Player Matchup

Ganesha
Ganesha
Gold IV
BeastmodeJV
Ganesha
Gold IV
Level 68
God Stats
22W - 7L
1,828 SR
Queue Stats
123W - 125L
1,329 MMR
Solo
Hercules
Hercules
Gold V
RolandPro2
Hercules
Gold V
Level 129
God Stats
15W - 15L
1,526 SR
Queue Stats
352W - 383L
1,299 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Trafalogier
Danzaburou
Gold IV
Level 160
God Stats
31W - 23L
1,527 SR
Queue Stats
470W - 462L
1,353 MMR
Solo
Janus
Janus
Silver II
milhojas
Janus
Silver II
Level 147
God Stats
2W - 3L
1,428 SR
Queue Stats
77W - 73L
1,308 MMR
Solo
Fenrir
Fenrir
Silver III
wikiwikabey
Fenrir
Silver III
Level 65
God Stats
1W - 0L
1,722 SR
Queue Stats
9W - 12L
1,307 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,606 SR
1,319 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,576 SR
1,344 MMR
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
DNoMite
Thanatos
Silver IV
Level 106
God Stats
2W - 2L
1,643 SR
Queue Stats
15W - 21L
1,300 MMR
Solo
Neith
Neith
Gold V
Siolar
Neith
Gold V
Level 160
God Stats
15W - 19L
1,493 SR
Queue Stats
342W - 367L
1,300 MMR
Solo
Discordia
Discordia
Gold V
Suppository
Discordia
Gold V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
480W - 502L
1,338 MMR
Solo
Odin
Odin
Silver I
alsacz
Odin
Silver I
Level 102
God Stats
3W - 1L
1,746 SR
Queue Stats
237W - 252L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeastmodeJV
Ganesha
15
0 / 0 / 17
12,185
530
6,693
18,314
17,696
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
RolandPro2
Hercules
18
10 / 4 / 5
13,246
576
17,668
22,400
21,731
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Trafalogier
Danzaburou
20
3 / 0 / 12
14,050
611
13,841
18,742
7,251
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
milhojas
Janus
19
6 / 2 / 6
13,362
581
7,623
10,783
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
18
5 / 4 / 6
12,737
554
8,500
19,701
12,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AnhurSetAthenaGilgameshSol

VS

Bans
PersephoneApolloKing ArthurCu ChulainnIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 9 / 2
8,444
367
4,708
16,726
14,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
DNoMite
Thanatos
16
3 / 0 / 3
11,079
482
7,177
17,405
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Siolar
Neith
17
0 / 6 / 2
11,170
486
5,562
14,171
5,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Suppository
Discordia
18
5 / 4 / 0
12,253
533
14,781
12,675
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
alsacz
Odin
15
1 / 5 / 4
10,445
454
10,256
18,147
19,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
24
Kills
9
10
Deaths
24
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
9
2
0.11
W
Ganesha
BeastmodeJV
Ganesha
0
0
17
8.5
L
Thanatos
DNoMite
Thanatos
3
0
3
4.5
W
Hercules
RolandPro2
Hercules
10
4
5
3.13
L
Neith
Siolar
Neith
0
6
2
0.17
L
Discordia
Suppository
Discordia
5
4
0
1.25
W
Danzaburou
Trafalogier
Danzaburou
3
0
12
9
L
Odin
alsacz
Odin
1
5
4
0.6
W
Janus
milhojas
Janus
6
2
6
4.5
W
Fenrir
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,325
Damage
42,484
89,940
Taken
79,124
63,344
Mitigated
50,275
35,939
Healing
28,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,708
1,275
1,050
2,662
16,726
14,161
35
4,155
12,571
23,946
7,838
W
Ganesha
BeastmodeJV
Ganesha
6,693
560
0
6,674
18,314
17,696
241
4,820
13,494
25,921
0
L
Thanatos
DNoMite
Thanatos
7,177
1,738
0
17,136
17,405
6,874
0
2,110
15,295
0
69,561
W
Hercules
RolandPro2
Hercules
17,668
5,395
0
10,487
22,400
21,731
169
4,211
18,189
0
59,016
L
Neith
Siolar
Neith
5,562
1,753
0
2,764
14,171
5,812
5,989
836
13,335
0
76,788
L
Discordia
Suppository
Discordia
14,781
163
0
1,435
12,675
4,084
0
3,589
9,086
79,327
0
W
Danzaburou
Trafalogier
Danzaburou
13,841
5,969
0
7,838
18,742
7,251
7,683
4,881
13,861
0
131,345
L
Odin
alsacz
Odin
10,256
2,321
0
3,595
18,147
19,344
0
4,012
14,135
100
56,465
W
Janus
milhojas
Janus
7,623
48
0
2,444
10,783
3,860
2,665
3,844
6,939
100,897
0
W
Fenrir
8,500
2,243
0
8,496
19,701
12,806
2,010
3,638
16,063
0
84,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,580
Gold Earned
53,391
605
Minions Killed
529
0
Camps Cleared
0
2,228,660
Distance Traveled
1,962,967
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,444
367
49
2
0
274,945
12
W
Ganesha
12,185
530
13
1
0
473,617
9
L
Thanatos
11,079
482
111
5
0
478,262
0
W
Hercules
13,246
576
95
4
0
430,756
5
L
Neith
11,170
486
147
6
0
334,320
7
L
Discordia
12,253
533
118
5
0
430,542
4
W
Danzaburou
14,050
611
166
7
0
423,057
9
L
Odin
10,445
454
104
5
0
444,898
4
W
Janus
13,362
581
187
8
0
464,449
9
W
Fenrir
12,737
554
144
6
0
436,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role