Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlueFoxVinie
Fenrir
Level 18
God Stats
17W - 24L
1,282 SR
Queue Stats
31W - 45L
1,326 Elo+
Party 1
Ares
Ares
Frezeng
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
kokasa
Chernobog
Level 15
God Stats
19W - 16L
1,543 SR
Queue Stats
41W - 33L
1,316 Elo+
Solo
Team Averages
Level 9
1,465 SR
1,428 Elo+

VS

Team Averages
Level 22
1,450 SR
1,353 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AsJiD
Amaterasu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,296 Elo+
Solo
Ares
Ares
MareVragolan
Ares
Level 23
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 7L
1,346 Elo+
Solo
Bakasura
Bakasura
SMURF7162
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 73L
1,314 Elo+
Solo
Medusa
Medusa
ZioXeno
Medusa
Level 26
God Stats
21W - 21L
1,463 SR
Queue Stats
124W - 144L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
4 / 10 / 4
12,575
434
21,711
29,322
16,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
 
Kukulkan
5
0 / 2 / 2
7,642
264
96
4,279
1,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
17
9 / 10 / 2
12,562
433
13,296
27,552
19,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Frezeng
Ares
17
2 / 10 / 7
11,460
395
5,494
30,131
32,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
kokasa
Chernobog
16
4 / 14 / 6
11,799
407
16,746
28,662
13,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
19 / 1 / 19
16,385
565
41,157
15,334
7,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
AsJiD
Amaterasu
17
4 / 3 / 20
14,218
490
6,990
18,592
11,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 3 / 24
13,304
459
13,770
22,776
22,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
SMURF7162
Bakasura
18
5 / 5 / 12
12,928
446
8,985
22,940
10,831
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
ZioXeno
Medusa
20
11 / 7 / 19
14,101
486
29,771
21,261
9,308
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
139
19
Kills
45
46
Deaths
19
21
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
10
4
0.6
L
Kukulkan
 
Kukulkan
0
2
2
0.5
W
Kukulkan
 
Kukulkan
19
1
19
28.5
W
Amaterasu
AsJiD
Amaterasu
4
3
20
4.67
L
Fenrir
9
10
2
1
L
Ares
Frezeng
Ares
2
10
7
0.55
W
6
3
24
6
W
Bakasura
SMURF7162
Bakasura
5
5
12
2.2
W
Medusa
ZioXeno
Medusa
11
7
19
2.93
L
Chernobog
kokasa
Chernobog
4
14
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,343
Damage
100,673
119,946
Taken
100,903
83,426
Mitigated
61,532
18,058
Healing
33,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
21,711
1,908
148
7,332
29,322
16,951
2,005
14,231
14,775
78,219
0
L
Kukulkan
 
Kukulkan
96
96
0
0
4,279
1,007
0
3,741
538
537
0
W
Kukulkan
 
Kukulkan
41,157
998
0
8,779
15,334
7,558
2,240
5,525
9,809
164,462
0
W
Amaterasu
AsJiD
Amaterasu
6,990
2,337
0
4,857
18,592
11,762
2,975
5,950
11,990
0
27,933
L
Fenrir
13,296
3,081
0
3,464
27,552
19,514
0
9,654
17,210
0
54,739
L
Ares
Frezeng
Ares
5,494
907
0
2,424
30,131
32,846
0
10,480
19,511
27,712
0
W
13,770
465
0
5,371
22,776
22,073
178
6,906
15,870
36,555
0
W
Bakasura
SMURF7162
Bakasura
8,985
5,879
0
4,972
22,940
10,831
0
6,795
16,145
0
71,676
W
Medusa
ZioXeno
Medusa
29,771
18,331
904
8,860
21,261
9,308
2,979
6,589
14,672
0
104,319
L
Chernobog
kokasa
Chernobog
16,746
8,210
0
4,690
28,662
13,108
986
16,821
11,654
0
68,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,038
Gold Earned
70,936
328
Minions Killed
517
0
Camps Cleared
0
1,845,930
Distance Traveled
2,579,159
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,575
434
113
4
0
458,157
3
L
Kukulkan
7,642
264
1
0
0
37,032
1
W
Kukulkan
16,385
565
224
8
0
581,584
6
W
Amaterasu
14,218
490
40
1
0
393,395
6
L
Fenrir
12,562
433
67
2
0
458,721
0
L
Ares
11,460
395
35
1
0
496,045
1
W
Ares
13,304
459
31
1
0
562,343
0
W
Bakasura
12,928
446
109
4
0
528,812
0
W
Medusa
14,101
486
113
4
0
513,025
2
L
Chernobog
11,799
407
112
4
0
395,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role