Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Altesse
Morgan Le Fay
Level 137
God Stats
9W - 10L
1,468 SR
Queue Stats
150W - 190L
1,534 Elo+
Party 1
Yemoja
Yemoja
Azonoth
Yemoja
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
PsykoJace
Gilgamesh
Level 107
God Stats
6W - 1L
1,795 SR
Queue Stats
134W - 129L
1,559 Elo+
Party 1
Medusa
Medusa
Torglis
Medusa
Level 146
God Stats
10W - 3L
1,655 SR
Queue Stats
288W - 294L
1,482 Elo+
Solo
Team Averages
Level 123
1,584 SR
1,539 Elo+

VS

Team Averages
Level 107
1,469 SR
1,553 Elo+
Nox
Nox
Faiyech
Nox
Level 135
God Stats
18W - 14L
1,728 SR
Queue Stats
91W - 73L
1,727 Elo+
Solo
Chang'e
Chang'e
Milan666
Chang'e
Level 102
God Stats
44W - 43L
1,591 SR
Queue Stats
234W - 231L
1,547 Elo+
Solo
Thor
Thor
Rumdizi
Thor
Level 74
God Stats
7W - 9L
1,484 SR
Queue Stats
32W - 36L
1,470 Elo+
Solo
Khepri
Khepri
blacktripo
Khepri
Level 102
God Stats
0W - 2L
1,275 SR
Queue Stats
8W - 9L
1,504 Elo+
Solo
Neith
Neith
bloedmonster
Neith
Level 121
God Stats
0W - 2L
1,267 SR
Queue Stats
10W - 11L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 10
7,177
1,196
8,093
4,193
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Altesse
Morgan Le Fay
13
4 / 0 / 7
7,582
1,264
8,079
2,776
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Azonoth
Yemoja
13
2 / 0 / 9
7,560
1,260
4,649
4,663
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
PsykoJace
Gilgamesh
13
2 / 0 / 10
7,543
1,257
4,697
6,074
3,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Torglis
Medusa
12
2 / 0 / 6
6,842
1,140
6,750
2,925
963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

359

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
0 / 4 / 1
6,108
1,018
4,311
8,482
3,403
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Milan666
Chang'e
12
0 / 2 / 1
6,491
1,082
6,969
8,218
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
Rumdizi
Thor
11
0 / 1 / 0
6,098
1,016
3,026
5,647
3,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
blacktripo
Khepri
12
0 / 5 / 1
6,262
1,044
2,142
11,100
6,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 0 / 0
6,185
1,031
1,641
1,422
416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
12
Kills
1
1
Deaths
12
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
10
7
W
Morgan Le Fay
Altesse
Morgan Le Fay
4
0
7
7.5
W
Yemoja
Azonoth
Yemoja
2
0
9
6.5
L
Nox
0
4
1
0.13
L
Chang'e
Milan666
Chang'e
0
2
1
0.25
W
Gilgamesh
PsykoJace
Gilgamesh
2
0
10
7
L
Thor
Rumdizi
Thor
0
1
0
0
W
Medusa
Torglis
Medusa
2
0
6
5
L
Khepri
blacktripo
Khepri
0
5
1
0.1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,268
Damage
18,089
20,631
Taken
34,869
9,892
Mitigated
16,502
4,392
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,093
2,027
0
1,364
4,193
1,387
0
2,862
1,331
20,043
0
W
Morgan Le Fay
Altesse
Morgan Le Fay
8,079
509
0
361
2,776
1,005
0
1,914
862
21,478
0
W
Yemoja
Azonoth
Yemoja
4,649
889
1,381
1,227
4,663
3,480
0
2,669
1,994
16,617
0
L
Nox
4,311
640
0
0
8,482
3,403
0
5,570
2,788
13,452
0
L
Chang'e
Milan666
Chang'e
6,969
201
1,221
2,149
8,218
3,112
0
5,101
2,923
27,985
0
W
Gilgamesh
PsykoJace
Gilgamesh
4,697
1,296
0
20
6,074
3,057
0
4,206
1,868
0
9,965
L
Thor
Rumdizi
Thor
3,026
0
0
0
5,647
3,068
0
2,659
2,874
0
8,962
W
Medusa
Torglis
Medusa
6,750
2,521
0
39
2,925
963
0
1,771
1,154
0
15,116
L
Khepri
blacktripo
Khepri
2,142
139
110
370
11,100
6,503
0
6,640
4,322
9,128
0
L
1,641
477
0
518
1,422
416
0
223
1,141
0
10,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
31,144
113
Minions Killed
130
5
Camps Cleared
5
668,205
Distance Traveled
584,274
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,177
1,196
37
6
1
124,240
3
W
Morgan Le Fay
7,582
1,264
26
4
2
147,280
0
W
Yemoja
7,560
1,260
22
4
1
129,054
1
L
Nox
6,108
1,018
20
3
1
137,322
0
L
Chang'e
6,491
1,082
65
11
2
137,828
3
W
Gilgamesh
7,543
1,257
8
1
0
140,470
0
L
Thor
6,098
1,016
8
1
1
131,258
0
W
Medusa
6,842
1,140
20
3
1
127,161
1
L
Khepri
6,262
1,044
18
3
1
126,620
1
L
Neith
6,185
1,031
19
3
0
51,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role