Player Matchup

Kumbhakarna
Kumbhakarna
SRKNgaming
Kumbhakarna
Level 158
God Stats
13W - 4L
1,961 SR
Queue Stats
290W - 204L
1,607 Elo+
Party 1
Scylla
Scylla
coco704
Scylla
Level 144
God Stats
4W - 5L
1,478 SR
Queue Stats
51W - 46L
1,595 Elo+
Party 1
Artemis
Artemis
iwanaga
Artemis
Level 160
God Stats
8W - 5L
1,535 SR
Queue Stats
958W - 730L
1,625 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kiroyss
Tsukuyomi
Level 147
God Stats
26W - 16L
1,723 SR
Queue Stats
382W - 268L
1,695 Elo+
Party 1
Zhong Kui
Zhong Kui
mofuo
Zhong Kui
Level 157
God Stats
14W - 3L
1,757 SR
Queue Stats
757W - 578L
1,595 Elo+
Party 1
Team Averages
Level 153
1,691 SR
1,624 Elo+

VS

Team Averages
Level 126
1,545 SR
1,608 Elo+
Medusa
Medusa
 
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ATC Blessed
Bakasura
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 140L
1,668 Elo+
Solo
Amaterasu
Amaterasu
DarlingFran
Amaterasu
Level 141
God Stats
7W - 3L
1,626 SR
Queue Stats
281W - 224L
1,696 Elo+
Solo
Tiamat
Tiamat
Destiny丶
Tiamat
Level 122
God Stats
6W - 4L
1,629 SR
Queue Stats
622W - 591L
1,638 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Divine Mast
Ah Muzen Cab
Level 108
God Stats
0W - 3L
1,473 SR
Queue Stats
64W - 91L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SRKNgaming
Kumbhakarna
13
3 / 3 / 13
9,580
564
7,032
15,532
14,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
coco704
Scylla
16
5 / 3 / 6
9,733
573
8,805
9,899
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
iwanaga
Artemis
15
3 / 4 / 10
9,992
588
9,775
12,014
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
kiroyss
Tsukuyomi
19
12 / 4 / 3
11,346
667
12,385
12,082
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
mofuo
Zhong Kui
17
1 / 1 / 2
10,444
614
6,697
10,879
8,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 6 / 5
8,930
525
6,110
10,104
3,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ATC Blessed
Bakasura
17
8 / 4 / 4
10,335
608
12,088
15,754
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
DarlingFran
Amaterasu
14
2 / 5 / 9
9,937
585
7,005
15,889
9,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Destiny丶
Tiamat
16
3 / 1 / 1
9,691
570
8,463
9,014
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Divine Mast
Ah Muzen Cab
13
1 / 8 / 3
8,086
476
6,032
11,754
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
24
Kills
15
15
Deaths
24
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
5
0.58
L
Bakasura
ATC Blessed
Bakasura
8
4
4
2.5
L
Amaterasu
DarlingFran
Amaterasu
2
5
9
1.3
L
Tiamat
Destiny丶
Tiamat
3
1
1
3.5
L
Ah Muzen Cab
Divine Mast
Ah Muzen Cab
1
8
3
0.31
W
Kumbhakarna
SRKNgaming
Kumbhakarna
3
3
13
3.17
W
Scylla
coco704
Scylla
5
3
6
2.67
W
Artemis
iwanaga
Artemis
3
4
10
2
W
Tsukuyomi
kiroyss
Tsukuyomi
12
4
3
3.38
W
Zhong Kui
mofuo
Zhong Kui
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,694
Damage
39,698
60,406
Taken
62,515
35,073
Mitigated
30,010
21,486
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,110
2,096
0
250
10,104
3,617
1,016
2,902
7,134
0
55,210
L
Bakasura
ATC Blessed
Bakasura
12,088
8,155
0
4,459
15,754
6,701
231
7,140
8,424
0
61,296
L
Amaterasu
DarlingFran
Amaterasu
7,005
2,512
0
4,535
15,889
9,884
0
4,765
11,026
0
32,427
L
Tiamat
Destiny丶
Tiamat
8,463
418
0
5,053
9,014
6,065
696
4,954
4,020
64,652
0
L
Ah Muzen Cab
Divine Mast
Ah Muzen Cab
6,032
1,505
0
1,995
11,754
3,743
0
1,767
9,947
0
47,408
W
Kumbhakarna
SRKNgaming
Kumbhakarna
7,032
776
0
4,025
15,532
14,221
0
1,158
13,171
23,577
0
W
Scylla
coco704
Scylla
8,805
806
0
1,499
9,899
2,624
0
566
8,498
52,103
0
W
Artemis
iwanaga
Artemis
9,775
2,827
0
5,220
12,014
4,252
1,006
907
10,628
0
62,464
W
Tsukuyomi
kiroyss
Tsukuyomi
12,385
3,335
0
4,587
12,082
5,021
0
191
11,741
0
89,903
W
Zhong Kui
mofuo
Zhong Kui
6,697
1,601
0
6,155
10,879
8,955
528
5,641
5,028
70,509
6,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,095
Gold Earned
46,979
579
Minions Killed
510
0
Camps Cleared
0
1,710,333
Distance Traveled
1,645,911
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,930
525
113
7
0
300,493
5
L
Bakasura
10,335
608
115
7
0
363,742
1
L
Amaterasu
9,937
585
48
3
0
361,080
3
L
Tiamat
9,691
570
141
8
0
329,682
3
L
Ah Muzen Cab
8,086
476
93
5
0
290,914
2
W
Kumbhakarna
9,580
564
35
2
0
356,370
3
W
Scylla
9,733
573
125
7
0
328,752
5
W
Artemis
9,992
588
129
8
0
289,825
5
W
Tsukuyomi
11,346
667
130
8
0
399,957
2
W
Zhong Kui
10,444
614
160
9
0
335,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role