Player Matchup

Morgan Le Fay
Morgan Le Fay
AshigaraMK2TR
Morgan Le Fay
Level 86
God Stats
19W - 21L
1,402 SR
Queue Stats
443W - 424L
1,506 Elo+
Party 1
Ymir
Ymir
FumbDounded
Ymir
Level 33
God Stats
2W - 6L
1,541 SR
Queue Stats
102W - 118L
1,467 Elo+
Solo
Chiron
Chiron
KAGETUNA
Chiron
Level 43
God Stats
51W - 36L
1,638 SR
Queue Stats
394W - 415L
1,559 Elo+
Party 1
Mercury
Mercury
TwoStubs
Mercury
Level 106
God Stats
7W - 6L
1,637 SR
Queue Stats
430W - 425L
1,404 Elo+
Solo
Hel
Hel
perocandy
Hel
Level 104
God Stats
7W - 5L
1,433 SR
Queue Stats
704W - 693L
1,529 Elo+
Party 1
Team Averages
Level 74
1,530 SR
1,493 Elo+

VS

Team Averages
Level 56
1,645 SR
1,484 Elo+
Da Ji
Da Ji
BAUMBA
Da Ji
Level 29
God Stats
3W - 1L
1,822 SR
Queue Stats
41W - 34L
1,541 Elo+
Party 3
Sun Wukong
Sun Wukong
FusionRipper
Sun Wukong
Level 119
God Stats
10W - 8L
1,542 SR
Queue Stats
102W - 82L
1,511 Elo+
Party 3
Ra
Ra
Grenade0Doom
Ra
Level 64
God Stats
1W - 2L
1,567 SR
Queue Stats
55W - 50L
1,482 Elo+
Party 3
Sobek
Sobek
cutescp173
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,426 Elo+
Party 2
Izanami
Izanami
麦山12138
Izanami
Level 43
God Stats
3W - 8L
1,793 SR
Queue Stats
228W - 239L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AshigaraMK2TR
Morgan Le Fay
14
4 / 8 / 4
9,146
481
8,873
17,803
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 10
9,892
521
8,102
16,294
10,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
KAGETUNA
Chiron
17
7 / 7 / 6
10,294
542
14,131
15,531
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
TwoStubs
Mercury
17
0 / 5 / 2
9,605
506
4,436
15,377
6,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 5 / 3
10,589
557
11,253
14,996
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BAUMBA
Da Ji
14
3 / 5 / 2
9,163
482
8,764
13,771
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
FusionRipper
Sun Wukong
17
5 / 3 / 7
11,265
593
15,601
15,392
9,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 4 / 5
10,629
559
5,667
11,923
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
14
7 / 4 / 6
10,618
559
9,634
13,106
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
麦山12138
Izanami
19
10 / 4 / 5
12,660
666
17,205
13,617
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
20
Kills
29
29
Deaths
20
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AshigaraMK2TR
Morgan Le Fay
4
8
4
0.75
W
Da Ji
BAUMBA
Da Ji
3
5
2
0.8
L
2
4
10
1.75
W
Sun Wukong
FusionRipper
Sun Wukong
5
3
7
2.83
W
4
4
5
1.63
L
Chiron
KAGETUNA
Chiron
7
7
6
1.43
L
Mercury
TwoStubs
Mercury
0
5
2
0.2
W
Sobek
7
4
6
2.5
L
7
5
3
1.7
W
Izanami
麦山12138
Izanami
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,795
Damage
56,871
80,001
Taken
67,809
33,786
Mitigated
37,591
23,058
Healing
11,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AshigaraMK2TR
Morgan Le Fay
8,873
361
231
3,244
17,803
6,006
352
3,969
13,679
48,154
0
W
Da Ji
BAUMBA
Da Ji
8,764
2,360
0
629
13,771
4,965
0
5,148
8,623
0
47,915
L
8,102
1,695
0
1,485
16,294
10,284
0
2,899
13,358
24,017
0
W
Sun Wukong
FusionRipper
Sun Wukong
15,601
2,274
0
4,450
15,392
9,687
875
5,489
9,903
0
65,224
W
5,667
200
679
862
11,923
4,019
32
6,769
5,154
41,639
0
L
Chiron
KAGETUNA
Chiron
14,131
7,695
433
3,152
15,531
5,682
812
2,856
12,501
0
68,523
L
Mercury
TwoStubs
Mercury
4,436
1,903
0
2,925
15,377
6,033
797
1,786
13,485
0
70,528
W
Sobek
9,634
627
0
3,902
13,106
13,948
0
7,363
5,743
22,723
0
L
11,253
663
4,182
7,406
14,996
5,781
216
3,218
11,648
65,338
0
W
Izanami
麦山12138
Izanami
17,205
12,656
0
890
13,617
4,972
4,682
3,459
10,158
0
96,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,526
Gold Earned
54,335
482
Minions Killed
468
0
Camps Cleared
0
1,794,977
Distance Traveled
1,785,930
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,146
481
66
3
0
363,826
7
W
Da Ji
9,163
482
79
4
0
320,190
3
L
Ymir
9,892
521
29
2
0
384,932
7
W
Sun Wukong
11,265
593
115
6
0
385,671
4
W
Ra
10,629
559
90
5
0
378,268
3
L
Chiron
10,294
542
126
7
0
317,759
4
L
Mercury
9,605
506
138
7
0
371,753
3
W
Sobek
10,618
559
30
2
0
376,042
7
L
Hel
10,589
557
123
6
0
356,707
6
W
Izanami
12,660
666
154
8
0
325,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role