Player Matchup

Fafnir
Fafnir
Frenh
Fafnir
Level 19
God Stats
7W - 5L
1,352 SR
Queue Stats
76W - 56L
1,440 Elo+
Solo
Ullr
Ullr
MatheusCFrota
Ullr
Level 24
God Stats
27W - 42L
1,596 SR
Queue Stats
204W - 217L
1,520 Elo+
Solo
Mulan
Mulan
Threshloko
Mulan
Level 29
God Stats
33W - 26L
1,601 SR
Queue Stats
112W - 132L
1,517 Elo+
Solo
Da Ji
Da Ji
VonSydow
Da Ji
Level 34
God Stats
15W - 31L
1,395 SR
Queue Stats
137W - 144L
1,455 Elo+
Party 1
Anubis
Anubis
jonhmonster
Anubis
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
117W - 114L
1,373 Elo+
Party 1
Team Averages
Level 27
1,489 SR
1,461 Elo+

VS

Team Averages
Level 15
1,487 SR
1,427 Elo+
Bacchus
Bacchus
AlTokeMiOnichan
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,278 Elo+
Solo
Bakasura
Bakasura
BufadorDeKills
Bakasura
Level 8
God Stats
0W - 1L
1,324 SR
Queue Stats
6W - 5L
1,499 Elo+
Solo
Hachiman
Hachiman
Kagabriel1381
Hachiman
Level 27
God Stats
1W - 4L
1,409 SR
Queue Stats
223W - 259L
1,440 Elo+
Solo
Bellona
Bellona
NacifBre2803
Bellona
Level 18
God Stats
46W - 46L
1,431 SR
Queue Stats
301W - 328L
1,375 Elo+
Solo
Guan Yu
Guan Yu
Outrix105
Guan Yu
Level 18
God Stats
1W - 1L
1,773 SR
Queue Stats
70W - 41L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Frenh
Fafnir
9
2 / 0 / 5
6,339
576
1,431
5,536
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
3 / 1 / 4
6,104
555
2,487
5,176
1,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
12
1 / 0 / 3
7,706
701
6,649
8,715
4,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
VonSydow
Da Ji
10
11 / 1 / 2
7,320
665
7,833
7,761
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
2 / 1 / 8
6,764
615
5,391
3,156
1,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,371
488
1,738
5,693
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
9
1 / 5 / 0
5,368
488
2,805
9,574
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Kagabriel1381
Hachiman
7
0 / 5 / 1
4,688
426
3,125
6,304
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NacifBre2803
Bellona
8
1 / 4 / 0
5,057
460
1,705
7,869
3,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Outrix105
Guan Yu
11
0 / 2 / 0
5,988
544
5,615
9,557
7,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
19
Kills
2
3
Deaths
19
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bakasura
1
5
0
0.2
W
Fafnir
Frenh
Fafnir
2
0
5
4.5
L
Hachiman
Kagabriel1381
Hachiman
0
5
1
0.1
W
3
1
4
5
L
Bellona
NacifBre2803
Bellona
1
4
0
0.25
L
Guan Yu
Outrix105
Guan Yu
0
2
0
0
W
Mulan
1
0
3
2.5
W
Da Ji
VonSydow
Da Ji
11
1
2
12
W
Anubis
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,791
Damage
14,988
30,344
Taken
38,997
14,764
Mitigated
19,355
9,679
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,738
208
0
663
5,693
3,370
0
2,073
3,620
18,544
0
L
Bakasura
2,805
1,654
322
3,430
9,574
3,346
195
1,589
7,985
0
25,696
W
Fafnir
Frenh
Fafnir
1,431
404
0
1,964
5,536
4,677
0
1,192
4,344
12,642
0
L
Hachiman
Kagabriel1381
Hachiman
3,125
1,170
210
497
6,304
1,693
0
1,537
4,767
0
15,981
W
2,487
1,135
0
318
5,176
1,364
0
307
4,841
0
29,372
L
Bellona
NacifBre2803
Bellona
1,705
591
0
2,007
7,869
3,214
0
1,623
6,246
0
18,737
L
Guan Yu
Outrix105
Guan Yu
5,615
704
197
4,024
9,557
7,732
0
0
9,557
0
33,850
W
Mulan
6,649
1,491
0
4,547
8,715
4,859
0
0
8,687
0
38,923
W
Da Ji
VonSydow
Da Ji
7,833
3,327
0
1,551
7,761
2,389
0
0
7,711
0
33,605
W
Anubis
5,391
747
0
1,299
3,156
1,475
76
239
2,749
34,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,233
Gold Earned
26,472
284
Minions Killed
222
0
Camps Cleared
0
1,001,836
Distance Traveled
1,079,934
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,371
488
38
3
0
237,987
4
L
Bakasura
5,368
488
58
5
0
222,899
1
W
Fafnir
6,339
576
17
2
0
197,754
2
L
Hachiman
4,688
426
34
3
0
175,778
0
W
Ullr
6,104
555
53
5
0
178,912
1
L
Bellona
5,057
460
31
3
0
201,717
3
L
Guan Yu
5,988
544
61
6
0
241,553
0
W
Mulan
7,706
701
88
8
0
199,586
1
W
Da Ji
7,320
665
47
4
0
227,990
1
W
Anubis
6,764
615
79
7
0
197,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role