Player Matchup

Cthulhu
Cthulhu
AmpPick
Cthulhu
Level 29
God Stats
3W - 1L
1,507 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Thor
Thor
EchoSo
Thor
Level 65
God Stats
1W - 3L
1,666 SR
Queue Stats
11W - 12L
1,314 Elo+
Party 2
Eset
Eset
alkhnfriksa
Eset
Level 144
God Stats
2W - 4L
1,740 SR
Queue Stats
279W - 294L
1,387 Elo+
Solo
Ra
Ra
persianblue
Ra
Level 42
God Stats
20W - 22L
1,569 SR
Queue Stats
191W - 196L
1,431 Elo+
Solo
Neith
Neith
polar12
Neith
Level 116
God Stats
14W - 11L
1,442 SR
Queue Stats
33W - 29L
1,494 Elo+
Solo
Team Averages
Level 79
1,585 SR
1,425 Elo+

VS

Team Averages
Level 76
1,537 SR
1,494 Elo+
Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Deliriu
Izanami
Level 79
God Stats
10W - 6L
1,656 SR
Queue Stats
129W - 128L
1,480 Elo+
Party 1
Thanatos
Thanatos
Tonayr02
Thanatos
Level 43
God Stats
38W - 23L
1,620 SR
Queue Stats
287W - 270L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
chengshizhe
Gilgamesh
Level 102
God Stats
4W - 4L
1,480 SR
Queue Stats
72W - 65L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
一只old猫
Nu Wa
Level 68
God Stats
5W - 5L
1,430 SR
Queue Stats
95W - 95L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AmpPick
Cthulhu
8
0 / 2 / 4
5,039
458
2,743
4,394
2,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
EchoSo
Thor
8
1 / 5 / 0
5,056
460
1,004
7,173
1,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 0
5,618
511
1,986
2,940
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
5,695
518
1,594
7,005
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
polar12
Neith
9
6 / 0 / 0
5,951
541
4,879
4,982
1,448
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
2 / 4 / 2
5,749
523
2,464
6,101
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Izanami
Deliriu
Izanami
12
4 / 0 / 0
6,980
635
1,404
4,071
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Tonayr02
Thanatos
8
3 / 3 / 5
5,874
534
4,090
6,992
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
chengshizhe
Gilgamesh
10
2 / 0 / 4
6,167
561
3,058
5,645
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 3
7,140
649
5,992
3,106
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
14
14
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
4
2
0.75
L
Cthulhu
AmpPick
Cthulhu
0
2
4
1
W
Izanami
Deliriu
Izanami
4
0
0
4
L
Thor
EchoSo
Thor
1
5
0
0.2
W
Thanatos
Tonayr02
Thanatos
3
3
5
1.83
L
0
3
0
0
W
Gilgamesh
chengshizhe
Gilgamesh
2
0
4
4
L
0
4
0
0
L
Neith
polar12
Neith
6
0
0
6
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,206
Damage
17,008
26,494
Taken
25,915
8,727
Mitigated
8,017
3,662
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,464
43
804
1,912
6,101
1,620
0
1,531
4,570
23,717
0
L
Cthulhu
AmpPick
Cthulhu
2,743
50
89
0
4,394
2,317
0
2,630
1,764
11,622
0
W
Izanami
Deliriu
Izanami
1,404
302
0
2,085
4,071
1,298
1,301
1,603
2,468
0
39,607
L
Thor
EchoSo
Thor
1,004
158
0
0
7,173
1,931
0
883
6,290
0
21,232
W
Thanatos
Tonayr02
Thanatos
4,090
604
0
3,408
6,992
1,983
0
1,295
5,675
0
15,457
L
1,986
111
0
356
2,940
804
0
502
2,438
26,100
0
W
Gilgamesh
chengshizhe
Gilgamesh
3,058
700
0
3,682
5,645
2,121
0
548
5,057
0
33,320
L
1,594
104
74
1,672
7,005
2,227
0
2,815
4,190
34,607
0
L
Neith
polar12
Neith
4,879
2,568
0
1,471
4,982
1,448
814
1,626
3,356
0
20,412
W
5,992
1,104
0
2,000
3,106
995
230
1,154
1,822
45,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,359
Gold Earned
31,910
253
Minions Killed
346
0
Camps Cleared
0
1,002,886
Distance Traveled
1,058,075
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,749
523
47
4
0
201,469
0
L
Cthulhu
5,039
458
16
1
0
225,001
3
W
Izanami
6,980
635
98
9
0
194,623
2
L
Thor
5,056
460
49
4
0
183,392
2
W
Thanatos
5,874
534
30
3
0
222,917
1
L
Eset
5,618
511
74
7
0
191,421
3
W
Gilgamesh
6,167
561
77
7
0
234,202
4
L
Ra
5,695
518
74
7
0
199,349
4
L
Neith
5,951
541
40
4
0
203,723
6
W
Nu Wa
7,140
649
94
9
0
204,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role