Player Matchup

Morgan Le Fay
Morgan Le Fay
Pennywise7w7
Morgan Le Fay
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 158L
1,461 Elo+
Solo
Thanatos
Thanatos
temp-335306
Thanatos
Level 17
God Stats
2W - 2L
1,587 SR
Queue Stats
6W - 2L
1,573 Elo+
Solo
Hercules
Hercules
xXavierDemon
Hercules
Level 100
God Stats
8W - 7L
1,506 SR
Queue Stats
562W - 685L
1,434 Elo+
Solo
Team Averages
Level 69
1,531 SR
1,489 Elo+

VS

Team Averages
Level 35
1,498 SR
1,443 Elo+
Discordia
Discordia
MissFlames
Discordia
Level 65
God Stats
154W - 125L
1,529 SR
Queue Stats
215W - 218L
1,490 Elo+
Solo
Neith
Neith
flagdark
Neith
Level 29
God Stats
34W - 49L
1,465 SR
Queue Stats
81W - 89L
1,469 Elo+
Solo
Artemis
Artemis
sucrose_colorida
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pennywise7w7
Morgan Le Fay
15
4 / 5 / 15
11,218
801
6,561
11,218
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
temp-335306
Thanatos
17
18 / 7 / 1
12,927
923
18,009
19,826
10,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
xXavierDemon
Hercules
14
4 / 4 / 14
10,894
778
6,767
21,367
27,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MissFlames
Discordia
14
5 / 7 / 7
11,170
798
13,749
10,918
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
flagdark
Neith
16
9 / 8 / 1
11,607
829
14,190
13,272
4,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 11 / 4
8,272
591
4,343
12,128
2,771
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
26
Kills
14
16
Deaths
26
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
MissFlames
Discordia
5
7
7
1.21
W
Morgan Le Fay
Pennywise7w7
Morgan Le Fay
4
5
15
2.3
L
Neith
flagdark
Neith
9
8
1
1.19
L
0
11
4
0.18
W
Thanatos
temp-335306
Thanatos
18
7
1
2.64
W
Hercules
xXavierDemon
Hercules
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
32,282
52,411
Taken
36,318
41,915
Mitigated
8,951
22,007
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
MissFlames
Discordia
13,749
580
0
1,899
10,918
2,179
215
2,427
8,491
36,170
0
W
Morgan Le Fay
Pennywise7w7
Morgan Le Fay
6,561
589
292
1,341
11,218
4,679
663
4,575
6,643
27,240
1,404
L
Neith
flagdark
Neith
14,190
5,631
231
2,460
13,272
4,001
942
2,135
11,137
0
39,000
L
4,343
2,073
0
736
12,128
2,771
108
1,896
10,232
0
12,249
W
Thanatos
temp-335306
Thanatos
18,009
5,633
0
12,152
19,826
10,009
1,227
5,244
14,582
0
57,216
W
Hercules
xXavierDemon
Hercules
6,767
2,919
784
7,438
21,367
27,227
540
3,930
17,437
0
22,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,039
Gold Earned
31,049
146
Minions Killed
135
0
Camps Cleared
0
709,464
Distance Traveled
622,974
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,170
798
59
4
0
224,603
3
W
Morgan Le Fay
11,218
801
44
3
0
235,975
1
L
Neith
11,607
829
60
4
0
222,863
1
L
Artemis
8,272
591
16
1
0
175,508
2
W
Thanatos
12,927
923
76
5
0
238,786
4
W
Hercules
10,894
778
26
2
0
234,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role