Player Matchup

Bacchus
Bacchus
BlackBlade90_
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,367 Elo+
Party 1
Ra
Ra
KOKETIYO_89
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo
Fafnir
Fafnir
Tanks735
Fafnir
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 67L
1,489 Elo+
Solo
Kali
Kali
XxRY4NSM1THxX
Kali
Level 109
God Stats
2W - 2L
1,646 SR
Queue Stats
13W - 18L
1,477 Elo+
Solo
Cupid
Cupid
ragnarot89
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,199 Elo+
Party 1
Team Averages
Level 70
1,529 SR
1,406 Elo+

VS

Team Averages
Level 66
1,562 SR
1,526 Elo+
Morgan Le Fay
Morgan Le Fay
Biscuit_Man12
Morgan Le Fay
Level 99
God Stats
2W - 1L
1,379 SR
Queue Stats
8W - 12L
1,419 Elo+
Solo
Horus
Horus
Dionixx-8
Horus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,764 Elo+
Solo
Cupid
Cupid
Urbanislands
Cupid
Level 61
God Stats
2W - 0L
1,725 SR
Queue Stats
111W - 126L
1,432 Elo+
Solo
Arachne
Arachne
duende2202
Arachne
Level 29
God Stats
9W - 6L
1,706 SR
Queue Stats
54W - 65L
1,508 Elo+
Party 2
Terra
Terra
elcordobeh
Terra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
2 / 4 / 1
9,160
916
7,035
16,699
10,862
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
0 / 4 / 1
8,610
861
12,234
9,265
3,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fafnir
Tanks735
Fafnir
14
1 / 6 / 1
8,855
886
11,301
18,385
13,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 1
8,264
826
2,424
5,896
2,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
14
0 / 4 / 1
8,505
851
4,293
12,994
6,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

108

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Biscuit_Man12
Morgan Le Fay
16
6 / 0 / 11
10,994
1,099
19,834
5,140
1,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Dionixx-8
Horus
16
2 / 0 / 16
10,516
1,052
7,005
12,840
9,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
8 / 0 / 10
11,325
1,133
11,754
7,525
3,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
duende2202
Arachne
16
3 / 2 / 13
10,071
1,007
13,674
6,735
2,890
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
16
2 / 1 / 14
10,288
1,029
5,973
10,199
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
85
3
Kills
21
21
Deaths
3
5
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Biscuit_Man12
Morgan Le Fay
6
0
11
11.5
L
Bacchus
2
4
1
0.63
W
Horus
Dionixx-8
Horus
2
0
16
10
L
0
4
1
0.13
L
Fafnir
Tanks735
Fafnir
1
6
1
0.25
W
8
0
10
13
L
0
3
1
0.17
W
Arachne
duende2202
Arachne
3
2
13
4.75
W
Terra
2
1
14
9
L
Cupid
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,287
Damage
58,240
63,239
Taken
42,439
36,928
Mitigated
23,688
5,707
Healing
24,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Biscuit_Man12
Morgan Le Fay
19,834
3,017
773
1,087
5,140
1,957
0
3,294
1,756
41,455
0
L
Bacchus
7,035
164
0
514
16,699
10,862
0
7,318
9,381
18,344
0
W
Horus
Dionixx-8
Horus
7,005
3,449
3,506
5,777
12,840
9,548
0
9,263
3,309
0
16,075
L
12,234
717
1,014
655
9,265
3,824
0
3,299
5,966
31,691
0
L
Fafnir
Tanks735
Fafnir
11,301
2,666
195
2,380
18,385
13,577
0
9,399
8,986
17,108
0
W
11,754
6,269
2,443
2,384
7,525
3,146
0
5,276
2,189
0
28,806
L
2,424
717
0
467
5,896
2,083
0
2,377
3,519
0
9,533
W
Arachne
duende2202
Arachne
13,674
8,551
656
2,158
6,735
2,890
0
3,678
2,905
0
30,863
W
Terra
5,973
1,263
3,142
2,933
10,199
6,147
0
8,367
1,710
11,827
0
L
Cupid
4,293
1,819
123
359
12,994
6,582
0
3,414
9,580
0
18,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,394
Gold Earned
53,194
134
Minions Killed
182
6
Camps Cleared
6
709,673
Distance Traveled
978,927
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,994
1,099
39
4
1
181,679
0
L
Bacchus
9,160
916
28
3
2
191,133
1
W
Horus
10,516
1,052
29
3
0
204,213
0
L
Ra
8,610
861
58
6
1
122,670
0
L
Fafnir
8,855
886
9
1
0
167,619
0
W
Cupid
11,325
1,133
54
5
1
177,145
0
L
Kali
8,264
826
18
2
2
98,137
0
W
Arachne
10,071
1,007
43
4
4
211,406
0
W
Terra
10,288
1,029
17
2
0
204,484
0
L
Cupid
8,505
851
21
2
1
130,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role