Player Matchup

Apollo
Apollo
JustSaiyan592
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,551 Elo+
Solo
Anubis
Anubis
Seriousliii
Anubis
Level 30
God Stats
156W - 155L
1,521 SR
Queue Stats
217W - 230L
1,436 Elo+
Solo
Hades
Hades
black_ghost__86
Hades
Level 24
God Stats
3W - 1L
1,308 SR
Queue Stats
52W - 53L
1,400 Elo+
Solo
Ares
Ares
bzerkbzerk
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,457 Elo+
Solo
Pele
Pele
owenhall16
Pele
Level 16
God Stats
2W - 4L
1,346 SR
Queue Stats
29W - 23L
1,452 Elo+
Solo
Team Averages
Level 20
1,435 SR
1,459 Elo+

VS

Team Averages
Level 13
1,486 SR
1,464 Elo+
Hel
Hel
BlessedByGreene
Hel
Level 27
God Stats
42W - 24L
1,649 SR
Queue Stats
130W - 126L
1,424 Elo+
Solo
Ra
Ra
IamNin
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo
Sol
Sol
Yasha_Enma
Sol
Level 6
God Stats
1W - 2L
1,281 SR
Queue Stats
2W - 2L
1,572 Elo+
Solo
Fenrir
Fenrir
atvas_2006
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
piratachino7
Baba Yaga
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 97L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
9,474
632
10,594
10,492
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
4 / 0 / 2
8,763
584
3,404
5,554
2,832
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
12 / 3 / 8
9,691
646
9,761
8,819
5,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 4 / 11
7,960
531
2,277
7,077
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
9 / 0 / 8
9,327
622
5,991
6,291
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,863
458
5,701
9,986
2,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
12
5 / 10 / 0
7,973
532
5,529
10,063
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 6 / 2
5,630
375
2,135
5,570
1,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
atvas_2006
Fenrir
5
0 / 10 / 0
4,777
318
628
7,976
3,529
Baba Yaga
piratachino7
Baba Yaga
9
0 / 6 / 3
6,203
414
4,965
10,041
2,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
34
Kills
8
9
Deaths
38
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Ra
5
10
0
0.5
W
7
2
2
4
W
Anubis
4
0
2
5
L
1
6
2
0.33
L
Fenrir
atvas_2006
Fenrir
0
10
0
0
W
12
3
8
5.33
W
2
4
11
1.88
W
9
0
8
13
L
Baba Yaga
piratachino7
Baba Yaga
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,027
Damage
18,958
38,233
Taken
43,636
19,121
Mitigated
12,889
14,002
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,701
1,072
775
2,717
9,986
2,167
756
1,987
7,999
28,887
0
L
Ra
5,529
1,364
79
662
10,063
3,432
603
3,324
6,739
37,105
0
W
10,594
8,320
0
3,767
10,492
4,147
2,658
7,042
3,404
0
59,861
W
Anubis
3,404
103
0
3,744
5,554
2,832
3,005
742
4,812
52,836
0
L
2,135
1,231
0
824
5,570
1,248
1,204
2,822
2,748
14,786
0
L
Fenrir
atvas_2006
Fenrir
628
310
0
237
7,976
3,529
0
3,424
4,552
0
5,636
W
9,761
1,783
117
2,088
8,819
5,308
1,836
4,999
3,632
37,817
0
W
2,277
285
0
902
7,077
4,607
719
3,257
3,744
7,364
0
W
5,991
1,557
0
3,384
6,291
2,227
0
1,914
4,311
0
57,629
L
Baba Yaga
piratachino7
Baba Yaga
4,965
740
0
1,859
10,041
2,513
698
3,885
6,156
19,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
31,446
418
Minions Killed
173
0
Camps Cleared
0
1,377,601
Distance Traveled
1,127,393
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,863
458
41
3
0
285,134
1
L
Ra
7,973
532
61
4
0
259,358
1
W
Apollo
9,474
632
112
7
0
266,230
0
W
Anubis
8,763
584
121
8
0
224,641
0
L
Sol
5,630
375
27
2
0
146,933
0
L
Fenrir
4,777
318
11
1
0
201,169
1
W
Hades
9,691
646
69
5
0
268,460
1
W
Ares
7,960
531
8
1
0
306,430
0
W
Pele
9,327
622
108
7
0
311,840
2
L
Baba Yaga
6,203
414
33
2
0
234,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role