Player Matchup

Cupid
Cupid
Dornellinhas
Cupid
Level 18
God Stats
2W - 3L
1,527 SR
Queue Stats
11W - 8L
1,535 Elo+
Solo
Vamana
Vamana
Ferna_j7
Vamana
Level 28
God Stats
7W - 4L
1,670 SR
Queue Stats
172W - 191L
1,454 Elo+
Solo
Ra
Ra
Hishura
Ra
Level 13
God Stats
0W - 1L
1,684 SR
Queue Stats
12W - 11L
1,525 Elo+
Party 1
Ymir
Ymir
Kyo_Mvp
Ymir
Level 21
God Stats
0W - 1L
1,453 SR
Queue Stats
99W - 83L
1,435 Elo+
Solo
Da Ji
Da Ji
NekrooNl
Da Ji
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,520 Elo+
Party 1
Team Averages
Level 17
1,567 SR
1,494 Elo+

VS

Team Averages
Level 20
1,347 SR
1,474 Elo+
Hel
Hel
 
Hel
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Edielnãoéeu
Baron Samedi
Level 29
God Stats
3W - 11L
1,398 SR
Queue Stats
98W - 124L
1,329 Elo+
Solo
Medusa
Medusa
MalditaSorte
Medusa
Level 17
God Stats
1W - 1L
1,414 SR
Queue Stats
21W - 27L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mfernny
Tsukuyomi
Level 15
God Stats
8W - 10L
1,221 SR
Queue Stats
272W - 294L
1,560 Elo+
Solo
Nemesis
Nemesis
SucoDeRefriii
Nemesis
Level 15
God Stats
1W - 2L
1,200 SR
Queue Stats
20W - 13L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 3
8,184
585
7,740
8,403
2,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Vamana
Ferna_j7
Vamana
12
0 / 4 / 0
6,551
468
2,491
11,594
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 6 / 1
5,892
421
2,772
6,835
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Kyo_Mvp
Ymir
10
1 / 4 / 6
6,407
458
2,615
12,159
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
NekrooNl
Da Ji
9
3 / 3 / 2
6,383
456
5,245
8,082
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
8 / 2 / 1
9,412
672
6,328
10,491
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Edielnãoéeu
Baron Samedi
10
1 / 4 / 3
6,254
447
5,378
7,796
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
11
4 / 4 / 3
7,203
515
8,662
9,352
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Mfernny
Tsukuyomi
15
4 / 0 / 0
9,230
659
9,718
6,894
4,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
13
3 / 2 / 5
8,138
581
4,957
8,454
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
12
Kills
20
21
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
2
1
4.25
L
8
4
3
2.38
W
Baron Samedi
Edielnãoéeu
Baron Samedi
1
4
3
0.63
L
Vamana
Ferna_j7
Vamana
0
4
0
0
L
0
6
1
0.08
L
Ymir
Kyo_Mvp
Ymir
1
4
6
1
W
Medusa
4
4
3
1.38
W
Tsukuyomi
Mfernny
Tsukuyomi
4
0
0
4
L
Da Ji
NekrooNl
Da Ji
3
3
2
1.33
W
Nemesis
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,863
Damage
35,043
47,073
Taken
42,987
23,516
Mitigated
17,702
8,865
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,328
1,006
1,021
4,890
10,491
4,097
743
993
9,498
67,047
0
L
7,740
4,369
347
859
8,403
2,705
0
3,051
5,274
0
38,106
W
Baron Samedi
Edielnãoéeu
Baron Samedi
5,378
525
576
1,426
7,796
3,206
515
995
6,801
20,344
0
L
Vamana
Ferna_j7
Vamana
2,491
908
0
2,956
11,594
8,559
451
0
11,594
0
35,012
L
2,772
251
104
568
6,835
2,166
0
2,660
4,111
27,808
0
L
Ymir
Kyo_Mvp
Ymir
2,615
396
339
2,542
12,159
7,558
0
3,206
8,936
15,493
0
W
Medusa
8,662
3,898
0
684
9,352
3,003
450
2,293
7,059
0
36,030
W
Tsukuyomi
Mfernny
Tsukuyomi
9,718
2,773
0
2,728
6,894
4,399
2,846
33
6,567
0
66,241
L
Da Ji
NekrooNl
Da Ji
5,245
1,532
0
1,150
8,082
2,528
0
2,520
5,452
0
25,978
W
Nemesis
4,957
571
0
3,728
8,454
2,997
580
1,073
7,381
0
39,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,417
Gold Earned
40,237
274
Minions Killed
454
0
Camps Cleared
0
1,161,994
Distance Traveled
1,343,871
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,412
672
148
11
0
280,233
3
L
Cupid
8,184
585
77
6
0
238,206
0
W
Baron Samedi
6,254
447
23
2
0
215,024
7
L
Vamana
6,551
468
75
5
0
222,225
0
L
Ra
5,892
421
58
4
0
254,271
7
L
Ymir
6,407
458
19
1
0
249,976
0
W
Medusa
7,203
515
62
4
0
235,328
0
W
Tsukuyomi
9,230
659
138
10
0
293,713
4
L
Da Ji
6,383
456
45
3
0
197,316
3
W
Nemesis
8,138
581
83
6
0
319,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role