Player Matchup

Cthulhu
Cthulhu
Cal-pol_
Cthulhu
Level 18
God Stats
12W - 14L
1,484 SR
Queue Stats
28W - 24L
1,486 Elo+
Party 1
Bakasura
Bakasura
Main2
Bakasura
Level 25
God Stats
13W - 5L
1,644 SR
Queue Stats
43W - 30L
1,474 Elo+
Solo
Izanami
Izanami
Sly_Shinobi87
Izanami
Level 18
God Stats
23W - 19L
1,609 SR
Queue Stats
30W - 30L
1,440 Elo+
Party 1
Hun Batz
Hun Batz
TeidiKamaa
Hun Batz
Level 20
God Stats
6W - 4L
1,563 SR
Queue Stats
157W - 207L
1,424 Elo+
Solo
Neith
Neith
wertyy22
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,446 Elo+
Solo
Team Averages
Level 17
1,560 SR
1,454 Elo+

VS

Team Averages
Level 22
1,521 SR
1,485 Elo+
Danzaburou
Danzaburou
BigSkroto
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,507 Elo+
Party 2
Set
Set
DonTurhapuro
Set
Level 7
God Stats
4W - 5L
1,521 SR
Queue Stats
15W - 8L
1,494 Elo+
Solo
Ymir
Ymir
Klapp02
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
WoolenKetchup93
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Zwinzii123
The Morrigan
Level 23
God Stats
32W - 24L
1,585 SR
Queue Stats
145W - 171L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cal-pol_
Cthulhu
16
5 / 3 / 8
12,341
514
16,966
15,737
16,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Main2
Bakasura
20
9 / 1 / 8
15,572
649
15,166
22,672
14,250
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
18
3 / 9 / 8
12,340
514
10,883
19,578
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
TeidiKamaa
Hun Batz
20
9 / 3 / 8
14,533
606
12,531
15,298
10,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
wertyy22
Neith
20
7 / 5 / 10
14,417
601
17,740
18,430
9,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigSkroto
Danzaburou
17
6 / 6 / 7
10,930
455
13,348
15,984
6,405
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 5 / 5
13,811
575
13,837
20,539
10,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Klapp02
Ymir
16
2 / 5 / 10
10,747
448
5,462
19,775
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
WoolenKetchup93
Amaterasu
15
1 / 8 / 11
9,760
407
8,154
22,810
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Zwinzii123
The Morrigan
18
2 / 9 / 2
11,161
465
13,639
17,689
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
33
Kills
21
21
Deaths
33
42
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigSkroto
Danzaburou
6
6
7
1.58
W
Cthulhu
Cal-pol_
Cthulhu
5
3
8
3
L
10
5
5
2.5
L
Ymir
Klapp02
Ymir
2
5
10
1.4
W
Bakasura
Main2
Bakasura
9
1
8
13
W
Izanami
3
9
8
0.78
W
Hun Batz
TeidiKamaa
Hun Batz
9
3
8
4.33
L
Amaterasu
WoolenKetchup93
Amaterasu
1
8
11
0.81
L
The Morrigan
Zwinzii123
The Morrigan
2
9
2
0.33
W
Neith
wertyy22
Neith
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,286
Damage
54,440
91,715
Taken
96,797
57,648
Mitigated
50,974
34,389
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigSkroto
Danzaburou
13,348
6,555
0
2,411
15,984
6,405
377
3,437
12,001
0
54,459
W
Cthulhu
Cal-pol_
Cthulhu
16,966
332
0
2,728
15,737
16,889
165
2,577
12,973
40,346
0
L
13,837
4,559
0
3,700
20,539
10,190
562
2,529
17,223
0
95,219
L
Ymir
Klapp02
Ymir
5,462
588
0
3,381
19,775
14,884
72
5,656
13,629
28,839
0
W
Bakasura
Main2
Bakasura
15,166
11,029
582
14,673
22,672
14,250
3,429
4,347
18,152
0
92,673
W
Izanami
10,883
7,352
0
5,757
19,578
7,229
3,749
4,418
14,917
0
74,189
W
Hun Batz
TeidiKamaa
Hun Batz
12,531
4,409
0
4,315
15,298
10,104
485
2,253
12,845
0
89,910
L
Amaterasu
WoolenKetchup93
Amaterasu
8,154
4,364
0
3,031
22,810
12,563
471
4,297
17,886
0
28,505
L
The Morrigan
Zwinzii123
The Morrigan
13,639
4,728
0
4,156
17,689
6,932
660
949
15,679
90,817
3,743
W
Neith
wertyy22
Neith
17,740
8,757
474
5,860
18,430
9,176
8,889
2,752
15,618
0
109,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,203
Gold Earned
56,409
687
Minions Killed
487
0
Camps Cleared
0
2,266,471
Distance Traveled
2,077,686
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,930
455
78
3
0
410,306
2
W
Cthulhu
12,341
514
49
2
0
480,741
4
L
Set
13,811
575
172
7
0
470,176
11
L
Ymir
10,747
448
43
2
0
385,389
1
W
Bakasura
15,572
649
178
7
0
479,666
3
W
Izanami
12,340
514
119
5
0
394,990
4
W
Hun Batz
14,533
606
157
7
0
507,450
0
L
Amaterasu
9,760
407
43
2
0
447,016
3
L
The Morrigan
11,161
465
151
6
0
364,799
4
W
Neith
14,417
601
184
8
0
403,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role