Player Matchup

Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
COSMOBADGER
Hercules
Level 143
God Stats
8W - 4L
1,775 SR
Queue Stats
61W - 72L
1,643 Elo+
Solo
Cerberus
Cerberus
Cpt_Cold12
Cerberus
Level 158
God Stats
5W - 6L
1,616 SR
Queue Stats
544W - 377L
1,761 Elo+
Solo
Kukulkan
Kukulkan
WHJ Donny
Kukulkan
Level 115
God Stats
11W - 8L
1,614 SR
Queue Stats
690W - 647L
1,654 Elo+
Party 1
Cernunnos
Cernunnos
WHJ Kenny
Cernunnos
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
251W - 213L
1,568 Elo+
Party 1
Team Averages
Level 132
1,601 SR
1,625 Elo+

VS

Team Averages
Level 110
1,624 SR
1,597 Elo+
Fafnir
Fafnir
BigMacAndChips
Fafnir
Level 144
God Stats
18W - 28L
1,640 SR
Queue Stats
433W - 425L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
CrispyWaffel
Gilgamesh
Level 89
God Stats
1W - 4L
1,393 SR
Queue Stats
57W - 73L
1,496 Elo+
Solo
Ah Puch
Ah Puch
MrSolo_DoloYo
Ah Puch
Level 151
God Stats
2W - 5L
1,657 SR
Queue Stats
259W - 252L
1,585 Elo+
Solo
Sol
Sol
Tiamtum
Sol
Level 68
God Stats
5W - 4L
1,789 SR
Queue Stats
111W - 96L
1,606 Elo+
Solo
Serqet
Serqet
Voltage323
Serqet
Level 100
God Stats
7W - 7L
1,639 SR
Queue Stats
381W - 300L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 1 / 1
5,986
599
3,797
5,642
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
COSMOBADGER
Hercules
11
2 / 0 / 1
6,590
659
4,112
4,534
1,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
Cpt_Cold12
Cerberus
8
1 / 0 / 3
5,288
529
3,557
5,163
1,500
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
WHJ Donny
Kukulkan
12
1 / 0 / 2
6,677
668
2,048
3,213
1,074
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
WHJ Kenny
Cernunnos
8
0 / 2 / 1
4,989
499
2,755
5,682
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,406
541
2,692
5,302
3,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
CrispyWaffel
Gilgamesh
8
0 / 3 / 0
4,909
491
1,879
7,024
2,774
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
10
1 / 1 / 0
5,654
565
1,282
5,408
2,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sol
9
2 / 1 / 0
5,288
529
4,310
5,645
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
Voltage323
Serqet
7
0 / 1 / 1
4,583
458
2,033
4,352
1,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
3
3
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
1
3.5
L
0
1
2
1
W
Hercules
COSMOBADGER
Hercules
2
0
1
2.5
W
Cerberus
Cpt_Cold12
Cerberus
1
0
3
2.5
L
Gilgamesh
CrispyWaffel
Gilgamesh
0
3
0
0
L
Ah Puch
1
1
0
1
L
Sol
2
1
0
2
L
Serqet
Voltage323
Serqet
0
1
1
0.5
W
Kukulkan
WHJ Donny
Kukulkan
1
0
2
2
W
Cernunnos
WHJ Kenny
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,269
Damage
12,196
24,234
Taken
27,731
7,312
Mitigated
11,048
7,339
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,797
1,350
0
582
5,642
1,435
0
828
4,628
0
32,568
L
2,692
397
0
2,056
5,302
3,099
0
892
4,410
9,237
0
W
Hercules
COSMOBADGER
Hercules
4,112
1,164
0
1,922
4,534
1,808
0
0
4,534
0
32,788
W
Cerberus
Cpt_Cold12
Cerberus
3,557
355
0
1,819
5,163
1,500
0
1,910
3,159
10,888
0
L
Gilgamesh
CrispyWaffel
Gilgamesh
1,879
235
0
2,541
7,024
2,774
0
513
6,511
0
22,235
L
Ah Puch
1,282
44
0
2,063
5,408
2,568
0
1,410
3,998
33,707
0
L
Sol
4,310
1,161
0
2,712
5,645
1,443
106
1,892
3,753
30,937
0
L
Serqet
Voltage323
Serqet
2,033
309
0
798
4,352
1,164
0
898
3,454
0
19,937
W
Kukulkan
WHJ Donny
Kukulkan
2,048
245
0
1,628
3,213
1,074
0
1,265
1,948
46,496
0
W
Cernunnos
WHJ Kenny
Cernunnos
2,755
1,103
0
1,388
5,682
1,495
0
4,007
1,495
0
26,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
25,840
323
Minions Killed
261
0
Camps Cleared
0
1,012,605
Distance Traveled
897,979
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,986
599
65
7
0
241,651
3
L
Fafnir
5,406
541
16
2
0
194,364
3
W
Hercules
6,590
659
70
7
0
206,605
5
W
Cerberus
5,288
529
13
1
0
212,302
4
L
Gilgamesh
4,909
491
56
6
0
203,735
2
L
Ah Puch
5,654
565
85
9
0
160,894
2
L
Sol
5,288
529
61
6
0
187,737
3
L
Serqet
4,583
458
43
4
0
151,249
2
W
Kukulkan
6,677
668
123
12
0
184,471
4
W
Cernunnos
4,989
499
52
5
0
167,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role