Player Matchup

Mercury
Mercury
Frankie11
Mercury
Level 14
God Stats
11W - 10L
1,891 SR
Queue Stats
163W - 159L
1,500 Elo+
Party 1
Sobek
Sobek
Milan0808
Sobek
Level 26
God Stats
2W - 1L
1,618 SR
Queue Stats
102W - 94L
1,426 Elo+
Party 1
Cupid
Cupid
QvorBG357
Cupid
Level 25
God Stats
1W - 2L
1,217 SR
Queue Stats
38W - 76L
1,212 Elo+
Solo
Chaac
Chaac
bl0ndemar1e
Chaac
Level 25
God Stats
13W - 15L
1,473 SR
Queue Stats
220W - 242L
1,391 Elo+
Party 1
Janus
Janus
kinai500
Janus
Level 106
God Stats
26W - 22L
1,483 SR
Queue Stats
151W - 143L
1,439 Elo+
Party 1
Team Averages
Level 39
1,536 SR
1,394 Elo+

VS

Team Averages
Level 16
1,406 SR
1,282 Elo+
Bacchus
Bacchus
CAPRISUNXD
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
LoGic3l
Ratatoskr
Level 29
God Stats
16W - 13L
1,526 SR
Queue Stats
155W - 170L
1,356 Elo+
Solo
Cernunnos
Cernunnos
Moudj
Cernunnos
Level 8
God Stats
32W - 45L
1,053 SR
Queue Stats
161W - 206L
1,185 Elo+
Solo
Hun Batz
Hun Batz
Vihotd
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,280 Elo+
Solo
Anubis
Anubis
Zaclish
Anubis
Level 18
God Stats
0W - 2L
1,448 SR
Queue Stats
3W - 8L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Frankie11
Mercury
11
4 / 1 / 1
6,645
511
2,658
6,634
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Milan0808
Sobek
8
0 / 2 / 4
5,823
448
2,026
10,361
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
QvorBG357
Cupid
5
0 / 4 / 1
4,625
356
855
4,518
840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
9 / 1 / 2
7,899
608
10,110
10,735
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
kinai500
Janus
13
8 / 1 / 0
7,767
597
8,979
4,129
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CAPRISUNXD
Bacchus
8
1 / 3 / 5
6,112
470
3,340
7,012
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
LoGic3l
Ratatoskr
11
3 / 4 / 0
7,347
565
4,293
7,836
3,591
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Moudj
Cernunnos
9
4 / 3 / 1
6,237
480
5,773
6,092
1,926
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Vihotd
Hun Batz
10
0 / 8 / 1
5,951
458
3,767
10,424
5,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Zaclish
Anubis
10
1 / 3 / 1
5,871
452
4,190
4,528
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
21
Kills
9
9
Deaths
21
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CAPRISUNXD
Bacchus
1
3
5
1.17
W
Mercury
Frankie11
Mercury
4
1
1
4.5
L
Ratatoskr
LoGic3l
Ratatoskr
3
4
0
0.75
W
Sobek
Milan0808
Sobek
0
2
4
1
L
Cernunnos
Moudj
Cernunnos
4
3
1
1.5
W
Cupid
QvorBG357
Cupid
0
4
1
0.13
L
Hun Batz
Vihotd
Hun Batz
0
8
1
0.06
L
Anubis
Zaclish
Anubis
1
3
1
0.5
W
9
1
2
10
W
Janus
kinai500
Janus
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,628
Damage
21,363
36,377
Taken
35,892
18,792
Mitigated
17,048
13,941
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CAPRISUNXD
Bacchus
3,340
552
0
1,166
7,012
4,490
243
3,319
3,502
9,171
0
W
Mercury
Frankie11
Mercury
2,658
1,423
342
908
6,634
1,996
0
1,363
5,271
0
32,920
L
Ratatoskr
LoGic3l
Ratatoskr
4,293
1,518
0
1,897
7,836
3,591
0
1,943
5,607
0
31,841
W
Sobek
Milan0808
Sobek
2,026
294
205
4,082
10,361
6,064
234
1,929
8,432
11,970
0
L
Cernunnos
Moudj
Cernunnos
5,773
2,310
0
16
6,092
1,926
520
2,819
3,125
0
31,110
W
Cupid
QvorBG357
Cupid
855
250
71
480
4,518
840
24
1,805
2,713
0
5,911
L
Hun Batz
Vihotd
Hun Batz
3,767
1,790
0
902
10,424
5,295
0
0
9,738
0
22,605
L
Anubis
Zaclish
Anubis
4,190
375
195
1,064
4,528
1,746
0
2,205
2,049
27,875
0
W
10,110
2,830
0
6,069
10,735
8,774
858
921
9,814
0
39,404
W
Janus
kinai500
Janus
8,979
397
128
1,656
4,129
1,118
1,376
1,512
2,617
43,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
31,518
224
Minions Killed
225
0
Camps Cleared
0
1,205,763
Distance Traveled
1,159,358
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,112
470
11
1
0
231,821
0
W
Mercury
6,645
511
61
5
0
280,234
1
L
Ratatoskr
7,347
565
71
5
0
220,829
2
W
Sobek
5,823
448
13
1
0
212,329
1
L
Cernunnos
6,237
480
65
5
0
213,907
0
W
Cupid
4,625
356
13
1
0
200,733
0
L
Hun Batz
5,951
458
37
3
0
256,075
0
L
Anubis
5,871
452
41
3
0
236,726
1
W
Chaac
7,899
608
58
4
0
259,267
2
W
Janus
7,767
597
79
6
0
253,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role