Player Matchup

Cerberus
Cerberus
ForesterPL
Cerberus
Level 62
God Stats
80W - 132L
1,377 SR
Queue Stats
339W - 538L
1,264 Elo+
Party 1
Cthulhu
Cthulhu
MagMikolaj
Cthulhu
Level 8
God Stats
5W - 4L
1,586 SR
Queue Stats
6W - 10L
1,313 Elo+
Party 1
Aphrodite
Aphrodite
Slept trust
Aphrodite
Level 54
God Stats
6W - 14L
1,301 SR
Queue Stats
340W - 349L
1,465 Elo+
Solo
Artemis
Artemis
Sytrysia
Artemis
Level 67
God Stats
15W - 20L
1,419 SR
Queue Stats
350W - 550L
1,264 Elo+
Party 1
Thanatos
Thanatos
jplaysgames15000
Thanatos
Level 39
God Stats
35W - 53L
1,413 SR
Queue Stats
301W - 373L
1,420 Elo+
Solo
Team Averages
Level 46
1,419 SR
1,345 Elo+

VS

Team Averages
Level 82
1,368 SR
1,412 Elo+
Chaac
Chaac
Go-zlin
Chaac
Level 100
God Stats
4W - 3L
1,145 SR
Queue Stats
218W - 190L
1,464 Elo+
Party 2
Set
Set
MZV_Dark
Set
Level 79
God Stats
3W - 6L
1,160 SR
Queue Stats
631W - 764L
1,306 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
arnoltmaximus
Morgan Le Fay
Level 148
God Stats
40W - 26L
1,488 SR
Queue Stats
490W - 517L
1,397 Elo+
Solo
Ares
Ares
eiri-animas
Ares
Level 42
God Stats
15W - 9L
1,549 SR
Queue Stats
114W - 81L
1,441 Elo+
Party 2
Medusa
Medusa
hiiragi621
Medusa
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 109L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ForesterPL
Cerberus
4
0 / 2 / 1
6,687
267
211
2,444
444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
MagMikolaj
Cthulhu
17
3 / 11 / 5
10,171
407
14,150
28,059
28,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Slept trust
Aphrodite
17
2 / 10 / 5
10,238
410
10,621
23,919
9,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Sytrysia
Artemis
19
3 / 11 / 6
11,832
473
15,257
22,995
8,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 7 / 5
11,554
462
7,541
20,702
8,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Go-zlin
Chaac
20
10 / 1 / 19
13,727
549
29,604
27,745
28,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 7 / 10
14,381
575
13,661
21,387
12,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
arnoltmaximus
Morgan Le Fay
18
6 / 3 / 13
12,767
511
16,288
14,451
6,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 16
12,984
519
6,952
22,213
18,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
hiiragi621
Medusa
18
6 / 5 / 11
12,647
506
12,166
16,263
7,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
14
Kills
41
41
Deaths
18
22
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ForesterPL
Cerberus
0
2
1
0.25
W
Chaac
Go-zlin
Chaac
10
1
19
19.5
W
12
7
10
2.43
L
Cthulhu
MagMikolaj
Cthulhu
3
11
5
0.5
L
Aphrodite
Slept trust
Aphrodite
2
10
5
0.45
L
Artemis
Sytrysia
Artemis
3
11
6
0.55
W
Morgan Le Fay
arnoltmaximus
Morgan Le Fay
6
3
13
4.17
W
7
2
16
7.5
W
Medusa
hiiragi621
Medusa
6
5
11
2.3
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,780
Damage
78,671
98,119
Taken
102,059
55,317
Mitigated
72,447
27,086
Healing
30,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ForesterPL
Cerberus
211
0
0
726
2,444
444
0
380
2,052
1,377
0
W
Chaac
Go-zlin
Chaac
29,604
3,717
0
15,038
27,745
28,130
1,012
5,208
21,896
300
100,918
W
13,661
6,721
0
3,170
21,387
12,013
1,258
5,419
15,845
0
113,281
L
Cthulhu
MagMikolaj
Cthulhu
14,150
727
228
4,263
28,059
28,184
0
5,275
22,618
50,744
0
L
Aphrodite
Slept trust
Aphrodite
10,621
1,657
2,956
7,489
23,919
9,389
170
9,447
13,900
52,982
0
L
Artemis
Sytrysia
Artemis
15,257
4,439
0
2,153
22,995
8,895
0
3,941
18,918
0
89,085
W
Morgan Le Fay
arnoltmaximus
Morgan Le Fay
16,288
863
942
3,563
14,451
6,547
2,172
5,087
9,214
76,183
0
W
6,952
394
0
5,581
22,213
18,432
435
5,166
14,483
24,974
0
W
Medusa
hiiragi621
Medusa
12,166
5,027
0
2,286
16,263
7,325
5,211
3,034
13,109
0
87,851
L
7,541
2,269
565
8,706
20,702
8,405
0
3,471
17,091
0
54,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
66,506
371
Minions Killed
587
0
Camps Cleared
0
1,742,513
Distance Traveled
2,218,510
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,687
267
3
0
0
25,742
0
W
Chaac
13,727
549
149
6
0
486,750
3
W
Set
14,381
575
149
6
0
442,738
0
L
Cthulhu
10,171
407
81
3
0
435,500
1
L
Aphrodite
10,238
410
75
3
0
398,272
2
L
Artemis
11,832
473
126
5
0
403,733
0
W
Morgan Le Fay
12,767
511
113
5
0
407,441
6
W
Ares
12,984
519
37
1
0
468,720
1
W
Medusa
12,647
506
139
6
0
412,861
0
L
Thanatos
11,554
462
86
3
0
479,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role