Player Matchup

Hel
Hel
BigGeo
Hel
Level 18
God Stats
3W - 1L
1,476 SR
Queue Stats
130W - 100L
1,558 Elo+
Solo
Ullr
Ullr
Ciryatur
Ullr
Level 21
God Stats
4W - 2L
1,638 SR
Queue Stats
107W - 78L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ImbackTROLL
Morgan Le Fay
Level 13
God Stats
1W - 0L
1,600 SR
Queue Stats
19W - 11L
1,518 Elo+
Solo
Mulan
Mulan
Leirtsula
Mulan
Level 27
God Stats
46W - 35L
1,581 SR
Queue Stats
401W - 403L
1,487 Elo+
Party 2
Bakasura
Bakasura
Wolfeman114
Bakasura
Level 19
God Stats
3W - 3L
1,522 SR
Queue Stats
35W - 34L
1,541 Elo+
Solo
Team Averages
Level 20
1,563 SR
1,537 Elo+

VS

Team Averages
Level 19
1,512 SR
1,464 Elo+
Loki
Loki
Cxiang00
Loki
Level 26
God Stats
7W - 6L
1,464 SR
Queue Stats
70W - 70L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
DkingsKraken92
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 132L
1,383 Elo+
Party 1
Tiamat
Tiamat
TLS NOCHE
Tiamat
Level 17
God Stats
2W - 6L
1,500 SR
Queue Stats
96W - 92L
1,675 Elo+
Solo
Skadi
Skadi
eduardobastos6
Skadi
Level 8
God Stats
7W - 1L
1,509 SR
Queue Stats
110W - 147L
1,574 Elo+
Solo
Cabrakan
Cabrakan
jeckweng
Cabrakan
Level 18
God Stats
8W - 6L
1,589 SR
Queue Stats
59W - 86L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BigGeo
Hel
14
4 / 2 / 8
9,261
515
10,425
9,653
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
18
9 / 0 / 5
11,032
613
18,500
10,231
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ImbackTROLL
Morgan Le Fay
15
4 / 0 / 5
9,466
526
5,676
9,181
4,869
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
Leirtsula
Mulan
15
1 / 0 / 6
8,735
485
3,173
9,915
5,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Wolfeman114
Bakasura
17
9 / 3 / 8
10,474
582
8,463
17,081
7,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 5 / 1
8,300
461
5,823
13,159
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DkingsKraken92
Baron Samedi
12
2 / 8 / 1
7,440
413
4,767
13,659
5,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
TLS NOCHE
Tiamat
14
1 / 6 / 1
8,646
480
9,771
12,410
11,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 1
8,028
446
2,535
9,614
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
jeckweng
Cabrakan
11
0 / 6 / 0
7,940
441
1,793
13,371
9,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
27
Kills
5
5
Deaths
28
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
BigGeo
Hel
4
2
8
4
W
Ullr
9
0
5
11.5
L
Loki
2
5
1
0.5
L
Baron Samedi
DkingsKraken92
Baron Samedi
2
8
1
0.31
W
Morgan Le Fay
ImbackTROLL
Morgan Le Fay
4
0
5
6.5
W
Mulan
Leirtsula
Mulan
1
0
6
4
L
Tiamat
TLS NOCHE
Tiamat
1
6
1
0.25
W
Bakasura
Wolfeman114
Bakasura
9
3
8
4.33
L
0
3
1
0.17
L
Cabrakan
jeckweng
Cabrakan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,237
Damage
24,689
56,061
Taken
62,213
25,448
Mitigated
33,571
24,009
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
BigGeo
Hel
10,425
1,154
2,758
4,517
9,653
3,749
926
2,996
6,390
40,809
0
W
Ullr
18,500
10,802
0
5,701
10,231
4,467
595
2,229
7,918
0
90,198
L
Loki
5,823
1,465
0
3,270
13,159
4,271
111
3,992
9,143
0
56,876
L
Baron Samedi
DkingsKraken92
Baron Samedi
4,767
568
0
981
13,659
5,767
209
7,149
6,371
29,230
0
W
Morgan Le Fay
ImbackTROLL
Morgan Le Fay
5,676
922
221
2,011
9,181
4,869
614
2,533
6,390
60,812
0
W
Mulan
Leirtsula
Mulan
3,173
208
0
4,282
9,915
5,139
0
4,073
5,512
0
36,943
L
Tiamat
TLS NOCHE
Tiamat
9,771
286
0
1,820
12,410
11,153
129
2,154
9,666
50,116
0
W
Bakasura
Wolfeman114
Bakasura
8,463
6,937
0
4,519
17,081
7,224
0
3,293
13,520
0
56,136
L
2,535
1,222
0
3,326
9,614
2,884
0
813
8,760
0
51,775
L
Cabrakan
jeckweng
Cabrakan
1,793
310
0
0
13,371
9,496
0
1,993
11,157
21,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,968
Gold Earned
40,354
511
Minions Killed
409
0
Camps Cleared
0
1,746,261
Distance Traveled
1,558,368
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,261
515
73
4
0
329,900
0
W
Ullr
11,032
613
137
8
0
341,708
1
L
Loki
8,300
461
103
6
0
349,729
0
L
Baron Samedi
7,440
413
53
3
0
286,072
0
W
Morgan Le Fay
9,466
526
99
6
0
340,588
9
W
Mulan
8,735
485
92
5
0
349,733
3
L
Tiamat
8,646
480
101
6
0
312,628
4
W
Bakasura
10,474
582
110
6
0
384,332
3
L
Skadi
8,028
446
99
6
0
276,583
4
L
Cabrakan
7,940
441
53
3
0
333,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role