Player Matchup

Heimdallr
Heimdallr
DoNotAsk-
Heimdallr
Level 24
God Stats
24W - 31L
1,401 SR
Queue Stats
102W - 157L
1,323 Elo+
Solo
Hel
Hel
Jager_Onix
Hel
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Torque_STAIN
Yemoja
Level 17
God Stats
11W - 7L
1,581 SR
Queue Stats
78W - 79L
1,297 Elo+
Solo
Hades
Hades
ZeldaAddict23
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
xXv0Lc0mXx2
Anubis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,424 Elo+

VS

Team Averages
Level 5
1,415 SR
1,355 Elo+
Sun Wukong
Sun Wukong
Autisms__
Sun Wukong
Level 5
God Stats
0W - 8L
1,218 SR
Queue Stats
0W - 8L
1,021 Elo+
Solo
Ymir
Ymir
DasGemuese36
Ymir
Level 14
God Stats
5W - 14L
1,358 SR
Queue Stats
211W - 223L
1,252 Elo+
Solo
Thor
Thor
el_pegelagartus_
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
retokim
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
sheirphony
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoNotAsk-
Heimdallr
11
3 / 2 / 6
7,240
517
6,968
7,270
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 2 / 4
8,672
619
7,203
6,045
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 1 / 7
6,840
489
3,127
5,533
2,619
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 2 / 5
6,640
474
1,410
4,276
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
15
7 / 0 / 0
9,130
652
8,513
4,552
2,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Autisms__
Sun Wukong
9
1 / 5 / 3
6,168
441
3,228
9,402
4,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 3 / 2
5,699
407
2,613
10,214
4,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
5,051
361
1,871
4,988
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
retokim
Jormungandr
7
2 / 5 / 0
5,656
404
2,311
5,865
2,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
sheirphony
Danzaburou
9
3 / 7 / 1
5,797
414
5,319
9,516
2,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
20
Kills
7
7
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Autisms__
Sun Wukong
1
5
3
0.5
L
1
3
2
0.67
W
Heimdallr
DoNotAsk-
Heimdallr
3
2
6
3
W
8
2
4
5
W
Yemoja
0
1
7
3.5
W
2
2
5
2.25
L
0
2
0
0
L
Jormungandr
retokim
Jormungandr
2
5
0
0.4
L
Danzaburou
sheirphony
Danzaburou
3
7
1
0.5
W
Anubis
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,221
Damage
15,342
27,676
Taken
39,985
10,573
Mitigated
15,377
9,900
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Autisms__
Sun Wukong
3,228
806
0
2,117
9,402
4,201
415
3,777
5,497
0
15,971
L
2,613
533
0
0
10,214
4,612
33
5,689
4,442
15,241
0
W
Heimdallr
DoNotAsk-
Heimdallr
6,968
2,828
0
432
7,270
2,621
1,968
1,133
6,137
0
36,660
W
7,203
903
288
3,114
6,045
1,810
871
1,740
4,305
42,856
0
W
Yemoja
3,127
381
1,287
1,472
5,533
2,619
531
765
4,768
12,792
0
W
1,410
638
0
276
4,276
1,520
603
1,165
3,111
10,548
0
L
1,871
258
0
504
4,988
1,294
76
2,904
2,006
0
11,674
L
Jormungandr
retokim
Jormungandr
2,311
897
6
194
5,865
2,629
423
2,425
3,200
17,911
0
L
Danzaburou
sheirphony
Danzaburou
5,319
2,703
0
584
9,516
2,641
41
4,869
4,587
0
18,037
W
Anubis
8,513
846
0
3,031
4,552
2,003
2,089
121
4,431
54,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,522
Gold Earned
28,371
300
Minions Killed
141
0
Camps Cleared
0
1,042,190
Distance Traveled
1,111,985
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,168
441
29
2
0
244,157
0
L
Ymir
5,699
407
34
2
0
289,033
0
W
Heimdallr
7,240
517
65
5
0
206,800
0
W
Hel
8,672
619
78
6
0
258,573
2
W
Yemoja
6,840
489
22
2
0
194,182
0
W
Hades
6,640
474
22
2
0
174,069
1
L
Thor
5,051
361
22
2
0
188,138
0
L
Jormungandr
5,656
404
37
3
0
123,255
0
L
Danzaburou
5,797
414
19
1
0
267,402
0
W
Anubis
9,130
652
113
8
0
208,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role