Player Matchup

Cernunnos
Cernunnos
Bracmards
Cernunnos
Level 45
God Stats
2W - 3L
1,175 SR
Queue Stats
61W - 72L
1,258 Elo+
Party 1
Achilles
Achilles
Elmatalocas09
Achilles
Level 12
God Stats
1W - 0L
1,764 SR
Queue Stats
18W - 16L
1,279 Elo+
Solo
Loki
Loki
Rielyquentin
Loki
Level 14
God Stats
1W - 2L
1,136 SR
Queue Stats
4W - 3L
1,434 Elo+
Solo
Bellona
Bellona
chef-maxacaze
Bellona
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 10L
1,253 Elo+
Party 1
Ymir
Ymir
jvpietro
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,415 SR
1,345 Elo+

VS

Team Averages
Level 15
1,372 SR
1,280 Elo+
Set
Set
Archangels1321
Set
Level 12
God Stats
5W - 7L
1,092 SR
Queue Stats
24W - 25L
1,122 Elo+
Solo
Hel
Hel
Jamia2927
Hel
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,457 Elo+
Solo
Pele
Pele
Shadow_Weeper
Pele
Level 24
God Stats
0W - 3L
1,246 SR
Queue Stats
14W - 24L
1,268 Elo+
Solo
Medusa
Medusa
Slugger1218
Medusa
Level 29
God Stats
23W - 21L
1,522 SR
Queue Stats
27W - 22L
1,431 Elo+
Solo
Bellona
Bellona
Zelus123
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bracmards
Cernunnos
20
36 / 6 / 3
23,981
685
62,048
37,332
20,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Elmatalocas09
Achilles
20
5 / 7 / 10
16,085
460
11,610
27,028
29,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
10 / 13 / 7
17,193
491
20,774
25,570
20,677
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
20
1 / 9 / 12
15,757
450
8,821
29,544
30,925
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
20
3 / 17 / 12
16,569
473
6,810
40,667
51,427
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 12
17,824
509
25,098
32,123
29,997
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 10 / 6
11,687
334
1,533
14,195
4,505
20
10 / 18 / 17
18,719
535
25,356
34,412
23,505
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
20
24 / 7 / 4
21,470
613
43,729
32,033
13,336
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Zelus123
Bellona
20
4 / 11 / 7
15,172
433
12,241
40,055
30,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
95
55
Kills
49
52
Deaths
56
44
Assists
46
Player
Kills
Deaths
Assists
KDA
L
10
10
12
1.6
W
Cernunnos
Bracmards
Cernunnos
36
6
3
6.25
W
Achilles
Elmatalocas09
Achilles
5
7
10
1.43
L
1
10
6
0.4
W
10
13
7
1.04
L
10
18
17
1.03
L
Medusa
24
7
4
3.71
L
Bellona
Zelus123
Bellona
4
11
7
0.68
W
Bellona
1
9
12
0.78
W
Ymir
3
17
12
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,063
Damage
107,957
160,141
Taken
152,818
153,475
Mitigated
101,878
33,871
Healing
28,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,098
13,786
0
6,777
32,123
29,997
27
1,443
30,267
0
113,549
W
Cernunnos
Bracmards
Cernunnos
62,048
43,902
330
20,647
37,332
20,764
3,372
1,745
35,587
0
178,740
W
Achilles
Elmatalocas09
Achilles
11,610
5,294
0
6,856
27,028
29,682
2,520
246
26,622
517
85,700
L
1,533
773
324
1,827
14,195
4,505
319
2,153
12,042
9,302
0
W
20,774
6,784
0
1,746
25,570
20,677
3,528
340
25,086
0
68,790
L
25,356
7,616
0
3,270
34,412
23,505
2,852
2,560
31,667
0
113,996
L
Medusa
43,729
28,783
243
10,376
32,033
13,336
6,003
915
31,118
0
170,170
L
Bellona
Zelus123
Bellona
12,241
4,673
0
5,866
40,055
30,535
859
220
39,615
0
94,345
W
Bellona
8,821
2,088
0
2,987
29,544
30,925
1,000
143
29,401
0
57,055
W
Ymir
6,810
1,487
0
1,305
40,667
51,427
581
978
39,449
49,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,585
Gold Earned
84,872
605
Minions Killed
695
0
Camps Cleared
0
2,651,044
Distance Traveled
2,516,517
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
17,824
509
134
4
0
609,414
0
W
Cernunnos
23,981
685
160
5
0
617,818
3
W
Achilles
16,085
460
136
4
0
377,730
0
L
Hel
11,687
334
16
0
0
312,241
0
W
Loki
17,193
491
124
4
0
606,043
0
L
Pele
18,719
535
178
5
0
533,316
0
L
Medusa
21,470
613
234
7
0
534,874
0
L
Bellona
15,172
433
133
4
0
526,672
1
W
Bellona
15,757
450
119
3
0
534,587
0
W
Ymir
16,569
473
66
2
0
514,866
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role