Player Matchup

Ares
Ares
Bilyat
Ares
Level 16
God Stats
2W - 3L
1,449 SR
Queue Stats
16W - 19L
1,428 Elo+
Solo
Anubis
Anubis
Deltacraft1006
Anubis
Level 17
God Stats
5W - 5L
1,889 SR
Queue Stats
30W - 40L
1,782 Elo+
Party 1
Khepri
Khepri
hunk7x
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,209 Elo+
Solo
Susano
Susano
kakavico
Susano
Level 5
God Stats
0W - 1L
1,333 SR
Queue Stats
2W - 2L
1,576 Elo+
Solo
Merlin
Merlin
kevinnery540
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,538 Elo+
Party 1
Team Averages
Level 12
1,534 SR
1,506 Elo+

VS

Team Averages
Level 23
1,447 SR
1,384 Elo+
Kali
Kali
Ferna_j7
Kali
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
172W - 191L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
INs4NI73KILL
Gilgamesh
Level 15
God Stats
9W - 10L
1,430 SR
Queue Stats
39W - 54L
1,287 Elo+
Solo
Artio
Artio
Mfernny
Artio
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
272W - 294L
1,565 Elo+
Solo
Cthulhu
Cthulhu
bernardo_br
Cthulhu
Level 27
God Stats
3W - 2L
1,348 SR
Queue Stats
9W - 16L
1,239 Elo+
Solo
Neith
Neith
thiegocarvalho
Neith
Level 28
God Stats
126W - 138L
1,458 SR
Queue Stats
194W - 229L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bilyat
Ares
16
4 / 7 / 5
10,906
436
15,366
24,257
24,164
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 18 / 4
12,257
490
16,986
20,327
8,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
hunk7x
Khepri
11
1 / 9 / 1
8,907
356
3,626
13,854
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
kakavico
Susano
15
4 / 13 / 4
10,541
422
7,040
21,180
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
15
2 / 14 / 6
9,609
384
14,373
18,411
6,426
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
16 / 4 / 16
14,253
570
16,018
23,712
10,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
INs4NI73KILL
Gilgamesh
17
8 / 8 / 14
11,314
453
10,972
22,821
20,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Mfernny
Artio
20
13 / 0 / 20
14,549
582
17,461
19,669
17,307
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
bernardo_br
Cthulhu
18
6 / 2 / 21
12,045
482
12,868
16,560
13,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
16 / 5 / 17
13,999
560
23,135
22,595
7,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
147
18
Kills
59
61
Deaths
19
20
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ares
Bilyat
Ares
4
7
5
0.93
L
7
18
4
0.5
W
Kali
16
4
16
6
W
Gilgamesh
INs4NI73KILL
Gilgamesh
8
8
14
1.88
W
Artio
Mfernny
Artio
13
0
20
23
W
Cthulhu
bernardo_br
Cthulhu
6
2
21
8.25
L
Khepri
hunk7x
Khepri
1
9
1
0.17
L
Susano
kakavico
Susano
4
13
4
0.46
L
Merlin
2
14
6
0.36
W
16
5
17
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,391
Damage
80,454
98,029
Taken
105,357
58,459
Mitigated
69,253
5,997
Healing
44,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Bilyat
Ares
15,366
1,023
245
2,415
24,257
24,164
40
9,406
14,851
37,894
0
L
16,986
442
0
326
20,327
8,743
687
6,043
14,284
48,195
0
W
Kali
16,018
10,367
0
11,001
23,712
10,239
2,780
9,928
13,784
0
77,854
W
Gilgamesh
INs4NI73KILL
Gilgamesh
10,972
1,771
0
4,211
22,821
20,620
1,174
11,748
11,073
0
55,444
W
Artio
Mfernny
Artio
17,461
1,196
1,751
13,428
19,669
17,307
1,439
8,499
11,170
117,771
0
W
Cthulhu
bernardo_br
Cthulhu
12,868
345
431
5,337
16,560
13,393
539
9,444
7,116
43,909
0
L
Khepri
hunk7x
Khepri
3,626
839
0
259
13,854
11,177
32
4,546
9,308
25,501
0
L
Susano
kakavico
Susano
7,040
777
0
1,345
21,180
7,949
0
5,567
15,613
0
33,474
L
Merlin
14,373
3,444
0
1,407
18,411
6,426
353
4,767
13,644
47,443
0
W
23,135
13,189
0
8,696
22,595
7,694
3,014
10,732
11,863
0
111,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,220
Gold Earned
66,160
253
Minions Killed
551
0
Camps Cleared
0
1,700,539
Distance Traveled
2,137,875
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,906
436
50
2
0
435,571
0
L
Anubis
12,257
490
65
3
0
291,507
0
W
Kali
14,253
570
114
5
0
458,642
1
W
Gilgamesh
11,314
453
66
3
0
358,283
0
W
Artio
14,549
582
183
7
0
505,354
0
W
Cthulhu
12,045
482
52
2
0
515,141
0
L
Khepri
8,907
356
37
1
0
287,915
0
L
Susano
10,541
422
39
2
0
371,049
0
L
Merlin
9,609
384
62
2
0
314,497
0
W
Neith
13,999
560
136
5
0
300,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role