Player Matchup

Chiron
Chiron
Gold III
Bonesaw9881
Chiron
Gold III
Level 142
God Stats
2W - 4L
1,346 SR
Queue Stats
491W - 486L
1,564 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Laggy asT
Sun Wukong
Gold II
Level 146
God Stats
17W - 9L
2,037 SR
Queue Stats
324W - 318L
1,580 MMR
Solo
Sylvanus
Sylvanus
Gold II
gypsynomad6
Sylvanus
Gold II
Level 156
God Stats
0W - 3L
1,326 SR
Queue Stats
68W - 56L
1,597 MMR
Solo
Set
Set
Gold I
qlosop
Set
Gold I
Level 155
God Stats
2W - 4L
1,430 SR
Queue Stats
156W - 161L
1,618 MMR
Solo
Janus
Janus
Platinum V
zEXPEDITIOUSLYz
Janus
Platinum V
Level 104
God Stats
13W - 10L
1,562 SR
Queue Stats
355W - 340L
1,633 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,540 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,618 SR
1,599 MMR
Izanami
Izanami
Gold I
ChampionOfGodz-
Izanami
Gold I
Level 157
God Stats
3W - 3L
1,831 SR
Queue Stats
63W - 67L
1,611 MMR
Solo
Thanatos
Thanatos
Silver I
Hüman
Thanatos
Silver I
Level 86
God Stats
39W - 28L
1,605 SR
Queue Stats
569W - 474L
1,627 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Style Render
Cthulhu
Platinum V
Level 154
God Stats
13W - 11L
1,535 SR
Queue Stats
373W - 375L
1,549 MMR
Solo
Achilles
Achilles
Gold III
Yeahbutseriously
Achilles
Gold III
Level 156
God Stats
47W - 63L
1,514 SR
Queue Stats
884W - 906L
1,561 MMR
Solo
Persephone
Persephone
Gold I
oOlKurolOo
Persephone
Gold I
Level 159
God Stats
6W - 5L
1,604 SR
Queue Stats
353W - 346L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
1 / 5 / 0
9,552
531
5,474
11,015
3,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Laggy asT
Sun Wukong
16
5 / 5 / 0
9,678
538
10,865
17,592
13,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
gypsynomad6
Sylvanus
12
1 / 1 / 3
7,636
424
3,750
10,796
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
qlosop
Set
14
4 / 6 / 2
9,021
501
5,440
14,144
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 7 / 2
8,439
469
6,393
13,276
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AthenaTiamatLokiDanzaburouTsukuyomi

VS

Bans
Cu ChulainnKing ArthurAnhurTyrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 3
12,571
698
8,218
10,695
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Hüman
Thanatos
19
13 / 3 / 4
12,307
684
12,847
14,343
6,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Style Render
Cthulhu
15
1 / 2 / 10
10,445
580
5,349
12,146
8,825
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 4 / 4
9,993
555
8,520
15,480
10,228
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
oOlKurolOo
Persephone
16
5 / 2 / 4
11,417
634
11,829
8,428
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
11
Kills
24
24
Deaths
11
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
5
0
0.2
W
4
0
3
5.5
W
Thanatos
Hüman
Thanatos
13
3
4
5
L
Sun Wukong
Laggy asT
Sun Wukong
5
5
0
1
W
Cthulhu
Style Render
Cthulhu
1
2
10
3
W
1
4
4
0.75
L
Sylvanus
gypsynomad6
Sylvanus
1
1
3
2.5
W
Persephone
oOlKurolOo
Persephone
5
2
4
3.5
L
Set
qlosop
Set
4
6
2
0.83
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,922
Damage
46,763
66,823
Taken
61,092
31,290
Mitigated
33,721
21,598
Healing
28,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
5,474
2,417
335
3,107
11,015
3,611
0
877
10,074
0
72,374
W
8,218
5,224
0
6,685
10,695
5,270
6,230
874
9,791
0
106,962
W
Thanatos
Hüman
Thanatos
12,847
5,157
0
13,515
14,343
6,210
321
1,870
12,431
0
87,366
L
Sun Wukong
Laggy asT
Sun Wukong
10,865
2,569
0
5,299
17,592
13,158
252
991
16,573
0
65,162
W
Cthulhu
Style Render
Cthulhu
5,349
359
600
608
12,146
8,825
114
4,690
7,262
31,854
0
W
8,520
2,646
0
4,507
15,480
10,228
771
1,162
14,276
0
55,381
L
Sylvanus
gypsynomad6
Sylvanus
3,750
709
1,797
4,810
10,796
5,385
0
7,203
3,359
16,671
0
W
Persephone
oOlKurolOo
Persephone
11,829
596
253
2,450
8,428
3,188
29
4,153
4,039
76,181
0
L
Set
qlosop
Set
5,440
1,736
0
4,620
14,144
5,239
0
3,930
10,110
0
54,364
L
6,393
168
0
1,630
13,276
3,897
0
4,342
8,724
67,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,326
Gold Earned
56,733
519
Minions Killed
632
0
Camps Cleared
0
1,687,548
Distance Traveled
1,785,953
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,552
531
143
8
0
321,472
7
W
Izanami
12,571
698
200
11
0
322,041
1
W
Thanatos
12,307
684
127
7
0
386,778
2
L
Sun Wukong
9,678
538
109
6
0
344,465
4
W
Cthulhu
10,445
580
47
3
0
386,212
6
W
Achilles
9,993
555
106
6
0
343,605
2
L
Sylvanus
7,636
424
29
2
0
333,228
3
W
Persephone
11,417
634
152
8
0
347,317
4
L
Set
9,021
501
110
6
0
353,779
7
L
Janus
8,439
469
128
7
0
334,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role