Player Matchup

Bellona
Bellona
Itzthatf
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
KillerKingJL
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
ShadowDark1110
Neith
Level 12
God Stats
13W - 21L
1,318 SR
Queue Stats
63W - 73L
1,299 Elo+
Solo
Scylla
Scylla
eeeser
Scylla
Level 18
God Stats
0W - 3L
1,612 SR
Queue Stats
23W - 23L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
大秦三世
Erlang Shen
Level 4
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 4L
1,035 Elo+
Solo
Team Averages
Level 8
1,437 SR
1,353 Elo+

VS

Team Averages
Level 11
1,458 SR
1,238 Elo+
Ra
Ra
Caveirotto
Ra
Level 8
God Stats
1W - 3L
1,286 SR
Queue Stats
4W - 10L
1,259 Elo+
Party 1
Thor
Thor
DozeDoRodo
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,206 Elo+
Party 1
Bacchus
Bacchus
InFDarK
Bacchus
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,143 Elo+
Party 1
Loki
Loki
JEFESDEJEFES
Loki
Level 27
God Stats
46W - 49L
1,548 SR
Queue Stats
113W - 127L
1,436 Elo+
Solo
Tsukuyomi
Tsukuyomi
pofred
Tsukuyomi
Level 6
God Stats
2W - 1L
1,455 SR
Queue Stats
4W - 6L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Itzthatf
Bellona
12
5 / 6 / 4
7,831
489
6,575
12,793
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
KillerKingJL
Nemesis
9
2 / 6 / 1
6,279
392
1,988
10,691
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
3 / 5 / 4
7,763
485
3,550
9,012
2,965
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
eeeser
Scylla
13
6 / 4 / 5
8,241
515
10,294
8,921
2,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
大秦三世
Erlang Shen
11
4 / 6 / 7
7,391
462
7,349
11,473
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 8
8,109
507
9,488
10,670
3,738
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 7 / 5
7,841
490
7,857
10,295
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
InFDarK
Bacchus
13
4 / 1 / 5
7,934
496
5,838
10,435
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
7 / 3 / 7
8,782
549
8,566
8,493
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
pofred
Tsukuyomi
14
5 / 5 / 5
8,458
529
8,338
9,407
3,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
20
Kills
27
27
Deaths
22
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
6
8
1.5
W
6
7
5
1.21
W
Bacchus
InFDarK
Bacchus
4
1
5
6.5
L
Bellona
Itzthatf
Bellona
5
6
4
1.17
W
7
3
7
3.5
L
Nemesis
KillerKingJL
Nemesis
2
6
1
0.42
L
3
5
4
1
L
Scylla
eeeser
Scylla
6
4
5
2.13
W
Tsukuyomi
pofred
Tsukuyomi
5
5
5
1.5
L
Erlang Shen
大秦三世
Erlang Shen
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,756
Damage
40,087
52,890
Taken
49,300
23,610
Mitigated
25,763
7,749
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,488
1,188
387
1,152
10,670
3,738
811
5,391
5,279
31,918
0
W
7,857
2,427
0
844
10,295
4,168
0
2,783
7,512
0
32,803
W
Bacchus
InFDarK
Bacchus
5,838
941
0
3,962
10,435
9,595
335
776
9,659
29,663
0
L
Bellona
Itzthatf
Bellona
6,575
3,729
0
2,724
12,793
7,233
618
4,253
8,540
0
27,256
W
8,566
1,997
0
1,917
8,493
4,337
1,795
1,273
7,220
0
50,915
L
Nemesis
KillerKingJL
Nemesis
1,988
818
0
1,612
10,691
4,260
0
1,029
9,662
0
18,347
L
3,550
1,227
0
505
9,012
2,965
680
2,575
6,437
0
27,947
L
Scylla
eeeser
Scylla
10,294
829
87
946
8,921
2,505
0
4,950
3,971
30,730
0
W
Tsukuyomi
pofred
Tsukuyomi
8,338
2,445
0
2,072
9,407
3,925
0
71
9,336
0
44,313
L
Erlang Shen
大秦三世
Erlang Shen
7,349
3,499
0
1,875
11,473
6,647
322
2,519
8,954
0
25,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,505
Gold Earned
41,124
238
Minions Killed
287
0
Camps Cleared
0
1,381,879
Distance Traveled
1,399,460
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,109
507
39
2
0
254,944
1
W
Thor
7,841
490
54
3
0
275,386
4
W
Bacchus
7,934
496
58
4
0
294,021
3
L
Bellona
7,831
489
47
3
0
281,826
5
W
Loki
8,782
549
82
5
0
293,352
0
L
Nemesis
6,279
392
48
3
0
272,227
1
L
Neith
7,763
485
57
4
0
256,972
1
L
Scylla
8,241
515
53
3
0
259,713
2
W
Tsukuyomi
8,458
529
54
3
0
281,757
0
L
Erlang Shen
7,391
462
33
2
0
311,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role