Player Matchup

Chang'e
Chang'e
NotKrypto1378
Chang'e
Level 25
God Stats
11W - 13L
1,722 SR
Queue Stats
71W - 70L
1,536 Elo+
Solo
Awilix
Awilix
Re4dyPlayerTwo
Awilix
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,710 Elo+
Party 3
Chaac
Chaac
l Art3mis I
Chaac
Level 67
God Stats
2W - 1L
1,541 SR
Queue Stats
8W - 4L
1,681 Elo+
Party 3
Neith
Neith
vZ Kiwii
Neith
Level 4
God Stats
4W - 1L
1,554 SR
Queue Stats
4W - 2L
1,459 Elo+
Party 3
Bacchus
Bacchus
vlMonspeet
Bacchus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 3
Team Averages
Level 31
1,564 SR
1,577 Elo+

VS

Team Averages
Level 30
1,569 SR
1,531 Elo+
Ullr
Ullr
Joker695061
Ullr
Level 8
God Stats
0W - 2L
1,283 SR
Queue Stats
9W - 8L
1,502 Elo+
Solo
Merlin
Merlin
Uebi01
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 360L
1,534 Elo+
Party 1
Loki
Loki
Uebi01IsMySenpai
Loki
Level 6
God Stats
6W - 1L
1,978 SR
Queue Stats
9W - 4L
1,721 Elo+
Party 1
Bacchus
Bacchus
Ultimate lemon7
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,470 Elo+
Party 2
Nike
Nike
Zephyrcator
Nike
Level 28
God Stats
2W - 2L
1,586 SR
Queue Stats
53W - 58L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
2 / 0 / 5
8,959
560
5,915
7,112
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
12 / 1 / 4
9,856
616
12,573
9,084
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 0
7,793
487
8,746
11,868
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
vZ Kiwii
Neith
12
2 / 3 / 3
7,211
451
5,328
7,094
2,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
vlMonspeet
Bacchus
12
4 / 1 / 5
8,326
520
6,225
10,600
8,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
5,949
372
2,638
8,278
2,048
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Uebi01
Merlin
14
1 / 4 / 0
7,862
491
2,634
6,397
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 1
8,030
502
7,083
10,996
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 5 / 2
7,523
470
5,646
10,471
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 5 / 3
6,565
410
4,941
13,574
9,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
22
Kills
9
10
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Chang'e
2
0
5
4.5
W
12
1
4
14
L
Merlin
Uebi01
Merlin
1
4
0
0.25
L
4
2
1
2.25
L
4
5
2
1
L
0
5
3
0.3
W
2
5
0
0.4
W
Neith
vZ Kiwii
Neith
2
3
3
1.17
W
Bacchus
vlMonspeet
Bacchus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
22,942
45,758
Taken
49,716
26,161
Mitigated
26,811
11,842
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,638
1,026
147
442
8,278
2,048
578
2,248
5,986
0
15,529
W
Chang'e
5,915
899
836
4,320
7,112
2,391
546
1,535
5,577
60,277
0
W
12,573
5,184
0
410
9,084
3,467
335
1,045
7,979
0
64,220
L
Merlin
Uebi01
Merlin
2,634
258
0
872
6,397
2,177
0
2,629
3,654
50,371
0
L
7,083
2,493
0
3,902
10,996
3,434
0
1,713
9,149
0
50,927
L
5,646
530
0
771
10,471
9,323
408
2,655
7,772
18,104
0
L
4,941
517
0
3,789
13,574
9,829
494
2,539
10,253
0
24,897
W
8,746
1,403
0
3,536
11,868
9,835
1,101
958
10,280
0
43,736
W
Neith
vZ Kiwii
Neith
5,328
2,495
0
1,252
7,094
2,249
1,465
2,844
4,250
0
33,109
W
Bacchus
vlMonspeet
Bacchus
6,225
791
0
1,488
10,600
8,219
0
1,898
8,594
27,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,145
Gold Earned
35,929
409
Minions Killed
282
0
Camps Cleared
0
1,420,561
Distance Traveled
1,378,519
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,949
372
29
2
0
233,068
0
W
Chang'e
8,959
560
131
8
0
281,773
2
W
Awilix
9,856
616
114
7
0
353,147
1
L
Merlin
7,862
491
96
6
0
279,193
3
L
Loki
8,030
502
88
6
0
352,110
3
L
Bacchus
7,523
470
24
2
0
224,813
3
L
Nike
6,565
410
45
3
0
289,335
4
W
Chaac
7,793
487
70
4
0
235,536
0
W
Neith
7,211
451
52
3
0
245,731
0
W
Bacchus
8,326
520
42
3
0
304,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role