Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
BlancaVarg
Tiamat
Level 160
God Stats
3W - 6L
1,210 SR
Queue Stats
453W - 468L
1,631 Elo+
Party 2
Chronos
Chronos
Wìndranger
Chronos
Level 158
God Stats
5W - 5L
1,487 SR
Queue Stats
685W - 642L
1,628 Elo+
Solo
Ne Zha
Ne Zha
pudtrivium
Ne Zha
Level 146
God Stats
7W - 12L
1,127 SR
Queue Stats
1,101W - 1,135L
1,519 Elo+
Solo
Team Averages
Level 154
1,365 SR
1,556 Elo+

VS

Team Averages
Level 148
1,590 SR
1,597 Elo+
Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MastaShot
Izanami
Level 149
God Stats
5W - 3L
1,682 SR
Queue Stats
378W - 253L
1,654 Elo+
Party 1
Cupid
Cupid
Nutstalgia
Cupid
Level 127
God Stats
1W - 3L
1,433 SR
Queue Stats
82W - 103L
1,601 Elo+
Solo
Hel
Hel
Sniqer1
Hel
Level 160
God Stats
1W - 3L
1,559 SR
Queue Stats
1,058W - 1,107L
1,578 Elo+
Solo
Kukulkan
Kukulkan
Sof1stik
Kukulkan
Level 147
God Stats
11W - 4L
1,777 SR
Queue Stats
540W - 383L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
4 / 6 / 8
11,405
877
4,606
21,372
20,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
 
Ra
17
2 / 2 / 11
10,014
770
7,662
11,384
5,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
BlancaVarg
Tiamat
19
3 / 2 / 11
10,663
820
16,272
12,195
10,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Wìndranger
Chronos
17
4 / 3 / 5
10,377
798
10,041
16,000
7,338
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
pudtrivium
Ne Zha
17
3 / 4 / 9
10,135
780
20,573
14,339
8,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
1 / 4 / 11
9,369
721
10,263
15,982
18,951
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
MastaShot
Izanami
17
5 / 3 / 7
10,688
822
13,155
12,923
6,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
15
2 / 3 / 8
9,319
717
11,806
14,099
6,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
16
3 / 2 / 10
9,599
738
9,276
12,982
10,708
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Sof1stik
Kukulkan
17
5 / 4 / 9
10,477
806
19,912
11,621
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
61
16
Kills
16
17
Deaths
16
44
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
6
8
1.33
W
Ra
 
Ra
2
2
11
3.75
L
Vamana
 
Vamana
1
4
11
1.63
W
Tiamat
BlancaVarg
Tiamat
3
2
11
4.25
L
Izanami
MastaShot
Izanami
5
3
7
2.83
L
Cupid
2
3
8
2
L
Hel
3
2
10
4
L
Kukulkan
Sof1stik
Kukulkan
5
4
9
2.38
W
Chronos
Wìndranger
Chronos
4
3
5
2.17
W
Ne Zha
pudtrivium
Ne Zha
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,154
Damage
64,412
75,290
Taken
67,607
52,354
Mitigated
48,011
35,804
Healing
37,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,606
417
1,319
1,505
21,372
20,470
656
6,118
15,254
8,524
0
W
Ra
 
Ra
7,662
517
15,452
4,879
11,384
5,677
332
3,330
8,054
22,214
0
L
Vamana
 
Vamana
10,263
3,126
171
2,621
15,982
18,951
123
9,551
6,431
0
18,134
W
Tiamat
BlancaVarg
Tiamat
16,272
1,442
1,293
3,319
12,195
10,762
496
6,085
6,110
39,995
0
L
Izanami
MastaShot
Izanami
13,155
7,140
0
1,149
12,923
6,302
2,499
8,396
4,527
0
28,089
L
Cupid
11,806
5,950
3,482
3,589
14,099
6,522
612
8,218
5,881
0
23,856
L
Hel
9,276
361
16,358
7,731
12,982
10,708
130
5,852
7,130
13,541
0
L
Kukulkan
Sof1stik
Kukulkan
19,912
616
813
1,119
11,621
5,528
316
6,564
5,057
43,296
0
W
Chronos
Wìndranger
Chronos
10,041
2,430
1,823
3,257
16,000
7,338
3,202
7,333
8,667
22,195
0
W
Ne Zha
pudtrivium
Ne Zha
20,573
2,369
725
2,232
14,339
8,107
1,037
6,322
8,017
0
37,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,594
Gold Earned
49,452
143
Minions Killed
153
0
Camps Cleared
0
1,240,831
Distance Traveled
1,221,445
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,405
877
14
1
0
200,670
0
W
Ra
10,014
770
39
3
0
271,812
4
L
Vamana
9,369
721
16
1
0
240,369
0
W
Tiamat
10,663
820
43
3
0
249,005
0
L
Izanami
10,688
822
40
3
0
234,868
2
L
Cupid
9,319
717
29
2
0
241,164
3
L
Hel
9,599
738
9
1
0
250,008
0
L
Kukulkan
10,477
806
59
5
0
255,036
0
W
Chronos
10,377
798
31
2
0
262,553
1
W
Ne Zha
10,135
780
16
1
0
256,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role