Player Matchup

Pele
Pele
AnoNymOusS-_-59
Pele
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,004 Elo+
Party 2
Erlang Shen
Erlang Shen
Nocturn_ALX
Erlang Shen
Level 24
God Stats
1W - 4L
1,125 SR
Queue Stats
26W - 26L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
Perlembourgg
Nu Wa
Level 27
God Stats
17W - 9L
1,630 SR
Queue Stats
17W - 9L
1,486 Elo+
Solo
Bakasura
Bakasura
Skar_Ls_59
Bakasura
Level 17
God Stats
4W - 4L
1,799 SR
Queue Stats
24W - 30L
1,263 Elo+
Party 2
Skadi
Skadi
SonNicoJames
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,272 Elo+
Party 2
Team Averages
Level 17
1,511 SR
1,280 Elo+

VS

Team Averages
Level 23
1,520 SR
1,401 Elo+
Ymir
Ymir
GZ_fon
Ymir
Level 26
God Stats
11W - 20L
1,224 SR
Queue Stats
78W - 117L
1,321 Elo+
Party 1
Nemesis
Nemesis
Mourrrou
Nemesis
Level 26
God Stats
63W - 30L
1,746 SR
Queue Stats
260W - 251L
1,456 Elo+
Solo
Neith
Neith
SP0LCAS_
Neith
Level 35
God Stats
40W - 27L
1,632 SR
Queue Stats
283W - 341L
1,409 Elo+
Party 1
Bakasura
Bakasura
UwU Athena
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
itacxi-_-senju
Anubis
Level 25
God Stats
8W - 3L
1,500 SR
Queue Stats
80W - 90L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 14 / 2
9,626
419
11,000
17,133
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Nocturn_ALX
Erlang Shen
18
9 / 9 / 2
12,804
557
15,659
26,104
17,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 8 / 5
11,960
520
12,209
14,567
4,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Skar_Ls_59
Bakasura
16
1 / 11 / 4
10,015
435
7,733
22,078
7,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 18 / 0
9,199
400
11,869
22,014
5,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GZ_fon
Ymir
19
9 / 2 / 16
13,698
596
9,721
23,254
21,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Mourrrou
Nemesis
19
14 / 2 / 13
13,552
589
17,877
18,775
11,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
SP0LCAS_
Neith
20
10 / 2 / 8
13,562
590
14,938
17,897
6,790
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
UwU Athena
Bakasura
20
7 / 8 / 2
14,141
615
15,138
18,721
8,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
18 / 5 / 4
14,117
614
24,937
22,572
10,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
101
18
Kills
58
60
Deaths
19
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
14
2
0.21
W
Ymir
GZ_fon
Ymir
9
2
16
8.5
W
Nemesis
Mourrrou
Nemesis
14
2
13
10.25
L
Erlang Shen
Nocturn_ALX
Erlang Shen
9
9
2
1.11
L
3
8
5
0.69
W
Neith
SP0LCAS_
Neith
10
2
8
7
L
Bakasura
Skar_Ls_59
Bakasura
1
11
4
0.27
L
3
18
0
0.17
W
Bakasura
UwU Athena
Bakasura
7
8
2
1
W
18
5
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,470
Damage
82,611
101,896
Taken
101,219
39,458
Mitigated
58,354
13,036
Healing
34,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,000
2,866
0
462
17,133
5,196
1,675
4,220
12,913
0
46,347
W
Ymir
GZ_fon
Ymir
9,721
2,253
742
5,304
23,254
21,602
427
4,389
18,470
59,561
0
W
Nemesis
Mourrrou
Nemesis
17,877
10,882
0
5,722
18,775
11,345
3,805
4,029
14,586
0
84,875
L
Erlang Shen
Nocturn_ALX
Erlang Shen
15,659
8,282
0
5,598
26,104
17,367
152
5,287
19,652
0
60,597
L
12,209
5,729
0
1,800
14,567
4,260
1,453
3,448
11,119
61,381
0
W
Neith
SP0LCAS_
Neith
14,938
6,443
0
5,810
17,897
6,790
2,641
3,531
14,246
0
107,386
L
Bakasura
Skar_Ls_59
Bakasura
7,733
5,319
0
4,403
22,078
7,528
0
8,835
12,879
0
47,373
L
11,869
4,778
219
554
22,014
5,107
1,182
12,868
9,146
0
35,738
W
Bakasura
UwU Athena
Bakasura
15,138
11,626
0
2,439
18,721
8,376
3,657
3,155
15,566
0
78,480
W
24,937
3,177
0
14,277
22,572
10,241
2,641
2,482
19,670
89,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,604
Gold Earned
69,070
455
Minions Killed
632
0
Camps Cleared
0
1,884,849
Distance Traveled
2,002,381
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,626
419
87
4
0
425,117
1
W
Ymir
13,698
596
98
4
0
393,883
1
W
Nemesis
13,552
589
100
4
0
441,285
0
L
Erlang Shen
12,804
557
110
5
0
397,273
0
L
Nu Wa
11,960
520
95
4
0
357,962
1
W
Neith
13,562
590
159
7
0
386,578
4
L
Bakasura
10,015
435
109
5
0
431,685
0
L
Skadi
9,199
400
54
2
0
272,812
0
W
Bakasura
14,141
615
153
7
0
468,679
3
W
Anubis
14,117
614
122
5
0
311,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role