Player Matchup

Pele
Pele
HeffeSoLucky
Pele
Level 29
God Stats
0W - 2L
1,444 SR
Queue Stats
66W - 67L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
HekticSoLucky
Danzaburou
Level 80
God Stats
66W - 52L
1,529 SR
Queue Stats
284W - 310L
1,391 Elo+
Party 1
Anubis
Anubis
PayneSoLucky
Anubis
Level 22
God Stats
1W - 2L
1,441 SR
Queue Stats
17W - 16L
1,447 Elo+
Party 1
Cerberus
Cerberus
Tricxyyyy___YT
Cerberus
Level 48
God Stats
19W - 14L
1,504 SR
Queue Stats
65W - 85L
1,450 Elo+
Solo
Jormungandr
Jormungandr
twisted_woe420
Jormungandr
Level 127
God Stats
19W - 24L
1,432 SR
Queue Stats
415W - 436L
1,440 Elo+
Solo
Team Averages
Level 61
1,470 SR
1,423 Elo+

VS

Team Averages
Level 69
1,623 SR
1,440 Elo+
Chang'e
Chang'e
Panda_Devotion_
Chang'e
Level 75
God Stats
6W - 1L
1,856 SR
Queue Stats
325W - 337L
1,436 Elo+
Solo
Da Ji
Da Ji
True Quick Claw
Da Ji
Level 12
God Stats
2W - 1L
1,797 SR
Queue Stats
12W - 13L
1,430 Elo+
Party 2
Ullr
Ullr
buckeyes3749
Ullr
Level 69
God Stats
2W - 3L
1,319 SR
Queue Stats
79W - 118L
1,324 Elo+
Solo
Horus
Horus
iiitsArcher
Horus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,506 Elo+
Party 2
Cabrakan
Cabrakan
im a box head
Cabrakan
Level 123
God Stats
8W - 3L
1,644 SR
Queue Stats
242W - 203L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
7,150
550
6,127
11,425
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
HekticSoLucky
Danzaburou
12
4 / 2 / 1
7,323
563
7,394
7,996
2,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
2 / 6 / 0
6,544
503
4,282
8,748
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
10
1 / 7 / 2
6,228
479
5,323
12,420
4,299
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
twisted_woe420
Jormungandr
8
0 / 4 / 4
5,510
424
3,808
8,438
2,810
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 2
8,103
623
9,745
8,849
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 2
6,239
480
2,297
7,451
2,080
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,541
503
1,565
6,654
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 13
7,156
550
4,826
10,398
5,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
im a box head
Cabrakan
14
12 / 1 / 4
8,916
686
17,639
10,344
9,289
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
22
22
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Danzaburou
HekticSoLucky
Danzaburou
4
2
1
2.25
W
8
2
2
4.5
L
Anubis
2
6
0
0.33
L
Cerberus
1
7
2
0.29
W
2
2
2
1.5
W
0
3
0
0
W
0
1
13
6.5
W
Cabrakan
im a box head
Cabrakan
12
1
4
14
L
Jormungandr
twisted_woe420
Jormungandr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
36,072
49,027
Taken
43,696
16,774
Mitigated
21,890
8,899
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,127
2,414
978
999
11,425
3,478
88
4,840
6,585
0
35,784
L
Danzaburou
HekticSoLucky
Danzaburou
7,394
2,614
0
2,369
7,996
2,521
0
3,282
4,714
0
40,416
W
9,745
865
691
3,529
8,849
3,002
722
3,268
5,409
43,532
0
L
Anubis
4,282
588
147
1,525
8,748
3,666
938
5,412
3,336
29,728
0
L
Cerberus
5,323
176
0
2,421
12,420
4,299
0
8,380
4,040
22,033
0
W
2,297
786
0
1,428
7,451
2,080
0
1,479
5,904
0
28,026
W
1,565
859
0
2,837
6,654
1,668
0
112
6,542
0
34,575
W
4,826
2,122
651
2,191
10,398
5,851
0
3,141
7,165
0
12,710
W
Cabrakan
im a box head
Cabrakan
17,639
3,072
0
2,135
10,344
9,289
459
5,031
5,263
51,020
0
L
Jormungandr
twisted_woe420
Jormungandr
3,808
889
111
349
8,438
2,810
0
5,470
2,968
16,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
36,955
277
Minions Killed
319
0
Camps Cleared
0
1,071,466
Distance Traveled
1,157,658
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,150
550
62
5
0
262,600
1
L
Danzaburou
7,323
563
76
6
0
230,990
0
W
Chang'e
8,103
623
79
6
0
236,342
3
L
Anubis
6,544
503
55
4
0
214,283
0
L
Cerberus
6,228
479
55
4
0
213,474
1
W
Da Ji
6,239
480
49
4
0
253,422
0
W
Ullr
6,541
503
75
6
0
197,250
4
W
Horus
7,156
550
14
1
0
258,811
3
W
Cabrakan
8,916
686
102
8
0
211,833
2
L
Jormungandr
5,510
424
29
2
0
150,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role