Player Matchup

Athena
Athena
Jenretlen
Athena
Level 18
God Stats
45W - 32L
1,556 SR
Queue Stats
92W - 109L
1,324 Elo+
Party 2
Anubis
Anubis
LORDpechenka
Anubis
Level 16
God Stats
7W - 5L
1,266 SR
Queue Stats
10W - 15L
1,269 Elo+
Solo
Ra
Ra
Lajtel
Ra
Level 23
God Stats
1W - 1L
1,515 SR
Queue Stats
11W - 8L
1,403 Elo+
Solo
Da Ji
Da Ji
LoonyOwl
Da Ji
Level 22
God Stats
4W - 4L
1,336 SR
Queue Stats
114W - 144L
1,310 Elo+
Party 2
Jing Wei
Jing Wei
Schri
Jing Wei
Level 24
God Stats
1W - 2L
1,298 SR
Queue Stats
147W - 179L
1,343 Elo+
Party 2
Team Averages
Level 21
1,394 SR
1,330 Elo+

VS

Team Averages
Level 6
1,500 SR
1,243 Elo+
Ymir
Ymir
BertanBaba
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
ProjectProrok
Scylla
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,231 Elo+
Party 1
Ares
Ares
Siarex
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,036 Elo+
Solo
Ullr
Ullr
forceofthedark
Ullr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,266 Elo+
Party 1
Bellona
Bellona
zanisilk
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jenretlen
Athena
10
3 / 1 / 16
7,312
562
3,739
9,507
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
13
13 / 0 / 7
8,333
641
14,595
7,455
3,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ra
11
3 / 1 / 3
7,123
548
3,622
4,145
2,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
LoonyOwl
Da Ji
12
6 / 1 / 6
7,500
577
4,756
6,236
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Schri
Jing Wei
12
6 / 2 / 9
7,773
598
4,702
5,832
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,376
490
4,272
9,744
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 10 / 2
5,064
390
1,635
8,552
1,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Siarex
Ares
8
1 / 7 / 0
5,758
443
2,870
11,031
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 6 / 1
5,655
435
4,728
9,611
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
zanisilk
Bellona
8
0 / 6 / 0
5,187
399
1,628
7,753
4,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
31
Kills
5
5
Deaths
34
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Athena
Jenretlen
Athena
3
1
16
11
W
Anubis
13
0
7
16.5
W
Ra
3
1
3
4.5
W
Da Ji
LoonyOwl
Da Ji
6
1
6
9
L
0
10
2
0.1
W
Jing Wei
Schri
Jing Wei
6
2
9
5.25
L
Ares
Siarex
Ares
1
7
0
0.14
L
1
6
1
0.25
L
Bellona
zanisilk
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,414
Damage
15,133
33,175
Taken
46,691
14,299
Mitigated
19,851
13,494
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,272
1,023
0
396
9,744
5,002
0
6,775
2,969
22,243
0
W
Athena
Jenretlen
Athena
3,739
864
0
3,200
9,507
4,724
720
2,210
7,297
10,759
0
W
Anubis
14,595
1,234
0
4,771
7,455
3,437
2,878
2,533
4,922
43,150
0
W
Ra
3,622
882
177
1,542
4,145
2,049
2,008
1,760
2,385
35,034
0
W
Da Ji
LoonyOwl
Da Ji
4,756
1,697
0
2,394
6,236
2,368
672
762
5,474
0
26,793
L
1,635
668
0
449
8,552
1,834
0
4,868
3,684
11,509
0
W
Jing Wei
Schri
Jing Wei
4,702
4,202
0
1,410
5,832
1,721
2,562
1,512
4,320
0
31,343
L
Ares
Siarex
Ares
2,870
333
0
1,918
11,031
6,245
474
3,122
7,909
14,129
0
L
4,728
2,403
0
1,566
9,611
2,222
42
5,640
3,971
0
22,459
L
Bellona
zanisilk
Bellona
1,628
506
0
195
7,753
4,548
0
1,551
6,202
12
26,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
28,040
285
Minions Killed
167
0
Camps Cleared
0
1,136,689
Distance Traveled
964,300
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,376
490
44
3
0
222,665
2
W
Athena
7,312
562
11
1
0
264,981
6
W
Anubis
8,333
641
70
5
0
194,909
1
W
Ra
7,123
548
67
5
0
227,910
4
W
Da Ji
7,500
577
64
5
0
234,466
1
L
Scylla
5,064
390
22
2
0
153,001
0
W
Jing Wei
7,773
598
73
6
0
214,423
0
L
Ares
5,758
443
14
1
0
224,662
1
L
Ullr
5,655
435
37
3
0
195,706
0
L
Bellona
5,187
399
50
4
0
168,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role