Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BlueFoxVinie
Fenrir
Level 18
God Stats
17W - 24L
1,247 SR
Queue Stats
31W - 45L
1,303 Elo+
Party 1
Erlang Shen
Erlang Shen
KuePt
Erlang Shen
Level 25
God Stats
3W - 1L
1,722 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Neith
Neith
RafaLindu
Neith
Level 21
God Stats
3W - 4L
1,675 SR
Queue Stats
132W - 110L
1,500 Elo+
Party 2
Geb
Geb
blj000
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,148 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,390 Elo+

VS

Team Averages
Level 21
1,415 SR
1,309 Elo+
Thor
Thor
MStreamerbtw
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,079 Elo+
Solo
Loki
Loki
Snotch
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
ZioXeno
Zeus
Level 26
God Stats
6W - 6L
1,337 SR
Queue Stats
124W - 144L
1,320 Elo+
Solo
Izanami
Izanami
n0noow
Izanami
Level 23
God Stats
27W - 18L
1,515 SR
Queue Stats
78W - 53L
1,428 Elo+
Solo
Khepri
Khepri
ronel987
Khepri
Level 25
God Stats
7W - 9L
1,221 SR
Queue Stats
26W - 31L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
6 / 1 / 4
8,533
610
10,662
8,450
4,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
9 / 1 / 5
8,038
574
4,333
9,842
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
KuePt
Erlang Shen
12
5 / 0 / 3
8,123
580
6,430
8,883
3,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
RafaLindu
Neith
12
3 / 0 / 2
7,940
567
3,773
3,272
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
blj000
Geb
11
2 / 2 / 4
7,101
507
2,192
6,168
6,788
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,864
347
1,811
5,445
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Loki
Snotch
Loki
8
3 / 6 / 1
5,805
415
3,642
9,373
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
ZioXeno
Zeus
9
1 / 7 / 0
6,437
460
4,545
9,369
3,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
n0noow
Izanami
10
0 / 3 / 1
6,061
433
3,633
9,388
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
ronel987
Khepri
9
0 / 4 / 1
6,056
433
1,480
8,145
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
25
Kills
4
4
Deaths
26
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
4
8
W
Fenrir
9
1
5
11.5
W
Erlang Shen
KuePt
Erlang Shen
5
0
3
6.5
L
0
6
0
0
W
Neith
RafaLindu
Neith
3
0
2
4
L
Loki
Snotch
Loki
3
6
1
0.58
L
Zeus
ZioXeno
Zeus
1
7
0
0.14
W
Geb
blj000
Geb
2
2
4
2
L
Izanami
n0noow
Izanami
0
3
1
0.17
L
Khepri
ronel987
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,390
Damage
15,111
36,615
Taken
41,720
20,225
Mitigated
13,520
5,819
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,662
1,264
0
2,014
8,450
4,393
940
2,424
6,026
50,248
0
W
Fenrir
4,333
545
0
2,881
9,842
4,188
0
1,677
8,165
0
35,177
W
Erlang Shen
KuePt
Erlang Shen
6,430
3,632
0
463
8,883
3,840
268
512
8,371
0
33,256
L
1,811
1,089
0
66
5,445
1,435
0
1,397
4,048
0
8,789
W
Neith
RafaLindu
Neith
3,773
1,933
0
461
3,272
1,016
462
613
2,659
0
47,555
L
Loki
Snotch
Loki
3,642
1,223
0
1,660
9,373
2,762
0
2,904
6,469
0
16,718
L
Zeus
ZioXeno
Zeus
4,545
1,110
0
1,286
9,369
3,042
0
5,394
3,975
25,951
0
W
Geb
blj000
Geb
2,192
693
0
0
6,168
6,788
281
799
5,369
19,517
0
L
Izanami
n0noow
Izanami
3,633
1,894
0
2,880
9,388
2,395
332
1,597
7,791
0
35,145
L
Khepri
ronel987
Khepri
1,480
146
0
268
8,145
3,886
49
1,562
6,583
19,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
29,223
341
Minions Killed
198
0
Camps Cleared
0
1,299,135
Distance Traveled
1,066,164
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,533
610
96
7
0
255,524
1
W
Fenrir
8,038
574
54
4
0
282,092
0
W
Erlang Shen
8,123
580
43
3
0
283,743
4
L
Thor
4,864
347
19
1
0
149,807
2
W
Neith
7,940
567
110
8
0
248,212
0
L
Loki
5,805
415
29
2
0
271,509
0
L
Zeus
6,437
460
40
3
0
210,227
1
W
Geb
7,101
507
38
3
0
229,564
0
L
Izanami
6,061
433
79
6
0
220,377
1
L
Khepri
6,056
433
31
2
0
214,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role