Player Matchup

Cerberus
Cerberus
Brohas24
Cerberus
Level 129
God Stats
12W - 28L
1,458 SR
Queue Stats
278W - 212L
1,683 Elo+
Solo
Thoth
Thoth
MonsieurrPsycho
Thoth
Level 103
God Stats
14W - 16L
1,334 SR
Queue Stats
117W - 76L
1,658 Elo+
Solo
Loki
Loki
Swarmoflemmings
Loki
Level 155
God Stats
2W - 12L
1,325 SR
Queue Stats
312W - 284L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
TotaleBloedbad
Gilgamesh
Level 127
God Stats
3W - 2L
2,143 SR
Queue Stats
71W - 44L
1,654 Elo+
Party 1
Apollo
Apollo
naquone
Apollo
Level 160
God Stats
8W - 4L
1,765 SR
Queue Stats
299W - 235L
1,716 Elo+
Party 1
Team Averages
Level 135
1,605 SR
1,654 Elo+

VS

Team Averages
Level 138
1,570 SR
1,654 Elo+
Chang'e
Chang'e
AngelicTrain485
Chang'e
Level 160
God Stats
6W - 5L
1,665 SR
Queue Stats
168W - 167L
1,633 Elo+
Solo
Horus
Horus
Astate8700
Horus
Level 120
God Stats
18W - 15L
1,594 SR
Queue Stats
295W - 270L
1,619 Elo+
Solo
Bakasura
Bakasura
Silversoul66334
Bakasura
Level 110
God Stats
3W - 5L
1,344 SR
Queue Stats
561W - 489L
1,584 Elo+
Solo
Neith
Neith
camerong
Neith
Level 141
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 22L
1,743 Elo+
Solo
Cernunnos
Cernunnos
extremebeasty
Cernunnos
Level 160
God Stats
14W - 8L
1,748 SR
Queue Stats
542W - 405L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brohas24
Cerberus
15
0 / 4 / 1
8,615
479
8,863
14,119
8,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 2
9,132
507
5,823
6,888
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 6 / 2
8,671
482
7,514
11,859
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
TotaleBloedbad
Gilgamesh
12
1 / 5 / 8
8,625
479
6,484
12,609
5,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
naquone
Apollo
18
6 / 1 / 1
10,694
594
9,503
13,818
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
9,985
555
10,788
12,015
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
13
2 / 5 / 8
9,373
521
2,533
15,578
11,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
16
2 / 2 / 8
10,030
557
5,155
13,377
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
camerong
Neith
17
10 / 3 / 2
10,988
610
9,675
8,018
2,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
extremebeasty
Cernunnos
18
5 / 2 / 3
11,329
629
16,190
14,019
5,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
20
20
Deaths
13
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Horus
2
5
8
1.2
L
Cerberus
Brohas24
Cerberus
0
4
1
0.13
L
2
4
2
0.75
W
Bakasura
2
2
8
3
L
3
6
2
0.67
L
Gilgamesh
TotaleBloedbad
Gilgamesh
1
5
8
1
W
Neith
camerong
Neith
10
3
2
3.67
W
Cernunnos
extremebeasty
Cernunnos
5
2
3
3.25
L
Apollo
naquone
Apollo
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,187
Damage
44,341
59,293
Taken
63,007
24,752
Mitigated
29,322
18,997
Healing
22,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,788
1,330
2,457
5,314
12,015
4,081
150
7,665
3,834
65,547
0
W
Horus
2,533
544
1,062
3,747
15,578
11,706
0
2,383
13,195
0
14,033
L
Cerberus
Brohas24
Cerberus
8,863
476
0
5,704
14,119
8,337
0
8,216
5,104
56,556
0
L
5,823
0
0
1,371
6,888
1,476
0
820
5,973
64,269
0
W
Bakasura
5,155
3,558
0
2,348
13,377
5,527
193
3,192
10,129
0
67,443
L
7,514
1,849
0
898
11,859
4,367
0
283
11,147
0
58,496
L
Gilgamesh
TotaleBloedbad
Gilgamesh
6,484
1,576
0
1,518
12,609
5,421
0
949
11,433
0
22,404
W
Neith
camerong
Neith
9,675
4,936
0
1,777
8,018
2,899
925
3,014
4,920
0
74,129
W
Cernunnos
extremebeasty
Cernunnos
16,190
9,166
0
5,600
14,019
5,109
1,316
1,663
12,352
0
90,408
L
Apollo
naquone
Apollo
9,503
6,589
0
9,506
13,818
5,151
471
0
13,818
0
80,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,737
Gold Earned
51,705
566
Minions Killed
555
0
Camps Cleared
0
1,677,069
Distance Traveled
1,632,907
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,985
555
116
6
0
287,343
0
W
Horus
9,373
521
22
1
0
371,667
4
L
Cerberus
8,615
479
142
8
0
307,548
5
L
Thoth
9,132
507
133
7
0
356,798
3
W
Bakasura
10,030
557
135
8
0
393,088
1
L
Loki
8,671
482
101
6
0
347,196
7
L
Gilgamesh
8,625
479
35
2
0
349,157
4
W
Neith
10,988
610
136
8
0
281,273
5
W
Cernunnos
11,329
629
146
8
0
299,536
7
L
Apollo
10,694
594
155
9
0
316,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role