Player Matchup

Ra
Ra
DogsEater
Ra
Level 44
God Stats
23W - 13L
1,786 SR
Queue Stats
252W - 105L
1,676 Elo+
Party 1
Anhur
Anhur
ImpactDestroyer
Anhur
Level 158
God Stats
10W - 2L
1,715 SR
Queue Stats
70W - 28L
1,855 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nessram
Cu Chulainn
Level 120
God Stats
25W - 21L
1,616 SR
Queue Stats
1,397W - 666L
1,768 Elo+
Party 1
Team Averages
Level 107
1,705 SR
1,766 Elo+

VS

Team Averages
Level 126
1,513 SR
1,535 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Jolkof
Fafnir
Level 123
God Stats
3W - 3L
1,540 SR
Queue Stats
34W - 31L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,867
787
5,997
3,640
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
9 / 0 / 7
8,944
894
11,697
7,636
2,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Nessram
Cu Chulainn
11
5 / 2 / 9
8,482
848
8,028
12,674
8,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 7 / 0
6,945
695
3,871
9,922
1,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
 
Kukulkan
9
0 / 5 / 2
6,196
620
4,389
6,839
1,865
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Jolkof
Fafnir
9
0 / 5 / 2
6,287
629
2,753
10,834
6,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
2
3
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
0
0.29
L
Kukulkan
 
Kukulkan
0
5
2
0.2
W
3
1
10
8
W
9
0
7
12.5
L
Fafnir
Jolkof
Fafnir
0
5
2
0.2
W
Cu Chulainn
Nessram
Cu Chulainn
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,722
Damage
11,013
23,950
Taken
27,595
12,079
Mitigated
10,775
8,628
Healing
2,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,871
2,439
0
641
9,922
1,934
0
2,100
7,822
0
23,775
L
Kukulkan
 
Kukulkan
4,389
49
0
150
6,839
1,865
0
1,874
4,965
14,846
0
W
5,997
431
1,091
1,068
3,640
1,481
414
1,534
2,106
28,256
0
W
11,697
7,561
0
3,683
7,636
2,585
1,649
3,683
3,953
0
30,336
L
Fafnir
Jolkof
Fafnir
2,753
735
0
1,819
10,834
6,976
0
2,318
8,516
10,086
0
W
Cu Chulainn
Nessram
Cu Chulainn
8,028
1,001
0
2,786
12,674
8,013
164
1,925
10,749
1,241
22,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
19,428
109
Minions Killed
95
0
Camps Cleared
0
615,439
Distance Traveled
483,931
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,945
695
36
4
0
164,596
1
L
Kukulkan
6,196
620
37
4
0
163,935
1
W
Ra
7,867
787
50
5
0
206,821
4
W
Anhur
8,944
894
33
3
0
178,752
2
L
Fafnir
6,287
629
22
2
0
155,400
4
W
Cu Chulainn
8,482
848
26
3
0
229,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role