Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Crosshadow92
Bakasura
Level 65
God Stats
2W - 2L
1,278 SR
Queue Stats
37W - 68L
1,257 Elo+
Party 1
Rama
Rama
LangeStange2
Rama
Level 39
God Stats
9W - 10L
1,449 SR
Queue Stats
261W - 349L
1,390 Elo+
Solo
Anubis
Anubis
RajoyEsOtaku
Anubis
Level 29
God Stats
3W - 2L
1,646 SR
Queue Stats
8W - 4L
1,420 Elo+
Party 2
Odin
Odin
prycestorm
Odin
Level 27
God Stats
4W - 1L
1,332 SR
Queue Stats
34W - 64L
1,253 Elo+
Party 1
Team Averages
Level 58
1,441 SR
1,364 Elo+

VS

Team Averages
Level 43
1,396 SR
1,358 Elo+
Amaterasu
Amaterasu
Gemerlp
Amaterasu
Level 41
God Stats
1W - 8L
1,105 SR
Queue Stats
162W - 272L
1,274 Elo+
Solo
Hel
Hel
Juliessecretx
Hel
Level 16
God Stats
7W - 14L
1,439 SR
Queue Stats
37W - 57L
1,359 Elo+
Party 3
Kukulkan
Kukulkan
Kamcio69
Kukulkan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,452 Elo+
Party 3
Ullr
Ullr
bua98
Ullr
Level 85
God Stats
5W - 5L
1,437 SR
Queue Stats
75W - 113L
1,369 Elo+
Party 3
Ne Zha
Ne Zha
erkeksibayan54
Ne Zha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 135L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
3 / 1 / 19
11,828
538
12,695
19,131
19,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Crosshadow92
Bakasura
20
12 / 3 / 7
13,423
610
12,140
15,848
7,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 5 / 10
11,796
536
11,451
20,152
7,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
19
14 / 1 / 6
13,350
607
19,264
11,815
6,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 0 / 2
12,787
581
9,476
9,881
7,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gemerlp
Amaterasu
15
1 / 10 / 0
9,558
434
5,027
21,304
9,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 10 / 3
7,194
327
5,629
14,666
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Kukulkan
Kamcio69
Kukulkan
16
4 / 8 / 2
9,937
452
11,627
15,226
8,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
bua98
Ullr
14
3 / 10 / 2
9,460
430
12,982
19,223
5,307
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 0
7,972
362
3,090
10,967
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
42
Kills
9
10
Deaths
43
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
19
12.5
W
Bakasura
Crosshadow92
Bakasura
12
3
7
5.17
L
Amaterasu
Gemerlp
Amaterasu
1
10
0
0.1
L
0
10
3
0.15
L
Kukulkan
Kamcio69
Kukulkan
4
8
2
0.63
W
8
5
10
2.6
W
Anubis
14
1
6
17
L
Ullr
bua98
Ullr
3
10
2
0.4
L
1
5
0
0.2
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,026
Damage
38,355
76,827
Taken
81,386
48,377
Mitigated
32,988
28,738
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
12,695
3,283
0
2,214
19,131
19,228
990
4,669
14,462
38,062
0
W
Bakasura
Crosshadow92
Bakasura
12,140
7,036
0
3,594
15,848
7,500
1,059
4,052
11,796
0
84,729
L
Amaterasu
Gemerlp
Amaterasu
5,027
1,360
0
4,180
21,304
9,586
724
5,193
16,056
0
56,860
L
5,629
1,199
1,505
3,044
14,666
4,045
202
6,402
7,969
18,184
0
L
Kukulkan
Kamcio69
Kukulkan
11,627
1,089
243
2,035
15,226
8,255
0
7,947
6,529
61,426
0
W
11,451
9,410
0
11,867
20,152
7,909
3,399
3,527
16,625
0
82,228
W
Anubis
19,264
1,763
604
8,257
11,815
6,596
3,141
3,619
8,196
77,316
0
L
Ullr
bua98
Ullr
12,982
7,960
0
2,076
19,223
5,307
730
9,886
9,260
0
43,237
L
3,090
1,125
0
2,505
10,967
5,795
0
2,531
8,077
0
24,397
W
9,476
2,855
0
2,202
9,881
7,144
6,981
1,389
8,492
0
65,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,184
Gold Earned
44,121
591
Minions Killed
347
0
Camps Cleared
0
2,082,797
Distance Traveled
1,592,678
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,828
538
45
2
0
474,935
6
W
Bakasura
13,423
610
166
8
0
442,045
2
L
Amaterasu
9,558
434
91
4
0
379,273
0
L
Hel
7,194
327
29
1
0
331,236
0
L
Kukulkan
9,937
452
121
6
0
331,997
4
W
Rama
11,796
536
121
6
0
341,627
0
W
Anubis
13,350
607
130
6
0
406,087
4
L
Ullr
9,460
430
63
3
0
351,140
0
L
Ne Zha
7,972
362
43
2
0
199,032
2
W
Odin
12,787
581
129
6
0
418,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role