Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Corsu2b2b2b
Ymir
Level 98
God Stats
12W - 15L
1,439 SR
Queue Stats
426W - 455L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Totoxenberg
Morgan Le Fay
Level 106
God Stats
10W - 9L
1,448 SR
Queue Stats
426W - 506L
1,411 Elo+
Party 1
Pele
Pele
barbarendave549
Pele
Level 104
God Stats
11W - 9L
1,602 SR
Queue Stats
488W - 449L
1,447 Elo+
Party 2
Bellona
Bellona
max548000
Bellona
Level 80
God Stats
31W - 25L
1,483 SR
Queue Stats
294W - 378L
1,365 Elo+
Party 1
Team Averages
Level 91
1,494 SR
1,422 Elo+

VS

Team Averages
Level 60
1,508 SR
1,395 Elo+
Loki
Loki
 
Loki
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Havok_Bird
Odin
Level 43
God Stats
0W - 1L
1,251 SR
Queue Stats
16W - 31L
1,271 Elo+
Solo
Izanami
Izanami
High Knight69
Izanami
Level 73
God Stats
8W - 3L
1,848 SR
Queue Stats
51W - 34L
1,444 Elo+
Party 3
Kuzenbo
Kuzenbo
MrQuishma
Kuzenbo
Level 41
God Stats
4W - 3L
1,495 SR
Queue Stats
186W - 213L
1,367 Elo+
Party 3
Thoth
Thoth
Orennade
Thoth
Level 63
God Stats
5W - 12L
1,443 SR
Queue Stats
103W - 122L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 1 / 4
7,212
515
8,223
9,474
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 3
7,261
519
4,576
11,195
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
Totoxenberg
Morgan Le Fay
14
0 / 1 / 1
7,925
566
1,198
5,559
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 1
7,631
545
4,526
8,057
2,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
max548000
Bellona
12
1 / 3 / 0
7,019
501
2,032
8,672
4,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 0 / 1
8,660
619
5,996
5,226
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

6
0 / 1 / 2
5,453
390
1,488
3,337
1,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
11
3 / 3 / 1
6,717
480
6,178
9,484
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MrQuishma
Kuzenbo
10
1 / 3 / 2
6,529
466
2,858
11,953
6,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Orennade
Thoth
13
1 / 1 / 0
7,095
507
4,491
3,585
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
10
10
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
4
2
L
Loki
 
Loki
5
0
1
5.5
W
1
3
3
0.83
L
0
1
2
1
L
Izanami
3
3
1
1.17
L
Kuzenbo
MrQuishma
Kuzenbo
1
3
2
0.67
L
Thoth
Orennade
Thoth
1
1
0
1
W
Morgan Le Fay
Totoxenberg
Morgan Le Fay
0
1
1
0.5
W
6
2
1
3.25
W
Bellona
max548000
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
21,011
42,957
Taken
33,585
16,872
Mitigated
13,102
14,868
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,223
2,441
282
5,400
9,474
2,832
510
2,027
7,447
0
49,834
L
Loki
 
Loki
5,996
897
0
2,458
5,226
1,791
0
227
4,967
0
51,850
W
4,576
789
0
2,072
11,195
5,136
0
1,951
9,158
29,974
0
L
1,488
418
0
1,179
3,337
1,203
0
0
3,337
0
12,296
L
Izanami
6,178
3,309
0
2,248
9,484
2,406
0
1,411
8,073
0
47,751
L
Kuzenbo
MrQuishma
Kuzenbo
2,858
1,052
0
2,660
11,953
6,694
0
2,667
9,286
13,643
0
L
Thoth
Orennade
Thoth
4,491
72
0
894
3,585
1,008
0
1,381
2,148
41,629
0
W
Morgan Le Fay
Totoxenberg
Morgan Le Fay
1,198
43
0
1,349
5,559
1,906
648
2,328
2,833
53,928
0
W
4,526
766
0
3,229
8,057
2,540
48
473
7,498
0
39,691
W
Bellona
max548000
Bellona
2,032
728
0
2,536
8,672
4,458
157
0
8,672
0
35,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
34,454
447
Minions Killed
349
0
Camps Cleared
0
1,331,532
Distance Traveled
1,200,122
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,212
515
93
7
0
256,292
2
L
Loki
8,660
619
102
7
0
292,778
3
W
Ymir
7,261
519
51
4
0
240,108
0
L
Odin
5,453
390
30
2
0
122,888
0
L
Izanami
6,717
480
104
7
0
241,649
1
L
Kuzenbo
6,529
466
18
1
0
278,084
4
L
Thoth
7,095
507
95
7
0
264,723
5
W
Morgan Le Fay
7,925
566
140
10
0
266,136
3
W
Pele
7,631
545
78
6
0
313,547
0
W
Bellona
7,019
501
85
6
0
255,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role