Player Matchup

Ares
Ares
Mat1ZJee
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,255 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MythDogge
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,232 SR
Queue Stats
23W - 22L
1,516 Elo+
Solo
Merlin
Merlin
VIKINGPARHAM
Merlin
Level 18
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 2L
1,009 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,260 Elo+

VS

Team Averages
Level 20
1,425 SR
1,399 Elo+
Discordia
Discordia
BlazingHadou
Discordia
Level 25
God Stats
3W - 4L
1,321 SR
Queue Stats
13W - 12L
1,309 Elo+
Solo
Odin
Odin
RockyTopWiz
Odin
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 82L
1,421 Elo+
Solo
Neith
Neith
flagdark
Neith
Level 29
God Stats
34W - 49L
1,453 SR
Queue Stats
81W - 89L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
4 / 5 / 20
17,178
636
13,379
38,408
50,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
MythDogge
Morgan Le Fay
20
21 / 3 / 2
19,570
725
45,493
30,563
17,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
14
0 / 7 / 7
13,384
496
3,310
18,108
6,480
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlazingHadou
Discordia
19
2 / 7 / 5
15,281
566
25,572
18,374
7,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 9
16,407
608
21,241
30,313
32,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
flagdark
Neith
19
10 / 14 / 2
16,445
609
24,055
27,291
11,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
25
Kills
15
15
Deaths
25
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
BlazingHadou
Discordia
2
7
5
0.64
L
Ares
4
5
20
2.8
L
Morgan Le Fay
MythDogge
Morgan Le Fay
21
3
2
7.33
W
3
4
9
1.88
L
Merlin
0
7
7
0.5
W
Neith
flagdark
Neith
10
14
2
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,182
Damage
70,868
87,079
Taken
75,978
74,635
Mitigated
51,577
22,144
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BlazingHadou
Discordia
25,572
1,040
504
2,807
18,374
7,549
394
15,948
2,426
81,365
0
L
Ares
13,379
1,266
2,722
5,178
38,408
50,844
428
10,689
26,847
36,518
0
L
Morgan Le Fay
MythDogge
Morgan Le Fay
45,493
3,164
1,571
12,673
30,563
17,311
1,783
10,037
19,628
146,822
0
W
21,241
1,976
1,017
6,257
30,313
32,524
479
24,150
6,163
0
63,056
L
Merlin
3,310
77
0
0
18,108
6,480
529
2,958
15,032
21,416
0
W
Neith
flagdark
Neith
24,055
9,077
255
2,841
27,291
11,504
2,571
22,084
5,207
0
62,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,132
Gold Earned
48,133
219
Minions Killed
234
0
Camps Cleared
0
1,200,499
Distance Traveled
1,227,764
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,281
566
99
4
0
403,212
0
L
Ares
17,178
636
35
1
0
367,986
3
L
Morgan Le Fay
19,570
725
152
6
0
468,062
7
W
Odin
16,407
608
70
3
0
483,757
0
L
Merlin
13,384
496
32
1
0
364,451
0
W
Neith
16,445
609
65
2
0
340,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role