Player Matchup

Artemis
Artemis
 
Artemis
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JumboNuggets
Morgan Le Fay
Level 26
God Stats
16W - 17L
1,526 SR
Queue Stats
70W - 52L
1,525 Elo+
Solo
Khepri
Khepri
iiAmPepe
Khepri
Level 29
God Stats
13W - 5L
1,617 SR
Queue Stats
101W - 110L
1,449 Elo+
Solo
Amaterasu
Amaterasu
zunito
Amaterasu
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 13L
1,352 Elo+
Solo
Tsukuyomi
Tsukuyomi
闲散云中鹤
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,376 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,440 Elo+

VS

Team Averages
Level 25
1,589 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Stackfuls
Gilgamesh
Level 27
God Stats
2W - 1L
1,497 SR
Queue Stats
108W - 102L
1,436 Elo+
Solo
Bacchus
Bacchus
Thragarr
Bacchus
Level 23
God Stats
7W - 3L
1,754 SR
Queue Stats
37W - 24L
1,581 Elo+
Party 1
Fenrir
Fenrir
alexrichqc
Fenrir
Level 16
God Stats
15W - 10L
1,535 SR
Queue Stats
52W - 37L
1,516 Elo+
Party 1
Merlin
Merlin
charles2qc2
Merlin
Level 28
God Stats
10W - 6L
1,585 SR
Queue Stats
138W - 99L
1,560 Elo+
Party 1
Neith
Neith
sphynxes
Neith
Level 29
God Stats
62W - 51L
1,576 SR
Queue Stats
134W - 129L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
1 / 3 / 0
4,325
541
2,846
3,606
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
JumboNuggets
Morgan Le Fay
8
1 / 2 / 0
4,730
591
4,805
4,069
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
iiAmPepe
Khepri
7
0 / 2 / 1
4,284
536
1,356
4,093
1,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
zunito
Amaterasu
8
0 / 2 / 0
4,477
560
1,069
5,854
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
闲散云中鹤
Tsukuyomi
5
0 / 2 / 0
3,819
477
748
3,574
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Stackfuls
Gilgamesh
9
1 / 0 / 0
4,973
622
2,698
3,627
1,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Thragarr
Bacchus
7
1 / 1 / 3
4,760
595
1,690
3,941
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
alexrichqc
Fenrir
9
6 / 0 / 1
5,882
735
3,938
5,317
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
9
2 / 1 / 3
5,348
669
4,233
4,126
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
sphynxes
Neith
7
1 / 0 / 2
4,514
564
1,932
3,456
712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
L
Morgan Le Fay
JumboNuggets
Morgan Le Fay
1
2
0
0.5
W
Gilgamesh
Stackfuls
Gilgamesh
1
0
0
1
W
Bacchus
Thragarr
Bacchus
1
1
3
2.5
W
Fenrir
alexrichqc
Fenrir
6
0
1
6.5
W
Merlin
2
1
3
3.5
L
Khepri
iiAmPepe
Khepri
0
2
1
0.25
W
Neith
sphynxes
Neith
1
0
2
2
L
Amaterasu
zunito
Amaterasu
0
2
0
0
L
Tsukuyomi
闲散云中鹤
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,824
Damage
14,491
21,196
Taken
20,467
6,955
Mitigated
6,523
5,584
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,846
1,403
0
214
3,606
1,084
64
1,968
1,524
0
15,883
L
Morgan Le Fay
JumboNuggets
Morgan Le Fay
4,805
523
0
649
4,069
1,110
0
1,638
2,267
20,839
0
W
Gilgamesh
Stackfuls
Gilgamesh
2,698
872
0
798
3,627
1,085
222
0
3,627
0
17,780
W
Bacchus
Thragarr
Bacchus
1,690
206
0
1,272
3,941
2,007
0
1,531
2,358
7,078
0
W
Fenrir
alexrichqc
Fenrir
3,938
1,791
0
2,500
5,317
1,527
358
877
4,340
0
25,152
W
Merlin
4,233
591
0
1,341
4,126
1,192
0
2,736
1,172
25,144
0
L
Khepri
iiAmPepe
Khepri
1,356
0
0
532
4,093
1,796
0
1,506
2,571
12,683
0
W
Neith
sphynxes
Neith
1,932
970
0
1,866
3,456
712
0
641
2,809
0
17,523
L
Amaterasu
zunito
Amaterasu
1,069
603
0
3,189
5,854
1,981
0
0
5,854
0
14,789
L
Tsukuyomi
闲散云中鹤
Tsukuyomi
748
290
0
1,000
3,574
984
0
481
3,057
0
9,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,635
Gold Earned
25,477
178
Minions Killed
197
0
Camps Cleared
0
733,290
Distance Traveled
820,051
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,325
541
40
5
0
136,584
0
L
Morgan Le Fay
4,730
591
50
6
0
148,630
4
W
Gilgamesh
4,973
622
40
5
0
173,734
2
W
Bacchus
4,760
595
13
2
0
155,732
2
W
Fenrir
5,882
735
55
7
0
177,617
3
W
Merlin
5,348
669
62
8
0
150,097
3
L
Khepri
4,284
536
22
3
0
172,746
2
W
Neith
4,514
564
27
3
0
162,871
1
L
Amaterasu
4,477
560
37
5
0
150,157
2
L
Tsukuyomi
3,819
477
29
4
0
125,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role