Player Matchup

Merlin
Merlin
 
Merlin
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DR DELIC
Danzaburou
Level 48
God Stats
14W - 15L
1,381 SR
Queue Stats
149W - 153L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
SmiteYeeter420
Ao Kuang
Level 47
God Stats
3W - 4L
1,464 SR
Queue Stats
170W - 188L
1,349 Elo+
Solo
Jormungandr
Jormungandr
TC_Drako_013
Jormungandr
Level 29
God Stats
9W - 9L
1,420 SR
Queue Stats
177W - 239L
1,297 Elo+
Party 2
Sol
Sol
rubenUwU-GG
Sol
Level 41
God Stats
6W - 8L
1,456 SR
Queue Stats
144W - 177L
1,284 Elo+
Party 2
Team Averages
Level 41
1,444 SR
1,388 Elo+

VS

Team Averages
Level 37
1,331 SR
1,279 Elo+
Ymir
Ymir
 
Ymir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JKN2904
Morgan Le Fay
Level 48
God Stats
8W - 19L
1,172 SR
Queue Stats
243W - 427L
1,096 Elo+
Party 1
Arachne
Arachne
Saphir noir
Arachne
Level 31
God Stats
8W - 5L
1,790 SR
Queue Stats
215W - 236L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Zemax022
Danzaburou
Level 35
God Stats
1W - 4L
1,110 SR
Queue Stats
239W - 279L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
monkeydustt
Gilgamesh
Level 15
God Stats
1W - 4L
1,083 SR
Queue Stats
7W - 36L
990 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 3 / 0
5,463
497
2,346
5,866
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
DR DELIC
Danzaburou
5
0 / 1 / 1
4,596
418
1,317
1,230
324
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
3
0 / 2 / 1
4,081
371
769
1,736
316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
TC_Drako_013
Jormungandr
10
3 / 3 / 0
6,073
552
6,292
7,301
3,446
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 3 / 0
6,312
574
3,252
6,946
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 2
5,142
467
2,896
7,655
3,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
JKN2904
Morgan Le Fay
11
1 / 0 / 1
6,310
574
2,155
2,601
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Saphir noir
Arachne
11
7 / 1 / 2
6,916
629
6,246
6,750
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Zemax022
Danzaburou
9
0 / 1 / 1
5,233
476
1,225
4,796
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
monkeydustt
Gilgamesh
12
3 / 1 / 1
6,567
597
3,590
7,723
2,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
12
12
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
Ymir
 
Ymir
1
1
2
2
L
Danzaburou
DR DELIC
Danzaburou
0
1
1
0.5
W
Morgan Le Fay
JKN2904
Morgan Le Fay
1
0
1
1.5
W
Arachne
Saphir noir
Arachne
7
1
2
8
L
Ao Kuang
0
2
1
0.25
L
Jormungandr
TC_Drako_013
Jormungandr
3
3
0
1
W
Danzaburou
Zemax022
Danzaburou
0
1
1
0.5
W
Gilgamesh
monkeydustt
Gilgamesh
3
1
1
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,976
Damage
16,112
23,079
Taken
29,525
8,067
Mitigated
10,615
5,929
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,346
322
0
1,701
5,866
2,042
86
3,182
2,684
26,707
0
W
Ymir
 
Ymir
2,896
560
0
2,420
7,655
3,453
353
4,226
3,429
14,730
0
L
Danzaburou
DR DELIC
Danzaburou
1,317
434
0
114
1,230
324
0
209
1,021
0
11,170
W
Morgan Le Fay
JKN2904
Morgan Le Fay
2,155
134
0
1,249
2,601
799
1,448
1,072
1,529
35,014
0
W
Arachne
Saphir noir
Arachne
6,246
4,325
0
3,538
6,750
2,065
20
1,814
4,898
0
27,317
L
Ao Kuang
769
433
0
76
1,736
316
0
0
1,736
4,825
0
L
Jormungandr
TC_Drako_013
Jormungandr
6,292
998
57
693
7,301
3,446
130
1,660
5,641
32,205
0
W
Danzaburou
Zemax022
Danzaburou
1,225
549
0
2,246
4,796
1,530
781
2,139
2,657
0
27,858
W
Gilgamesh
monkeydustt
Gilgamesh
3,590
744
0
2,645
7,723
2,768
0
3,078
4,353
0
29,617
L
3,252
488
0
3,288
6,946
1,939
1,174
0
6,946
32,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
30,168
243
Minions Killed
277
0
Camps Cleared
0
843,856
Distance Traveled
1,026,085
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,463
497
63
6
0
175,937
0
W
Ymir
5,142
467
28
3
0
211,470
1
L
Danzaburou
4,596
418
17
2
0
109,253
1
W
Morgan Le Fay
6,310
574
70
6
0
188,403
0
W
Arachne
6,916
629
47
4
0
222,385
0
L
Ao Kuang
4,081
371
15
1
0
205,312
1
L
Jormungandr
6,073
552
64
6
0
180,792
1
W
Danzaburou
5,233
476
65
6
0
189,258
0
W
Gilgamesh
6,567
597
67
6
0
214,569
4
L
Sol
6,312
574
84
8
0
172,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role