Player Matchup

Sol
Sol
 
Sol
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
WOLF-DUNE
Fenrir
Level 128
God Stats
19W - 13L
1,560 SR
Queue Stats
31W - 35L
1,517 Elo+
Party 4
Baron Samedi
Baron Samedi
david_1965245
Baron Samedi
Level 47
God Stats
5W - 7L
1,600 SR
Queue Stats
241W - 326L
1,280 Elo+
Party 3
Fafnir
Fafnir
elecrepro
Fafnir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 16L
1,566 Elo+
Party 4
Izanami
Izanami
the_ivambo_10
Izanami
Level 28
God Stats
4W - 7L
1,707 SR
Queue Stats
124W - 204L
1,290 Elo+
Party 3
Team Averages
Level 54
1,573 SR
1,430 Elo+

VS

Team Averages
Level 60
1,424 SR
1,400 Elo+
Bakasura
Bakasura
Bowser2534
Bakasura
Level 65
God Stats
5W - 9L
1,257 SR
Queue Stats
202W - 245L
1,362 Elo+
Party 2
Artio
Artio
Lust_to_Envy
Artio
Level 29
God Stats
16W - 14L
1,713 SR
Queue Stats
289W - 305L
1,378 Elo+
Party 1
Izanami
Izanami
Myth-Orpheus
Izanami
Level 26
God Stats
40W - 33L
1,517 SR
Queue Stats
167W - 190L
1,385 Elo+
Party 2
Susano
Susano
SonOfSleipnir
Susano
Level 53
God Stats
5W - 9L
1,302 SR
Queue Stats
193W - 258L
1,363 Elo+
Party 2
Nu Wa
Nu Wa
lLa_Dinde
Nu Wa
Level 127
God Stats
1W - 6L
1,331 SR
Queue Stats
146W - 125L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 4 / 0
5,727
573
3,400
5,492
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
WOLF-DUNE
Fenrir
9
2 / 2 / 1
5,490
549
3,442
7,685
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
david_1965245
Baron Samedi
8
0 / 4 / 0
4,783
478
3,628
6,003
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
elecrepro
Fafnir
8
0 / 1 / 1
4,957
496
4,134
7,705
3,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
9
0 / 0 / 1
4,674
467
2,841
4,044
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bowser2534
Bakasura
12
3 / 0 / 1
7,035
704
3,496
6,508
2,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 2
5,578
558
1,858
7,017
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Myth-Orpheus
Izanami
10
0 / 0 / 0
6,012
601
3,265
6,003
1,685
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
1 / 3 / 2
5,215
522
2,789
6,200
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
lLa_Dinde
Nu Wa
10
5 / 1 / 1
6,668
667
7,942
4,987
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
10
11
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
0
0.5
W
Bakasura
Bowser2534
Bakasura
3
0
1
3.5
W
1
0
2
2
W
Izanami
Myth-Orpheus
Izanami
0
0
0
0
W
1
3
2
0.67
L
Fenrir
WOLF-DUNE
Fenrir
2
2
1
1.25
L
Baron Samedi
david_1965245
Baron Samedi
0
4
0
0
L
Fafnir
elecrepro
Fafnir
0
1
1
0.5
W
Nu Wa
lLa_Dinde
Nu Wa
5
1
1
5.5
L
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
19,350
30,929
Taken
30,715
12,132
Mitigated
10,086
7,820
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,400
641
0
1,376
5,492
1,187
784
3,496
1,996
32,898
0
W
Bakasura
Bowser2534
Bakasura
3,496
2,684
0
3,767
6,508
2,464
612
2,860
3,320
0
29,584
W
1,858
108
592
3,384
7,017
2,832
0
2,203
4,790
6,932
0
W
Izanami
Myth-Orpheus
Izanami
3,265
2,180
0
2,414
6,003
1,685
211
1,584
4,419
0
46,746
W
2,789
652
0
0
6,200
1,675
0
1,477
4,567
0
22,892
L
Fenrir
WOLF-DUNE
Fenrir
3,442
742
0
359
7,685
2,031
0
2,631
5,054
0
29,472
L
Baron Samedi
david_1965245
Baron Samedi
3,628
395
0
1,510
6,003
4,539
0
452
5,302
21,220
0
L
Fafnir
elecrepro
Fafnir
4,134
770
0
2,671
7,705
3,387
0
2,185
5,520
12,266
0
W
Nu Wa
lLa_Dinde
Nu Wa
7,942
3,182
0
1,379
4,987
1,430
720
2,318
2,457
38,923
0
L
Izanami
2,841
1,302
270
1,634
4,044
988
214
1,036
3,008
0
27,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,631
Gold Earned
30,508
228
Minions Killed
286
0
Camps Cleared
0
906,605
Distance Traveled
944,050
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,727
573
66
7
0
166,495
0
W
Bakasura
7,035
704
86
9
0
206,960
3
W
Artio
5,578
558
6
1
0
192,111
2
W
Izanami
6,012
601
97
10
0
155,477
1
W
Susano
5,215
522
41
4
0
212,496
2
L
Fenrir
5,490
549
63
6
0
201,826
0
L
Baron Samedi
4,783
478
34
3
0
166,946
0
L
Fafnir
4,957
496
13
1
0
197,091
4
W
Nu Wa
6,668
667
56
6
0
177,006
2
L
Izanami
4,674
467
52
5
0
174,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role