Player Matchup

Nu Wa
Nu Wa
Tenran1116
Nu Wa
Level 7
God Stats
2W - 1L
1,313 SR
Queue Stats
24W - 25L
1,309 Elo+
Party 1
Anhur
Anhur
abec_2Q
Anhur
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 13L
1,070 Elo+
Party 1
Jormungandr
Jormungandr
omine-sp
Jormungandr
Level 6
God Stats
22W - 18L
1,475 SR
Queue Stats
23W - 22L
1,387 Elo+
Party 1
Nemesis
Nemesis
supicq
Nemesis
Level 11
God Stats
1W - 1L
1,232 SR
Queue Stats
26W - 29L
1,264 Elo+
Party 1
Gilgamesh
Gilgamesh
when_theycry07th
Gilgamesh
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,212 Elo+
Party 1
Team Averages
Level 7
1,404 SR
1,248 Elo+

VS

Team Averages
Level 11
1,405 SR
1,275 Elo+
Tyr
Tyr
Aceu_Otario
Tyr
Level 18
God Stats
3W - 5L
1,207 SR
Queue Stats
89W - 93L
1,355 Elo+
Solo
Yemoja
Yemoja
Digtasmico
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Euphory__
Vamana
Level 7
God Stats
15W - 13L
1,720 SR
Queue Stats
24W - 28L
1,186 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Patrick779382
Tsukuyomi
Level 4
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 4L
1,152 Elo+
Solo
Ao Kuang
Ao Kuang
Porritaardirudo4
Ao Kuang
Level 23
God Stats
56W - 51L
1,298 SR
Queue Stats
121W - 138L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
7 / 0 / 4
11,844
623
19,290
5,114
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
abec_2Q
Anhur
13
1 / 3 / 4
8,495
447
4,384
7,169
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
omine-sp
Jormungandr
13
3 / 4 / 3
8,581
452
7,079
11,128
10,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
supicq
Nemesis
15
4 / 0 / 6
10,083
531
7,973
10,047
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
15
1 / 1 / 7
9,547
502
7,409
11,668
5,278
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,563
398
6,334
26,383
13,259
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Digtasmico
Yemoja
8
0 / 2 / 2
6,349
334
822
6,134
2,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Euphory__
Vamana
13
4 / 3 / 2
7,799
410
6,131
13,380
8,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Patrick779382
Tsukuyomi
6
0 / 3 / 0
5,586
294
379
6,958
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 1
7,003
369
3,616
10,913
3,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
6
8
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Yemoja
Digtasmico
Yemoja
0
2
2
0.5
L
Vamana
Euphory__
Vamana
4
3
2
1.67
L
Tsukuyomi
Patrick779382
Tsukuyomi
0
3
0
0
L
1
2
1
0.75
W
Nu Wa
7
0
4
9
W
Anhur
abec_2Q
Anhur
1
3
4
1
W
Jormungandr
omine-sp
Jormungandr
3
4
3
1.13
W
Nemesis
supicq
Nemesis
4
0
6
7
W
Gilgamesh
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,135
Damage
17,282
45,126
Taken
63,768
24,481
Mitigated
29,069
10,109
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,334
1,387
0
6,833
26,383
13,259
0
7,970
17,993
0
41,552
L
Yemoja
Digtasmico
Yemoja
822
337
275
802
6,134
2,269
69
2,811
3,055
9,535
0
L
Vamana
Euphory__
Vamana
6,131
3,350
0
3,092
13,380
8,915
498
6,696
6,472
0
42,088
L
Tsukuyomi
Patrick779382
Tsukuyomi
379
196
0
181
6,958
1,548
0
2,822
3,846
0
7,535
L
3,616
1,167
0
1,783
10,913
3,078
533
4,646
6,033
20,895
0
W
Nu Wa
19,290
3,072
492
2,058
5,114
1,957
4,791
0
5,114
80,068
0
W
Anhur
abec_2Q
Anhur
4,384
2,291
0
1,139
7,169
2,105
1,606
1,410
5,759
0
34,902
W
Jormungandr
omine-sp
Jormungandr
7,079
2,000
0
960
11,128
10,575
895
1,694
9,434
34,672
0
W
Nemesis
supicq
Nemesis
7,973
3,416
0
852
10,047
4,566
0
714
9,333
0
57,323
W
Gilgamesh
7,409
1,394
486
4,122
11,668
5,278
2,220
620
11,048
0
42,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,550
Gold Earned
34,300
452
Minions Killed
205
0
Camps Cleared
0
1,863,307
Distance Traveled
1,474,766
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,563
398
66
3
0
320,994
2
L
Yemoja
6,349
334
15
1
0
181,215
2
L
Vamana
7,799
410
74
4
0
340,584
0
L
Tsukuyomi
5,586
294
11
1
0
310,706
3
L
Ao Kuang
7,003
369
39
2
0
321,267
1
W
Nu Wa
11,844
623
153
8
0
346,128
1
W
Anhur
8,495
447
61
3
0
357,045
1
W
Jormungandr
8,581
452
63
3
0
389,075
1
W
Nemesis
10,083
531
107
6
0
431,953
0
W
Gilgamesh
9,547
502
68
4
0
339,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role