Player Matchup

Morgan Le Fay
Morgan Le Fay
AetherSoul52
Morgan Le Fay
Level 14
God Stats
11W - 9L
1,500 SR
Queue Stats
27W - 21L
1,480 Elo+
Party 2
Fenrir
Fenrir
Christm40
Fenrir
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 19L
1,201 Elo+
Solo
Hel
Hel
Dimzozo
Hel
Level 11
God Stats
1W - 3L
1,225 SR
Queue Stats
7W - 15L
1,321 Elo+
Solo
Neith
Neith
Talal201
Neith
Level 29
God Stats
17W - 22L
1,529 SR
Queue Stats
252W - 282L
1,479 Elo+
Solo
Tiamat
Tiamat
tuhmorenito18
Tiamat
Level 25
God Stats
2W - 0L
1,776 SR
Queue Stats
12W - 11L
1,402 Elo+
Party 2
Team Averages
Level 16
1,506 SR
1,377 Elo+

VS

Team Averages
Level 17
1,471 SR
1,531 Elo+
Chang'e
Chang'e
 
Chang'e
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Gybosos
Hachiman
Level 6
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 1
Amaterasu
Amaterasu
MisterioZvezd
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,515 Elo+
Solo
Artemis
Artemis
Seregagaga007
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Susano
Susano
Skylesses
Susano
Level 29
God Stats
4W - 13L
1,148 SR
Queue Stats
221W - 225L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AetherSoul52
Morgan Le Fay
18
14 / 3 / 6
11,781
655
15,045
11,509
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Christm40
Fenrir
15
10 / 2 / 7
10,275
571
11,819
14,255
7,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
14
2 / 1 / 15
8,819
490
3,292
4,838
1,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Talal201
Neith
14
5 / 1 / 6
9,152
508
5,356
8,996
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 7 / 5
8,848
492
6,946
9,755
4,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 7 / 3
7,961
442
3,974
12,626
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Gybosos
Hachiman
10
0 / 8 / 2
6,423
357
3,515
10,166
2,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
MisterioZvezd
Amaterasu
13
4 / 5 / 3
8,364
465
5,752
10,453
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
13
2 / 6 / 2
8,098
450
5,871
10,191
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Skylesses
Susano
13
5 / 7 / 2
8,921
496
5,488
12,961
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
33
Kills
14
14
Deaths
33
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
7
3
0.64
W
Morgan Le Fay
AetherSoul52
Morgan Le Fay
14
3
6
5.67
W
Fenrir
Christm40
Fenrir
10
2
7
6.75
W
Hel
2
1
15
9.5
L
Hachiman
Gybosos
Hachiman
0
8
2
0.13
L
Amaterasu
MisterioZvezd
Amaterasu
4
5
3
1.1
L
Artemis
2
6
2
0.5
L
Susano
Skylesses
Susano
5
7
2
0.86
W
Neith
Talal201
Neith
5
1
6
8
W
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,458
Damage
24,600
49,353
Taken
56,397
21,754
Mitigated
20,150
21,428
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,974
258
631
2,748
12,626
4,263
0
6,036
6,304
29,032
0
W
Morgan Le Fay
AetherSoul52
Morgan Le Fay
15,045
1,747
0
3,698
11,509
4,894
2,076
1,122
10,291
80,953
0
W
Fenrir
Christm40
Fenrir
11,819
2,201
0
2,023
14,255
7,474
0
1,383
12,748
0
66,635
W
Hel
3,292
396
6,504
2,996
4,838
1,600
269
449
4,323
15,731
0
L
Hachiman
Gybosos
Hachiman
3,515
2,330
0
634
10,166
2,733
0
2,841
7,253
0
19,480
L
Amaterasu
MisterioZvezd
Amaterasu
5,752
2,527
0
1,668
10,453
5,354
624
6,745
3,603
114
28,561
L
Artemis
5,871
2,768
0
2,195
10,191
3,235
192
4,823
5,272
0
34,942
L
Susano
Skylesses
Susano
5,488
1,170
0
3,858
12,961
4,565
0
4,115
8,682
0
43,410
W
Neith
Talal201
Neith
5,356
1,204
0
4,029
8,996
2,959
951
144
8,852
0
51,185
W
6,946
651
0
2,178
9,755
4,827
47
651
9,051
27,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,875
Gold Earned
39,767
408
Minions Killed
282
0
Camps Cleared
0
1,632,752
Distance Traveled
1,552,285
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,961
442
65
4
0
324,742
5
W
Morgan Le Fay
11,781
655
136
8
0
330,830
1
W
Fenrir
10,275
571
89
5
0
334,910
0
W
Hel
8,819
490
33
2
0
349,293
10
L
Hachiman
6,423
357
30
2
0
285,704
1
L
Amaterasu
8,364
465
60
3
0
316,979
4
L
Artemis
8,098
450
63
4
0
294,904
1
L
Susano
8,921
496
64
4
0
329,956
4
W
Neith
9,152
508
92
5
0
306,266
1
W
Tiamat
8,848
492
58
3
0
311,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role