Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
GBzaum1Gutin
Hachiman
Level 18
God Stats
1W - 5L
1,188 SR
Queue Stats
26W - 25L
1,331 Elo+
Solo
Chiron
Chiron
Hungriabrabo
Chiron
Level 15
God Stats
14W - 7L
1,626 SR
Queue Stats
54W - 35L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
bloodcirculat401
Gilgamesh
Level 14
God Stats
4W - 2L
1,739 SR
Queue Stats
28W - 27L
1,492 Elo+
Solo
Bakasura
Bakasura
xUrikx
Bakasura
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 138L
1,409 Elo+
Party 1
Team Averages
Level 21
1,511 SR
1,455 Elo+

VS

Team Averages
Level 19
1,495 SR
1,477 Elo+
Skadi
Skadi
Bruno890123
Skadi
Level 24
God Stats
0W - 4L
1,335 SR
Queue Stats
84W - 102L
1,447 Elo+
Solo
Thanatos
Thanatos
Deltacraft1006
Thanatos
Level 17
God Stats
1W - 1L
1,737 SR
Queue Stats
30W - 40L
1,670 Elo+
Party 2
Bellona
Bellona
JoaMamba24
Bellona
Level 21
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 12L
1,422 Elo+
Solo
Scylla
Scylla
Lbileq
Scylla
Level 20
God Stats
3W - 2L
1,378 SR
Queue Stats
38W - 57L
1,325 Elo+
Solo
Freya
Freya
kevinnery540
Freya
Level 15
God Stats
2W - 3L
1,737 SR
Queue Stats
83W - 87L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 4 / 17
11,036
552
5,744
13,162
11,077
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
GBzaum1Gutin
Hachiman
18
11 / 2 / 3
12,725
636
13,026
9,901
3,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
20
18 / 0 / 5
14,067
703
15,703
11,141
4,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
20
6 / 1 / 4
13,086
654
9,459
16,173
15,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
xUrikx
Bakasura
16
3 / 4 / 6
10,999
550
8,603
17,582
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
6,363
318
423
3,984
788
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
13
2 / 13 / 1
8,669
433
6,037
17,382
5,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
JoaMamba24
Bellona
15
1 / 6 / 1
9,075
454
7,561
16,400
11,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Lbileq
Scylla
13
4 / 7 / 1
8,736
437
10,557
13,127
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 12 / 1
8,519
426
8,284
16,794
4,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
42
Kills
10
11
Deaths
42
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
4
17
3.13
L
0
4
1
0.13
L
Thanatos
2
13
1
0.19
W
Hachiman
GBzaum1Gutin
Hachiman
11
2
3
6.25
W
Chiron
18
0
5
20.5
L
Bellona
JoaMamba24
Bellona
1
6
1
0.25
L
Scylla
Lbileq
Scylla
4
7
1
0.64
W
Gilgamesh
6
1
4
8
L
3
12
1
0.29
W
Bakasura
xUrikx
Bakasura
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,535
Damage
32,862
67,959
Taken
67,687
40,709
Mitigated
26,083
25,294
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,744
1,007
0
250
13,162
11,077
400
6,164
6,894
16,963
0
L
423
24
0
270
3,984
788
0
588
3,396
0
15,018
L
Thanatos
6,037
1,827
0
6,568
17,382
5,209
763
2,166
14,649
0
40,063
W
Hachiman
GBzaum1Gutin
Hachiman
13,026
7,228
0
5,334
9,901
3,607
5,348
3,666
5,799
0
65,198
W
Chiron
15,703
8,418
1,385
7,979
11,141
4,435
8,128
3,358
7,665
0
106,097
L
Bellona
JoaMamba24
Bellona
7,561
3,076
0
4,500
16,400
11,731
0
822
15,413
0
54,126
L
Scylla
Lbileq
Scylla
10,557
571
0
1,819
13,127
3,404
335
831
12,051
37,324
0
W
Gilgamesh
9,459
2,299
0
3,464
16,173
15,353
495
2,097
13,779
6,067
73,082
L
8,284
2,484
0
3,282
16,794
4,951
637
1,826
14,548
31,184
0
W
Bakasura
xUrikx
Bakasura
8,603
5,988
0
6,882
17,582
6,237
715
2,714
14,089
0
55,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,913
Gold Earned
41,362
569
Minions Killed
347
0
Camps Cleared
0
1,794,716
Distance Traveled
1,401,494
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,036
552
25
1
0
347,748
2
L
Skadi
6,363
318
23
1
0
190,400
4
L
Thanatos
8,669
433
82
4
0
282,238
0
W
Hachiman
12,725
636
117
6
0
345,251
2
W
Chiron
14,067
703
162
8
0
353,501
0
L
Bellona
9,075
454
119
6
0
291,995
3
L
Scylla
8,736
437
79
4
0
289,389
4
W
Gilgamesh
13,086
654
156
8
0
394,396
1
L
Freya
8,519
426
44
2
0
347,472
0
W
Bakasura
10,999
550
109
5
0
353,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role