Player Matchup

Ra
Ra
FH_-KX
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,281 Elo+
Solo
Jormungandr
Jormungandr
sirkiller
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,325 Elo+
Party 1
Fafnir
Fafnir
vader984276
Fafnir
Level 27
God Stats
4W - 5L
1,398 SR
Queue Stats
103W - 114L
1,289 Elo+
Solo
Ymir
Ymir
yRegulus
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,325 Elo+
Party 1
Persephone
Persephone
yet1i
Persephone
Level 14
God Stats
5W - 5L
1,344 SR
Queue Stats
27W - 32L
1,355 Elo+
Solo
Team Averages
Level 36
1,448 SR
1,315 Elo+

VS

Team Averages
Level 26
1,398 SR
1,405 Elo+
Merlin
Merlin
ASAP BEAST2693
Merlin
Level 28
God Stats
3W - 4L
1,705 SR
Queue Stats
42W - 36L
1,424 Elo+
Solo
Bellona
Bellona
Daz-Gamer-Derek_
Bellona
Level 29
God Stats
2W - 3L
1,120 SR
Queue Stats
18W - 16L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
RobinvE2003
Gilgamesh
Level 24
God Stats
4W - 3L
1,163 SR
Queue Stats
77W - 70L
1,439 Elo+
Solo
Bacchus
Bacchus
SimplyMagickal
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,344 Elo+
Solo
Cupid
Cupid
Winchemaru
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
0 / 13 / 7
10,772
829
5,830
18,597
8,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
sirkiller
Jormungandr
16
1 / 11 / 2
10,719
825
9,376
26,943
20,358
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
19
2 / 1 / 9
12,566
967
5,183
17,106
25,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
18
4 / 6 / 6
12,527
964
14,102
28,146
34,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
yet1i
Persephone
18
7 / 12 / 5
13,973
1,075
19,270
22,878
10,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
9,537
734
230
777
291
20
7 / 5 / 14
13,368
1,028
15,574
17,881
11,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
RobinvE2003
Gilgamesh
20
10 / 3 / 16
14,238
1,095
24,135
18,383
9,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 4 / 18
13,057
1,004
11,253
12,490
9,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
20
21 / 1 / 12
16,003
1,231
54,359
14,094
5,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
103
14
Kills
43
43
Deaths
14
29
Assists
60
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
7
5
14
2.8
L
Ra
0
13
7
0.27
W
Gilgamesh
RobinvE2003
Gilgamesh
10
3
16
6
W
5
4
18
3.5
W
Cupid
21
1
12
27
L
Jormungandr
sirkiller
Jormungandr
1
11
2
0.18
L
Fafnir
2
1
9
6.5
L
Ymir
4
6
6
1.17
L
Persephone
yet1i
Persephone
7
12
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,761
Damage
105,551
113,670
Taken
63,625
99,224
Mitigated
36,550
4,117
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
230
0
0
11
777
291
0
337
440
1,733
0
W
15,574
10,106
0
655
17,881
11,478
0
14,593
3,288
0
35,012
L
Ra
5,830
828
78
225
18,597
8,431
0
2,469
16,128
19,770
0
W
Gilgamesh
RobinvE2003
Gilgamesh
24,135
10,419
0
226
18,383
9,120
0
15,561
2,822
43
40,513
W
11,253
1,714
0
1,786
12,490
9,880
0
10,087
2,403
26,373
0
W
Cupid
54,359
41,003
1,581
5,802
14,094
5,781
0
13,183
911
0
94,452
L
Jormungandr
sirkiller
Jormungandr
9,376
2,415
0
0
26,943
20,358
0
1,463
25,480
29,569
0
L
Fafnir
5,183
1,644
0
472
17,106
25,882
0
3,177
13,929
14,377
0
L
Ymir
14,102
1,874
8
571
28,146
34,331
0
2,581
25,565
45,825
0
L
Persephone
yet1i
Persephone
19,270
2,844
335
2,428
22,878
10,222
0
1,834
21,032
36,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,557
Gold Earned
66,203
205
Minions Killed
212
3
Camps Cleared
7
1,027,115
Distance Traveled
957,715
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,537
734
3
0
0
17,388
0
W
Bellona
13,368
1,028
35
3
5
220,540
0
L
Ra
10,772
829
27
2
0
189,008
0
W
Gilgamesh
14,238
1,095
42
3
1
257,480
0
W
Bacchus
13,057
1,004
41
3
1
233,331
0
W
Cupid
16,003
1,231
91
7
0
228,976
0
L
Jormungandr
10,719
825
46
4
1
145,849
0
L
Fafnir
12,566
967
16
1
1
260,064
1
L
Ymir
12,527
964
78
6
1
216,401
0
L
Persephone
13,973
1,075
38
3
0
215,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role