Player Matchup

Mulan
Mulan
AinaSenpai
Mulan
Level 24
God Stats
17W - 8L
1,716 SR
Queue Stats
32W - 11L
1,731 Elo+
Solo
Terra
Terra
Footjob_King
Terra
Level 29
God Stats
2W - 3L
1,606 SR
Queue Stats
81W - 60L
1,610 Elo+
Party 1
Sol
Sol
Jordan97
Sol
Level 26
God Stats
39W - 39L
1,523 SR
Queue Stats
141W - 163L
1,451 Elo+
Party 1
Nemesis
Nemesis
PurplePlexing
Nemesis
Level 21
God Stats
27W - 15L
1,611 SR
Queue Stats
43W - 27L
1,606 Elo+
Party 1
Neith
Neith
XmementX
Neith
Level 4
God Stats
2W - 1L
1,547 SR
Queue Stats
4W - 7L
1,466 Elo+
Solo
Team Averages
Level 21
1,601 SR
1,573 Elo+

VS

Team Averages
Level 15
1,462 SR
1,508 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Miguelito89p
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SRButterKing
Tsukuyomi
Level 13
God Stats
6W - 5L
1,410 SR
Queue Stats
68W - 64L
1,567 Elo+
Solo
Cerberus
Cerberus
WolfSentinel331
Cerberus
Level 3
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 2L
1,490 Elo+
Solo
Neith
Neith
长街落月
Neith
Level 26
God Stats
4W - 2L
1,592 SR
Queue Stats
42W - 32L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
10 / 1 / 1
8,107
737
8,295
6,143
2,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 1 / 5
6,522
593
3,284
9,023
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 3 / 0
5,684
517
3,275
5,673
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
11
2 / 1 / 3
6,180
562
1,700
5,537
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
XmementX
Neith
8
2 / 1 / 4
5,393
490
4,354
2,762
710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 3 / 0
5,582
507
1,721
6,280
2,339
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 7 / 0
3,927
357
715
5,411
1,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
SRButterKing
Tsukuyomi
9
5 / 2 / 0
5,918
538
4,560
6,661
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
7
0 / 4 / 1
4,922
447
2,526
6,627
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 2
4,742
431
3,003
7,606
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
19
Kills
6
7
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
W
Mulan
10
1
1
10.5
W
3
1
5
5.5
W
2
3
0
0.67
L
0
7
0
0
W
Nemesis
2
1
3
3.5
L
Tsukuyomi
SRButterKing
Tsukuyomi
5
2
0
2.5
L
Cerberus
0
4
1
0.13
W
Neith
XmementX
Neith
2
1
4
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,908
Damage
12,525
29,138
Taken
32,585
10,732
Mitigated
10,085
9,623
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,721
541
0
1,527
6,280
2,339
0
0
6,280
0
26,004
W
Mulan
8,295
2,070
0
2,468
6,143
2,957
0
0
6,143
0
44,295
W
3,284
734
355
3,247
9,023
4,224
68
1,111
7,912
16,763
0
W
3,275
864
0
2,158
5,673
1,384
1,921
668
5,005
23,375
0
L
715
356
0
205
5,411
1,188
0
0
5,411
0
5,414
W
Nemesis
1,700
872
0
726
5,537
1,457
324
240
5,297
0
40,672
L
Tsukuyomi
SRButterKing
Tsukuyomi
4,560
1,376
0
1,511
6,661
1,926
0
1,798
4,863
0
23,961
L
Cerberus
2,526
176
0
2,075
6,627
2,748
0
2,455
4,172
10,764
0
W
Neith
XmementX
Neith
4,354
2,183
0
669
2,762
710
636
507
2,255
0
21,016
L
3,003
1,042
0
3,255
7,606
1,884
0
2,306
5,300
0
27,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,886
Gold Earned
25,091
277
Minions Killed
203
0
Camps Cleared
0
1,124,043
Distance Traveled
937,237
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,582
507
65
6
0
179,053
1
W
Mulan
8,107
737
95
9
0
220,902
1
W
Terra
6,522
593
26
2
0
222,313
4
W
Sol
5,684
517
40
4
0
203,065
3
L
Thor
3,927
357
6
1
0
163,730
1
W
Nemesis
6,180
562
72
7
0
251,737
1
L
Tsukuyomi
5,918
538
49
4
0
213,434
0
L
Cerberus
4,922
447
24
2
0
218,238
0
W
Neith
5,393
490
44
4
0
226,026
0
L
Neith
4,742
431
59
5
0
162,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role