Player Matchup

Hercules
Hercules
Minactore
Hercules
Level 83
God Stats
7W - 3L
1,711 SR
Queue Stats
154W - 169L
1,529 Elo+
Solo
Zeus
Zeus
QrowPride
Zeus
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 52L
1,362 Elo+
Party 1
Cupid
Cupid
distinctexpert3
Cupid
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 46L
1,347 Elo+
Party 1
Team Averages
Level 85
1,570 SR
1,413 Elo+

VS

Team Averages
Level 73
1,491 SR
1,432 Elo+
Zeus
Zeus
Gatzu85
Zeus
Level 67
God Stats
2W - 8L
1,335 SR
Queue Stats
23W - 41L
1,279 Elo+
Solo
Chiron
Chiron
IMPERATUSOR
Chiron
Level 143
God Stats
235W - 314L
1,497 SR
Queue Stats
526W - 736L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
PirSultan27
Gilgamesh
Level 9
God Stats
10W - 11L
1,643 SR
Queue Stats
13W - 16L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Minactore
Hercules
15
1 / 4 / 13
11,415
713
11,838
25,459
22,163
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
17
12 / 3 / 1
12,779
799
19,410
10,969
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 4 / 12
11,755
735
10,665
13,382
4,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gatzu85
Zeus
14
1 / 4 / 9
9,885
618
12,727
11,359
4,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
13
1 / 7 / 9
9,775
611
10,683
16,233
6,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
PirSultan27
Gilgamesh
13
9 / 6 / 2
10,961
685
16,714
20,830
20,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
17
Kills
11
11
Deaths
17
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
Gatzu85
Zeus
1
4
9
1.38
L
Chiron
1
7
9
0.79
W
Hercules
Minactore
Hercules
1
4
13
1.88
L
Gilgamesh
PirSultan27
Gilgamesh
9
6
2
1.67
W
Zeus
12
3
1
4.17
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,913
Damage
40,124
49,810
Taken
48,422
30,166
Mitigated
32,032
20,662
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Gatzu85
Zeus
12,727
956
0
2,861
11,359
4,176
460
3,187
7,986
40,579
0
L
Chiron
10,683
2,778
2,218
4,026
16,233
6,960
400
6,675
9,181
0
37,749
W
Hercules
Minactore
Hercules
11,838
3,947
0
10,665
25,459
22,163
337
6,379
18,480
0
32,493
L
Gilgamesh
PirSultan27
Gilgamesh
16,714
5,096
842
2,996
20,830
20,896
508
8,483
11,845
0
32,790
W
Zeus
19,410
1,771
489
3,759
10,969
3,609
670
2,700
8,149
66,644
0
W
10,665
7,981
1,936
3,813
13,382
4,394
2,019
3,648
9,674
0
32,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
30,621
170
Minions Killed
158
0
Camps Cleared
0
849,326
Distance Traveled
793,166
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,885
618
71
4
0
261,191
0
L
Chiron
9,775
611
64
4
0
269,557
3
W
Hercules
11,415
713
21
1
0
276,584
7
L
Gilgamesh
10,961
685
23
1
0
262,418
3
W
Zeus
12,779
799
98
6
0
264,722
1
W
Cupid
11,755
735
51
3
0
308,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role