Player Matchup

Anubis
Anubis
Dragonffw
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
THCM1
Thanatos
Level 27
God Stats
11W - 26L
1,340 SR
Queue Stats
152W - 132L
1,371 Elo+
Solo
Yemoja
Yemoja
ebaaaaaash
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,130 Elo+
Solo
Tyr
Tyr
joseilitoX2003
Tyr
Level 24
God Stats
4W - 3L
1,558 SR
Queue Stats
48W - 39L
1,460 Elo+
Solo
Izanami
Izanami
n0noow
Izanami
Level 23
God Stats
27W - 18L
1,492 SR
Queue Stats
78W - 53L
1,409 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,374 Elo+

VS

Team Averages
Level 16
1,515 SR
1,417 Elo+
Fenrir
Fenrir
Itsderiva84
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,143 Elo+
Party 1
Izanami
Izanami
Skycoderz
Izanami
Level 23
God Stats
6W - 7L
1,546 SR
Queue Stats
71W - 79L
1,321 Elo+
Solo
Cthulhu
Cthulhu
Wolv3zz_AdrY
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
dedox1991
Ymir
Level 29
God Stats
1W - 3L
1,333 SR
Queue Stats
88W - 127L
1,432 Elo+
Solo
Da Ji
Da Ji
gondrix123
Da Ji
Level 14
God Stats
1W - 1L
1,696 SR
Queue Stats
2W - 1L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dragonffw
Anubis
16
2 / 4 / 10
12,169
420
12,114
11,736
8,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
THCM1
Thanatos
20
36 / 1 / 8
18,758
647
38,774
23,404
15,711
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
ebaaaaaash
Yemoja
20
5 / 5 / 13
14,489
500
12,061
18,528
19,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 1 / 18
15,488
534
15,014
33,510
42,392
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
n0noow
Izanami
19
5 / 11 / 15
13,757
474
13,136
25,537
9,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 13 / 4
11,983
413
8,674
23,183
9,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Skycoderz
Izanami
20
8 / 11 / 7
14,290
493
21,524
28,848
11,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Wolv3zz_AdrY
Cthulhu
16
2 / 15 / 8
10,762
371
14,265
29,966
28,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
17
3 / 12 / 2
11,910
411
17,922
27,052
19,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
10
5 / 9 / 4
9,929
342
7,514
11,520
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
47
59
Kills
22
22
Deaths
60
64
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dragonffw
Anubis
2
4
10
1.75
L
Fenrir
4
13
4
0.46
L
Izanami
Skycoderz
Izanami
8
11
7
1.05
W
Thanatos
THCM1
Thanatos
36
1
8
40
L
Cthulhu
Wolv3zz_AdrY
Cthulhu
2
15
8
0.4
L
Ymir
3
12
2
0.33
W
Yemoja
ebaaaaaash
Yemoja
5
5
13
2.3
L
Da Ji
5
9
4
0.78
W
11
1
18
20
W
Izanami
n0noow
Izanami
5
11
15
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,099
Damage
69,899
112,715
Taken
120,569
95,315
Mitigated
72,205
54,761
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dragonffw
Anubis
12,114
476
345
3,924
11,736
8,672
1,300
4,178
7,378
45,830
0
L
Fenrir
8,674
1,697
470
1,284
23,183
9,223
1,010
4,438
18,745
0
60,493
L
Izanami
Skycoderz
Izanami
21,524
15,402
0
4,076
28,848
11,273
5,262
5,985
22,863
0
92,644
W
Thanatos
THCM1
Thanatos
38,774
19,166
0
27,322
23,404
15,711
1,801
7,762
15,432
0
168,471
L
Cthulhu
Wolv3zz_AdrY
Cthulhu
14,265
486
280
2,362
29,966
28,696
0
7,856
22,110
45,457
0
L
Ymir
17,922
3,000
0
2,090
27,052
19,144
82
3,436
23,616
76,743
0
W
Yemoja
ebaaaaaash
Yemoja
12,061
1,199
1,850
3,369
18,528
19,495
1,956
5,810
12,070
52,079
0
L
Da Ji
7,514
2,202
0
995
11,520
3,869
0
2,460
9,060
0
19,643
W
15,014
1,548
0
12,159
33,510
42,392
229
11,261
22,039
0
88,450
W
Izanami
n0noow
Izanami
13,136
8,193
0
5,792
25,537
9,045
3,434
4,316
21,041
0
90,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,661
Gold Earned
58,874
584
Minions Killed
425
0
Camps Cleared
0
2,463,790
Distance Traveled
1,949,856
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,169
420
67
2
0
334,581
2
L
Fenrir
11,983
413
100
3
0
423,160
0
L
Izanami
14,290
493
133
5
0
427,198
2
W
Thanatos
18,758
647
192
7
0
583,509
0
L
Cthulhu
10,762
371
54
2
0
440,334
3
L
Ymir
11,910
411
107
4
0
402,113
0
W
Yemoja
14,489
500
61
2
0
542,264
0
L
Da Ji
9,929
342
31
1
0
257,051
0
W
Tyr
15,488
534
147
5
0
531,044
0
W
Izanami
13,757
474
117
4
0
472,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role