Player Matchup

Thanatos
Thanatos
Depesz74
Thanatos
Level 29
God Stats
11W - 13L
1,357 SR
Queue Stats
92W - 96L
1,334 Elo+
Solo
Sobek
Sobek
Galancer
Sobek
Level 13
God Stats
5W - 10L
1,351 SR
Queue Stats
79W - 80L
1,232 Elo+
Solo
Kukulkan
Kukulkan
IzumiShirou
Kukulkan
Level 29
God Stats
8W - 5L
1,335 SR
Queue Stats
71W - 90L
1,430 Elo+
Solo
Merlin
Merlin
LeonDestroyer12
Merlin
Level 17
God Stats
6W - 10L
1,316 SR
Queue Stats
8W - 20L
1,248 Elo+
Solo
Amaterasu
Amaterasu
PappaBean00S
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,312 Elo+
Solo
Team Averages
Level 19
1,372 SR
1,311 Elo+

VS

Team Averages
Level 18
1,497 SR
1,458 Elo+
Bacchus
Bacchus
 
Bacchus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Dehaker
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 19L
1,554 Elo+
Solo
Merlin
Merlin
Ordarion
Merlin
Level 24
God Stats
12W - 12L
1,503 SR
Queue Stats
80W - 75L
1,355 Elo+
Solo
Anubis
Anubis
THCM1
Anubis
Level 27
God Stats
138W - 97L
1,480 SR
Queue Stats
152W - 132L
1,382 Elo+
Solo
Neith
Neith
Volfryt
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Depesz74
Thanatos
16
9 / 5 / 0
10,482
617
6,560
14,768
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Galancer
Sobek
10
0 / 6 / 2
7,437
437
3,236
18,042
8,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
IzumiShirou
Kukulkan
11
0 / 4 / 0
6,962
410
4,081
7,322
1,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 10 / 1
6,991
411
2,758
11,292
3,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
PappaBean00S
Amaterasu
13
3 / 4 / 4
8,498
500
7,750
11,046
6,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 0 / 10
9,085
534
5,032
7,314
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Dehaker
Bakasura
13
2 / 8 / 1
8,456
497
3,907
11,444
3,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Ordarion
Merlin
16
4 / 1 / 3
9,778
575
10,606
7,859
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
THCM1
Anubis
17
11 / 3 / 2
10,484
617
17,371
8,301
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Volfryt
Neith
14
8 / 1 / 6
9,038
532
8,561
7,453
2,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
13
Kills
28
29
Deaths
13
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
10
8
W
Bakasura
Dehaker
Bakasura
2
8
1
0.31
L
Thanatos
Depesz74
Thanatos
9
5
0
1.8
L
Sobek
Galancer
Sobek
0
6
2
0.17
L
Kukulkan
IzumiShirou
Kukulkan
0
4
0
0
L
1
10
1
0.15
W
Merlin
Ordarion
Merlin
4
1
3
5.5
L
Amaterasu
PappaBean00S
Amaterasu
3
4
4
1.25
W
Anubis
THCM1
Anubis
11
3
2
4
W
Neith
Volfryt
Neith
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,385
Damage
45,477
62,470
Taken
42,371
24,927
Mitigated
19,088
13,801
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,032
1,432
0
2,589
7,314
6,913
851
3,272
4,042
18,121
0
W
Bakasura
Dehaker
Bakasura
3,907
2,888
0
1,375
11,444
3,553
168
0
11,444
0
25,705
L
Thanatos
Depesz74
Thanatos
6,560
1,676
0
9,310
14,768
4,446
0
7,660
7,014
0
59,503
L
Sobek
Galancer
Sobek
3,236
511
0
2,616
18,042
8,701
0
8,658
9,250
14,804
0
L
Kukulkan
IzumiShirou
Kukulkan
4,081
299
0
180
7,322
1,954
0
5,442
1,688
38,882
0
L
2,758
642
0
1,204
11,292
3,261
0
7,607
3,461
26,618
0
W
Merlin
Ordarion
Merlin
10,606
580
0
2,518
7,859
2,332
2,189
1,892
5,967
61,055
0
L
Amaterasu
PappaBean00S
Amaterasu
7,750
3,721
0
491
11,046
6,565
2,367
2,977
7,594
0
39,474
W
Anubis
THCM1
Anubis
17,371
486
0
3,832
8,301
3,614
0
1,510
6,791
77,416
0
W
Neith
Volfryt
Neith
8,561
4,220
0
1,796
7,453
2,676
3,033
3,401
4,052
0
54,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,370
Gold Earned
46,841
328
Minions Killed
454
0
Camps Cleared
0
1,274,237
Distance Traveled
1,514,308
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,085
534
17
1
0
311,340
1
W
Bakasura
8,456
497
83
5
0
323,508
5
L
Thanatos
10,482
617
103
6
0
304,088
1
L
Sobek
7,437
437
24
1
0
309,847
0
L
Kukulkan
6,962
410
81
5
0
195,678
1
L
Merlin
6,991
411
45
3
0
205,849
0
W
Merlin
9,778
575
120
7
0
304,072
4
L
Amaterasu
8,498
500
75
4
0
258,775
1
W
Anubis
10,484
617
122
7
0
292,733
0
W
Neith
9,038
532
112
7
0
282,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role