Player Matchup

Morgan Le Fay
Morgan Le Fay
Corsu2b2b2b
Morgan Le Fay
Level 98
God Stats
12W - 11L
1,479 SR
Queue Stats
426W - 455L
1,377 Elo+
Solo
Ganesha
Ganesha
IceKev22
Ganesha
Level 65
God Stats
10W - 1L
2,009 SR
Queue Stats
150W - 168L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
Løscø
Jormungandr
Level 48
God Stats
21W - 13L
1,610 SR
Queue Stats
194W - 149L
1,539 Elo+
Solo
Chiron
Chiron
XCout69
Chiron
Level 41
God Stats
5W - 6L
1,342 SR
Queue Stats
30W - 53L
1,321 Elo+
Party 2
Nemesis
Nemesis
escrionda6
Nemesis
Level 56
God Stats
8W - 1L
1,965 SR
Queue Stats
59W - 68L
1,425 Elo+
Party 2
Team Averages
Level 62
1,681 SR
1,423 Elo+

VS

Team Averages
Level 40
1,466 SR
1,334 Elo+
Serqet
Serqet
Frozzen-Blade
Serqet
Level 47
God Stats
0W - 5L
1,204 SR
Queue Stats
95W - 102L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
david_1965245
Baron Samedi
Level 47
God Stats
5W - 7L
1,771 SR
Queue Stats
241W - 326L
1,287 Elo+
Party 3
Olorun
Olorun
mathieufoot9
Olorun
Level 28
God Stats
0W - 4L
1,143 SR
Queue Stats
36W - 69L
1,284 Elo+
Party 1
Chaac
Chaac
staline_le_russe
Chaac
Level 52
God Stats
1W - 4L
1,365 SR
Queue Stats
105W - 128L
1,371 Elo+
Party 1
Izanami
Izanami
the_ivambo_10
Izanami
Level 28
God Stats
4W - 7L
1,847 SR
Queue Stats
124W - 204L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Corsu2b2b2b
Morgan Le Fay
20
18 / 2 / 10
15,596
600
35,058
19,902
11,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
IceKev22
Ganesha
18
2 / 1 / 25
13,820
532
11,641
21,617
30,421
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
Løscø
Jormungandr
20
6 / 2 / 9
13,617
524
16,805
20,559
16,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chiron
XCout69
Chiron
19
11 / 3 / 10
13,180
507
21,349
15,411
7,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
escrionda6
Nemesis
20
12 / 2 / 9
13,500
519
13,969
16,853
8,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
10,258
395
6,277
21,656
6,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
david_1965245
Baron Samedi
17
3 / 10 / 4
11,824
455
17,447
23,204
16,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
15
2 / 16 / 2
10,780
415
4,854
24,946
7,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 5 / 2
11,783
453
22,078
30,556
32,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
16
0 / 11 / 3
10,921
420
6,694
19,956
5,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
23
49
Kills
10
10
Deaths
49
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Corsu2b2b2b
Morgan Le Fay
18
2
10
11.5
L
1
7
2
0.29
W
Ganesha
IceKev22
Ganesha
2
1
25
14.5
W
Jormungandr
Løscø
Jormungandr
6
2
9
5.25
W
Chiron
XCout69
Chiron
11
3
10
5.33
L
Baron Samedi
david_1965245
Baron Samedi
3
10
4
0.5
W
Nemesis
escrionda6
Nemesis
12
2
9
8.25
L
Olorun
2
16
2
0.19
L
4
5
2
1
L
Izanami
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,822
Damage
57,350
94,342
Taken
120,318
73,952
Mitigated
68,616
26,777
Healing
38,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Corsu2b2b2b
Morgan Le Fay
35,058
3,401
562
8,422
19,902
11,520
2,887
6,815
12,697
141,545
0
L
6,277
1,935
675
5,886
21,656
6,862
0
7,487
14,087
0
56,319
W
Ganesha
IceKev22
Ganesha
11,641
657
0
95
21,617
30,421
431
6,255
14,828
35,215
0
W
Jormungandr
Løscø
Jormungandr
16,805
2,620
0
5,533
20,559
16,048
924
2,113
17,432
100,585
0
W
Chiron
XCout69
Chiron
21,349
9,255
1,287
3,125
15,411
7,716
2,482
6,380
8,749
0
83,372
L
Baron Samedi
david_1965245
Baron Samedi
17,447
845
3,398
7,126
23,204
16,219
185
11,946
10,840
55,488
0
W
Nemesis
escrionda6
Nemesis
13,969
5,692
860
6,893
16,853
8,247
1,671
738
15,454
0
100,173
L
Olorun
4,854
1,992
734
3,753
24,946
7,471
1,078
18,807
5,453
33,909
0
L
22,078
3,233
0
12,858
30,556
32,364
830
15,507
14,771
0
76,580
L
Izanami
6,694
4,180
357
3,377
19,956
5,700
4,603
8,357
11,559
0
57,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,713
Gold Earned
55,566
675
Minions Killed
452
0
Camps Cleared
0
2,432,748
Distance Traveled
2,204,685
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,596
600
201
8
0
497,818
0
L
Serqet
10,258
395
78
3
0
486,510
0
W
Ganesha
13,820
532
26
1
0
510,444
3
W
Jormungandr
13,617
524
174
7
0
461,409
2
W
Chiron
13,180
507
145
6
0
466,518
1
L
Baron Samedi
11,824
455
66
3
0
448,652
0
W
Nemesis
13,500
519
129
5
0
496,559
5
L
Olorun
10,780
415
56
2
0
354,011
0
L
Chaac
11,783
453
119
5
0
503,664
0
L
Izanami
10,921
420
133
5
0
411,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role