queue Stats
225W - 296L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VictorDoDrip
Morgan Le Fay
Level 115
God Stats
0W - 3L
1,300 SR
Queue Stats
54W - 61L
1,363 Elo+
Solo
Team Averages
Level 78
1,396 SR
1,361 Elo+

VS

Team Averages
Level 72
1,632 SR
1,496 Elo+
Neith
Neith
DarkMistress32
Neith
Level 35
God Stats
10W - 11L
1,499 SR
Queue Stats
51W - 40L
1,570 Elo+
Party 1
Chang'e
Chang'e
Dracchus
Chang'e
Level 86
God Stats
4W - 2L
1,522 SR
Queue Stats
443W - 474L
1,351 Elo+
Solo
Geb
Geb
KaijuRex
Geb
Level 65
God Stats
8W - 5L
1,699 SR
Queue Stats
134W - 146L
1,431 Elo+
Solo
Izanami
Izanami
SadisticLamb
Izanami
Level 158
God Stats
11W - 10L
1,629 SR
Queue Stats
105W - 105L
1,549 Elo+
Party 1
Mercury
Mercury
Tired_Clouds
Mercury
Level 17
God Stats
7W - 6L
1,813 SR
Queue Stats
86W - 58L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnonymusDuck
Nemesis
14
1 / 5 / 2
8,701
414
6,934
13,652
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 3 / 0
9,392
447
3,854
12,724
8,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
CamagareX12
Kuzenbo
12
1 / 7 / 3
8,076
385
7,732
18,051
16,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 9 / 1
9,291
442
9,083
18,464
8,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
VictorDoDrip
Morgan Le Fay
13
2 / 8 / 0
8,420
401
7,902
11,965
4,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 10
13,397
638
26,841
12,118
4,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Dracchus
Chang'e
17
1 / 1 / 11
11,824
563
8,583
13,520
4,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 12
11,616
553
2,963
17,996
13,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SadisticLamb
Izanami
20
12 / 0 / 3
14,398
686
7,722
12,499
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Tired_Clouds
Mercury
20
7 / 0 / 9
13,732
654
9,626
14,325
5,531
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
7
Kills
32
32
Deaths
7
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AnonymusDuck
Nemesis
1
5
2
0.4
L
0
3
0
0
L
Kuzenbo
CamagareX12
Kuzenbo
1
7
3
0.36
W
10
3
10
5
W
Chang'e
Dracchus
Chang'e
1
1
11
6.5
W
2
3
12
2.67
W
Izanami
SadisticLamb
Izanami
12
0
3
13.5
W
Mercury
Tired_Clouds
Mercury
7
0
9
11.5
L
3
9
1
0.39
L
Morgan Le Fay
VictorDoDrip
Morgan Le Fay
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,505
Damage
55,735
74,856
Taken
70,458
42,013
Mitigated
33,871
12,457
Healing
26,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AnonymusDuck
Nemesis
6,934
2,116
0
1,078
13,652
4,944
506
1,707
11,817
0
57,811
L
3,854
493
189
2,475
12,724
8,109
247
4,221
8,115
0
53,287
L
Kuzenbo
CamagareX12
Kuzenbo
7,732
2,681
0
2,929
18,051
16,022
133
2,799
15,159
28,910
0
W
26,841
12,172
0
5,101
12,118
4,326
4,344
6,967
5,151
0
106,302
W
Chang'e
Dracchus
Chang'e
8,583
705
3,026
8,866
13,520
4,735
1,288
3,378
10,142
61,273
0
W
2,963
150
0
2,870
17,996
13,844
443
7,146
10,850
12,129
0
W
Izanami
SadisticLamb
Izanami
7,722
5,247
0
5,913
12,499
5,435
7,313
4,165
8,334
0
106,502
W
Mercury
Tired_Clouds
Mercury
9,626
5,376
0
1,037
14,325
5,531
3,192
3,061
11,264
0
123,166
L
9,083
459
581
4,398
18,464
8,136
110
1,752
16,660
66,999
0
L
Morgan Le Fay
VictorDoDrip
Morgan Le Fay
7,902
798
0
807
11,965
4,802
302
638
11,317
45,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
64,967
435
Minions Killed
658
0
Camps Cleared
0
1,840,539
Distance Traveled
2,000,521
3
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,701
414
99
5
0
422,818
0
L
Guan Yu
9,392
447
123
6
0
389,671
0
L
Kuzenbo
8,076
385
38
2
0
399,562
0
W
Neith
13,397
638
153
7
0
341,280
6
W
Chang'e
11,824
563
115
5
0
349,884
3
W
Geb
11,616
553
25
1
0
380,826
8
W
Izanami
14,398
686
188
9
0
399,695
9
W
Mercury
13,732
654
177
8
0
528,836
4
L
Anubis
9,291
442
106
5
0
297,214
1
L
Morgan Le Fay
8,420
401
69
3
0
331,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role