Player Matchup

Loki
Loki
BenQ02
Loki
Level 52
God Stats
3W - 4L
1,296 SR
Queue Stats
254W - 263L
1,466 Elo+
Party 2
Xbalanque
Xbalanque
Kirby12321
Xbalanque
Level 142
God Stats
46W - 45L
1,573 SR
Queue Stats
251W - 269L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
MajorCascade432
Sylvanus
Level 112
God Stats
27W - 17L
1,708 SR
Queue Stats
378W - 395L
1,395 Elo+
Party 1
Scylla
Scylla
Schatzixo
Scylla
Level 124
God Stats
19W - 17L
1,543 SR
Queue Stats
132W - 128L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jayfin66
Cu Chulainn
Level 56
God Stats
19W - 28L
1,470 SR
Queue Stats
140W - 131L
1,494 Elo+
Party 2
Team Averages
Level 97
1,518 SR
1,457 Elo+

VS

Team Averages
Level 72
1,582 SR
1,502 Elo+
Hou Yi
Hou Yi
Daemone19
Hou Yi
Level 58
God Stats
5W - 5L
1,828 SR
Queue Stats
231W - 244L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dhisufiroa
Tsukuyomi
Level 93
God Stats
2W - 5L
1,591 SR
Queue Stats
177W - 195L
1,377 Elo+
Solo
Zeus
Zeus
Lost_Moon_
Zeus
Level 78
God Stats
2W - 3L
1,490 SR
Queue Stats
100W - 113L
1,435 Elo+
Solo
Apollo
Apollo
Mightyqueen5626
Apollo
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 28L
1,775 Elo+
Solo
Cthulhu
Cthulhu
xiiMPaLeR
Cthulhu
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 69L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BenQ02
Loki
17
5 / 4 / 13
10,999
550
11,006
13,068
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Kirby12321
Xbalanque
18
5 / 2 / 11
11,437
572
12,297
13,127
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
15
3 / 1 / 22
10,622
531
7,851
21,046
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Schatzixo
Scylla
17
12 / 3 / 8
11,710
586
18,336
15,883
6,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
jayfin66
Cu Chulainn
18
9 / 1 / 9
11,141
557
16,137
15,932
15,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Daemone19
Hou Yi
14
1 / 4 / 1
8,876
444
5,008
14,116
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Dhisufiroa
Tsukuyomi
13
2 / 8 / 2
8,555
428
5,826
16,452
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
3 / 6 / 3
9,959
498
17,219
12,887
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 7 / 2
12,774
639
18,318
21,944
9,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
xiiMPaLeR
Cthulhu
13
0 / 9 / 7
8,921
446
9,108
22,092
15,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
34
Kills
11
11
Deaths
34
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
BenQ02
Loki
5
4
13
2.88
L
Hou Yi
Daemone19
Hou Yi
1
4
1
0.38
L
Tsukuyomi
Dhisufiroa
Tsukuyomi
2
8
2
0.38
W
Xbalanque
Kirby12321
Xbalanque
5
2
11
5.25
L
3
6
3
0.75
W
Sylvanus
3
1
22
14
L
5
7
2
0.86
W
Scylla
Schatzixo
Scylla
12
3
8
5.33
W
Cu Chulainn
jayfin66
Cu Chulainn
9
1
9
13.5
L
Cthulhu
xiiMPaLeR
Cthulhu
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,627
Damage
55,479
79,056
Taken
87,491
54,670
Mitigated
40,631
32,695
Healing
20,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BenQ02
Loki
11,006
1,898
1,300
4,638
13,068
4,972
0
4,567
8,321
0
66,315
L
Hou Yi
Daemone19
Hou Yi
5,008
2,091
0
3,533
14,116
4,885
0
4,558
9,454
0
51,284
L
Tsukuyomi
Dhisufiroa
Tsukuyomi
5,826
1,140
0
5,039
16,452
5,986
0
5,320
11,002
0
47,115
W
Xbalanque
Kirby12321
Xbalanque
12,297
6,206
0
4,979
13,127
5,294
3,238
1,424
11,651
0
73,210
L
17,219
3,441
0
3,567
12,887
4,782
414
4,843
7,856
68,300
0
W
Sylvanus
7,851
1,780
3,824
6,994
21,046
22,427
815
9,454
11,406
25,434
0
L
18,318
9,438
0
7,092
21,944
9,367
1,060
3,490
18,366
0
78,195
W
Scylla
Schatzixo
Scylla
18,336
1,911
0
5,929
15,883
6,315
719
8,166
7,383
71,147
0
W
Cu Chulainn
jayfin66
Cu Chulainn
16,137
2,678
0
5,031
15,932
15,662
772
1,949
13,968
416
60,138
L
Cthulhu
xiiMPaLeR
Cthulhu
9,108
538
144
1,330
22,092
15,611
0
7,174
14,582
40,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,909
Gold Earned
49,085
463
Minions Killed
514
0
Camps Cleared
0
1,890,790
Distance Traveled
1,704,948
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,999
550
109
5
0
423,534
3
L
Hou Yi
8,876
444
101
5
0
353,819
2
L
Tsukuyomi
8,555
428
87
4
0
346,463
0
W
Xbalanque
11,437
572
120
6
0
370,254
8
L
Zeus
9,959
498
127
6
0
315,379
3
W
Sylvanus
10,622
531
35
2
0
350,206
3
L
Apollo
12,774
639
136
7
0
316,896
0
W
Scylla
11,710
586
122
6
0
361,935
2
W
Cu Chulainn
11,141
557
77
4
0
384,861
1
L
Cthulhu
8,921
446
63
3
0
372,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role