Player Matchup

Ganesha
Ganesha
QueenBwolf18
Ganesha
Level 108
God Stats
3W - 1L
1,628 SR
Queue Stats
203W - 227L
1,488 Elo+
Solo
Chaac
Chaac
Straight Mid780
Chaac
Level 109
God Stats
9W - 7L
1,548 SR
Queue Stats
330W - 311L
1,469 Elo+
Solo
He Bo
He Bo
TheIrishJarl
He Bo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,468 Elo+
Party 1
Yemoja
Yemoja
XTHE RECTANGLEX
Yemoja
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 199L
1,518 Elo+
Party 1
Hachiman
Hachiman
瀚海浸月
Hachiman
Level 117
God Stats
1W - 0L
1,391 SR
Queue Stats
45W - 32L
1,502 Elo+
Solo
Team Averages
Level 116
1,513 SR
1,489 Elo+

VS

Team Averages
Level 102
1,456 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
AhOhspaghettiOs1
Morgan Le Fay
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
271W - 270L
1,470 Elo+
Solo
Chang'e
Chang'e
EmoMirelurk6
Chang'e
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 144L
1,505 Elo+
Solo
He Bo
He Bo
Goofie67
He Bo
Level 63
God Stats
0W - 2L
1,275 SR
Queue Stats
129W - 116L
1,468 Elo+
Solo
Hun Batz
Hun Batz
Mullenmatters
Hun Batz
Level 126
God Stats
5W - 4L
1,749 SR
Queue Stats
320W - 330L
1,426 Elo+
Solo
Hou Yi
Hou Yi
yOzzy456
Hou Yi
Level 121
God Stats
4W - 8L
1,256 SR
Queue Stats
809W - 851L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
QueenBwolf18
Ganesha
20
0 / 10 / 31
17,924
578
23,549
38,114
56,234
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
15 / 3 / 14
21,204
684
32,478
46,256
69,976
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 12 / 10
16,443
530
14,937
22,647
7,605
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 7 / 16
18,017
581
31,953
31,230
15,997
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
瀚海浸月
Hachiman
20
8 / 9 / 18
19,107
616
40,885
30,304
12,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AhOhspaghettiOs1
Morgan Le Fay
20
15 / 9 / 12
19,907
642
45,880
35,818
14,747
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
EmoMirelurk6
Chang'e
20
6 / 5 / 18
19,073
615
24,702
48,047
44,463
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Goofie67
He Bo
10
1 / 5 / 3
12,318
397
3,547
6,991
2,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Mullenmatters
Hun Batz
20
11 / 10 / 18
19,253
621
36,537
33,200
14,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
yOzzy456
Hou Yi
20
7 / 6 / 17
19,440
627
27,905
39,410
16,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
108
35
Kills
40
41
Deaths
35
89
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AhOhspaghettiOs1
Morgan Le Fay
15
9
12
2.33
L
Chang'e
EmoMirelurk6
Chang'e
6
5
18
3
L
He Bo
Goofie67
He Bo
1
5
3
0.5
L
Hun Batz
Mullenmatters
Hun Batz
11
10
18
2
W
Ganesha
QueenBwolf18
Ganesha
0
10
31
1.55
W
15
3
14
7.33
W
5
12
10
0.83
W
7
7
16
2.14
L
Hou Yi
yOzzy456
Hou Yi
7
6
17
2.58
W
Hachiman
瀚海浸月
Hachiman
8
9
18
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,802
Damage
138,571
168,551
Taken
163,466
162,684
Mitigated
92,263
63,201
Healing
87,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AhOhspaghettiOs1
Morgan Le Fay
45,880
1,866
758
4,867
35,818
14,747
632
15,389
20,429
75,497
0
L
Chang'e
EmoMirelurk6
Chang'e
24,702
2,616
26,240
25,880
48,047
44,463
990
19,285
28,762
70,762
0
L
He Bo
Goofie67
He Bo
3,547
361
976
365
6,991
2,053
96
4,088
2,903
7,822
0
L
Hun Batz
Mullenmatters
Hun Batz
36,537
5,329
7,487
7,158
33,200
14,270
480
14,883
18,317
0
60,559
W
Ganesha
QueenBwolf18
Ganesha
23,549
557
5,338
3,622
38,114
56,234
446
16,849
21,265
64,093
0
W
32,478
3,051
4,336
20,923
46,256
69,976
556
19,644
26,612
0
70,161
W
14,937
0
890
1,465
22,647
7,605
290
8,494
14,153
31,775
0
W
31,953
2,044
10,797
7,772
31,230
15,997
713
15,738
15,492
71,269
0
L
Hou Yi
yOzzy456
Hou Yi
27,905
12,844
4,314
9,614
39,410
16,730
3,517
16,794
22,616
0
71,031
W
Hachiman
瀚海浸月
Hachiman
40,885
20,690
3,753
4,305
30,304
12,872
3,394
13,404
16,900
0
89,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,695
Gold Earned
89,991
308
Minions Killed
276
0
Camps Cleared
0
2,450,042
Distance Traveled
2,269,493
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
19,907
642
58
2
0
497,952
5
L
Chang'e
19,073
615
77
2
0
621,243
1
L
He Bo
12,318
397
5
0
0
130,602
0
L
Hun Batz
19,253
621
51
2
0
526,219
0
W
Ganesha
17,924
578
10
0
0
528,144
1
W
Chaac
21,204
684
79
3
0
606,778
0
W
He Bo
16,443
530
47
2
0
370,945
0
W
Yemoja
18,017
581
90
3
0
447,374
0
L
Hou Yi
19,440
627
85
3
0
493,477
0
W
Hachiman
19,107
616
82
3
0
496,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role